Player Matchup

Neith
Neith
CallMeParker998
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,384 Elo+
Party 1
Loki
Loki
RHYS TYRERIGHT
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,384 Elo+
Party 1
Ymir
Ymir
SooTemp
Ymir
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 22L
1,374 Elo+
Solo
Chang'e
Chang'e
Toxiying
Chang'e
Level 48
God Stats
11W - 6L
1,294 SR
Queue Stats
36W - 21L
1,380 Elo+
Party 1
Bastet
Bastet
XFhOoOoDeX
Bastet
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 50L
1,465 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,397 Elo+

VS

Team Averages
Level 17
1,558 SR
1,383 Elo+
Cernunnos
Cernunnos
George_cnsti25
Cernunnos
Level 18
God Stats
20W - 9L
1,697 SR
Queue Stats
21W - 9L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lechasseur97160
Morgan Le Fay
Level 27
God Stats
44W - 35L
1,595 SR
Queue Stats
252W - 264L
1,507 Elo+
Solo
Da Ji
Da Ji
Naahru
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
doppeanu32
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,099 Elo+
Solo
Fenrir
Fenrir
numerobisdu27
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 20
12,419
1,129
10,895
8,764
4,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 24
12,343
1,122
12,910
9,838
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
SooTemp
Ymir
20
4 / 2 / 23
11,822
1,075
15,606
11,520
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Toxiying
Chang'e
20
11 / 1 / 21
13,428
1,221
17,868
12,030
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
XFhOoOoDeX
Bastet
20
20 / 4 / 17
13,907
1,264
26,863
14,196
7,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
George_cnsti25
Cernunnos
17
3 / 11 / 7
11,755
1,069
13,925
20,273
7,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Lechasseur97160
Morgan Le Fay
18
5 / 6 / 7
12,028
1,093
14,205
11,867
4,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Naahru
Da Ji
18
4 / 9 / 7
11,711
1,065
7,321
19,267
7,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 11 / 6
11,285
1,026
9,550
19,711
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 11 / 6
10,187
926
7,266
21,002
10,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
46
48
Kills
13
13
Deaths
48
105
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Cernunnos
George_cnsti25
Cernunnos
3
11
7
0.59
L
Morgan Le Fay
Lechasseur97160
Morgan Le Fay
5
6
7
1.42
L
Da Ji
Naahru
Da Ji
4
9
7
0.83
W
5
3
24
5.67
W
Ymir
SooTemp
Ymir
4
2
23
7.75
W
Chang'e
Toxiying
Chang'e
11
1
21
21.5
W
Bastet
XFhOoOoDeX
Bastet
20
4
17
7.13
L
1
11
6
0.36
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,142
Damage
52,267
56,348
Taken
92,120
26,132
Mitigated
36,044
12,189
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,895
3,874
0
1,057
8,764
4,089
0
2,542
6,222
0
28,371
L
Cernunnos
George_cnsti25
Cernunnos
13,925
4,727
0
272
20,273
7,111
0
4,961
15,312
0
51,706
L
Morgan Le Fay
Lechasseur97160
Morgan Le Fay
14,205
158
0
266
11,867
4,409
0
4,345
7,522
19,425
0
L
Da Ji
Naahru
Da Ji
7,321
1,961
0
851
19,267
7,575
0
8,167
11,100
0
23,328
W
12,910
3,810
0
363
9,838
4,177
0
4,260
5,578
0
31,427
W
Ymir
SooTemp
Ymir
15,606
1,006
27
759
11,520
6,049
0
4,774
6,746
38,620
0
W
Chang'e
Toxiying
Chang'e
17,868
1,270
5,109
4,874
12,030
4,791
0
5,360
6,670
40,819
0
W
Bastet
XFhOoOoDeX
Bastet
26,863
8,776
0
0
14,196
7,026
0
6,819
7,377
0
39,947
L
9,550
942
881
620
19,711
6,677
0
5,905
13,806
39,482
0
L
7,266
1,078
0
478
21,002
10,272
0
10,096
10,906
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,919
Gold Earned
56,966
215
Minions Killed
210
9
Camps Cleared
5
999,141
Distance Traveled
922,275
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,419
1,129
27
2
1
176,061
0
L
Cernunnos
11,755
1,069
76
7
1
178,068
0
L
Morgan Le Fay
12,028
1,093
12
1
0
156,284
0
L
Da Ji
11,711
1,065
36
3
0
182,540
1
W
Loki
12,343
1,122
40
4
0
202,013
0
W
Ymir
11,822
1,075
51
5
2
172,482
0
W
Chang'e
13,428
1,221
64
6
1
212,152
0
W
Bastet
13,907
1,264
33
3
5
236,433
0
L
Ra
11,285
1,026
68
6
1
192,598
1
L
Fenrir
10,187
926
18
2
3
212,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role