Player Matchup

Loki
Loki
ArsonMan
Loki
Level 17
God Stats
6W - 6L
1,578 SR
Queue Stats
15W - 24L
1,371 Elo+
Party 3
Jing Wei
Jing Wei
IThinkNot51R
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 1
Sobek
Sobek
Lebewb
Sobek
Level 119
God Stats
6W - 1L
1,680 SR
Queue Stats
78W - 92L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Piratemunkey
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,442 Elo+
Party 3
Vulcan
Vulcan
lopeder
Vulcan
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
35W - 32L
1,333 Elo+
Party 1
Team Averages
Level 35
1,552 SR
1,417 Elo+

VS

Team Averages
Level 17
1,507 SR
1,427 Elo+
Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Crazmaars
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 2
Chronos
Chronos
SpanishRicky
Chronos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 93L
1,543 Elo+
Solo
Susano
Susano
facanhaff
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
younginace77
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 3 / 12
10,867
472
11,642
15,290
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
IThinkNot51R
Jing Wei
17
9 / 3 / 13
11,607
505
5,695
9,766
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Lebewb
Sobek
16
10 / 0 / 17
11,669
507
14,546
20,543
19,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Piratemunkey
Guan Yu
18
4 / 5 / 5
10,937
476
4,496
15,446
11,578
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
lopeder
Vulcan
20
13 / 1 / 7
13,601
591
31,071
10,476
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 7 / 3
7,679
334
3,199
20,423
8,587
Morgan Le Fay
Crazmaars
Morgan Le Fay
13
0 / 7 / 4
8,366
364
3,156
17,180
5,712
Magic Focus

Magic Focus

+20
Magical Power

Chronos
SpanishRicky
Chronos
17
8 / 7 / 1
11,461
498
20,113
16,326
5,717
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
facanhaff
Susano
12
1 / 13 / 1
8,299
361
4,277
17,469
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
younginace77
Izanami
16
2 / 10 / 1
10,345
450
12,783
19,192
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
43
Kills
11
12
Deaths
44
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
7
3
0.21
W
Loki
7
3
12
4.33
L
Morgan Le Fay
Crazmaars
Morgan Le Fay
0
7
4
0.29
W
Jing Wei
IThinkNot51R
Jing Wei
9
3
13
5.17
W
Sobek
Lebewb
Sobek
10
0
17
18.5
W
Guan Yu
Piratemunkey
Guan Yu
4
5
5
1.3
L
Chronos
SpanishRicky
Chronos
8
7
1
1.21
L
Susano
facanhaff
Susano
1
13
1
0.12
W
Vulcan
lopeder
Vulcan
13
1
7
16.5
L
Izanami
younginace77
Izanami
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,450
Damage
43,528
71,521
Taken
90,590
45,211
Mitigated
31,907
20,777
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,199
1,512
0
3,109
20,423
8,587
0
13,195
7,228
0
25,774
W
Loki
11,642
3,621
0
3,428
15,290
5,358
738
3,423
11,867
0
53,548
L
Morgan Le Fay
Crazmaars
Morgan Le Fay
3,156
256
0
4,804
17,180
5,712
430
8,504
8,676
30,896
0
W
Jing Wei
IThinkNot51R
Jing Wei
5,695
4,777
0
1,494
9,766
3,911
3,605
3,226
6,540
0
42,643
W
Sobek
Lebewb
Sobek
14,546
1,837
245
6,743
20,543
19,915
1,231
3,708
16,835
38,251
0
W
Guan Yu
Piratemunkey
Guan Yu
4,496
460
1,523
3,145
15,446
11,578
1,130
9,241
6,205
386
43,015
L
Chronos
SpanishRicky
Chronos
20,113
4,262
0
762
16,326
5,717
430
6,254
10,072
60,106
0
L
Susano
facanhaff
Susano
4,277
997
0
1,148
17,469
4,968
137
7,502
9,967
0
25,871
W
Vulcan
lopeder
Vulcan
31,071
9,984
194
4,005
10,476
4,449
2,667
3,671
6,805
106,815
0
L
Izanami
younginace77
Izanami
12,783
7,504
0
2,439
19,192
6,923
1,496
10,440
8,752
0
72,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,681
Gold Earned
46,150
465
Minions Killed
358
0
Camps Cleared
0
2,243,571
Distance Traveled
1,912,779
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,679
334
32
1
0
393,572
1
W
Loki
10,867
472
76
3
0
451,052
0
L
Morgan Le Fay
8,366
364
38
2
0
372,970
0
W
Jing Wei
11,607
505
98
4
0
424,941
0
W
Sobek
11,669
507
34
1
0
478,419
2
W
Guan Yu
10,937
476
72
3
0
463,230
9
L
Chronos
11,461
498
115
5
0
393,310
0
L
Susano
8,299
361
34
1
0
395,167
5
W
Vulcan
13,601
591
185
8
0
425,929
4
L
Izanami
10,345
450
139
6
0
357,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role