Player Matchup

Zhong Kui
Zhong Kui
VolcanicBow4667
Zhong Kui
Level 141
God Stats
3W - 1L
1,293 SR
Queue Stats
37W - 30L
1,491 Elo+
Solo
Raijin
Raijin
eljeova_
Raijin
Level 101
God Stats
3W - 1L
1,737 SR
Queue Stats
150W - 107L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
iStaminBus--
Cthulhu
Level 108
God Stats
6W - 5L
1,635 SR
Queue Stats
467W - 410L
1,511 Elo+
Solo
Danzaburou
Danzaburou
lamconline
Danzaburou
Level 60
God Stats
2W - 1L
1,585 SR
Queue Stats
61W - 43L
1,552 Elo+
Party 2
Da Ji
Da Ji
strikers6699
Da Ji
Level 87
God Stats
4W - 9L
1,350 SR
Queue Stats
365W - 369L
1,498 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,527 Elo+

VS

Team Averages
Level 131
1,559 SR
1,500 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AUGnasty
Cerberus
Level 129
God Stats
4W - 5L
1,604 SR
Queue Stats
269W - 287L
1,467 Elo+
Party 1
Medusa
Medusa
Emilef11
Medusa
Level 103
God Stats
3W - 9L
1,500 SR
Queue Stats
616W - 588L
1,531 Elo+
Solo
Bakasura
Bakasura
FarmedBySaints
Bakasura
Level 149
God Stats
3W - 4L
1,489 SR
Queue Stats
167W - 154L
1,520 Elo+
Solo
Eset
Eset
GoodbyeLiberty
Eset
Level 156
God Stats
2W - 2L
1,703 SR
Queue Stats
246W - 250L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VolcanicBow4667
Zhong Kui
16
4 / 1 / 2
9,759
651
9,552
7,705
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
eljeova_
Raijin
15
5 / 2 / 2
9,440
629
10,469
8,189
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
iStaminBus--
Cthulhu
12
2 / 1 / 3
7,247
483
4,651
11,105
9,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
lamconline
Danzaburou
15
3 / 1 / 1
8,460
564
5,272
7,873
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 6
8,532
569
6,101
11,669
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 4
6,575
438
2,642
12,704
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
AUGnasty
Cerberus
14
2 / 3 / 1
8,454
564
2,512
12,646
9,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Emilef11
Medusa
12
1 / 4 / 0
7,508
501
5,691
8,282
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
16
4 / 1 / 2
9,051
603
8,524
13,285
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 3
7,669
511
4,530
10,655
3,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
8
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
4
0.67
L
Cerberus
AUGnasty
Cerberus
2
3
1
0.83
L
Medusa
Emilef11
Medusa
1
4
0
0.25
L
Bakasura
4
1
2
5
L
1
5
3
0.5
W
Zhong Kui
VolcanicBow4667
Zhong Kui
4
1
2
5
W
Raijin
eljeova_
Raijin
5
2
2
3
W
Cthulhu
iStaminBus--
Cthulhu
2
1
3
3.5
W
Danzaburou
lamconline
Danzaburou
3
1
1
3.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
23,899
46,541
Taken
57,572
25,235
Mitigated
32,567
7,912
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,642
366
0
1,367
12,704
10,051
0
4,373
8,167
14,984
0
L
Cerberus
AUGnasty
Cerberus
2,512
60
0
6,601
12,646
9,716
0
7,124
5,522
46,864
0
L
Medusa
Emilef11
Medusa
5,691
1,860
0
355
8,282
2,502
0
1,107
7,147
0
58,009
L
Bakasura
8,524
4,785
0
6,348
13,285
6,324
0
5,401
7,748
0
70,483
L
4,530
493
292
2,346
10,655
3,974
0
6,159
4,316
45,173
0
W
Zhong Kui
VolcanicBow4667
Zhong Kui
9,552
1,538
0
4,262
7,705
5,747
662
2,332
4,995
63,990
0
W
Raijin
eljeova_
Raijin
10,469
1,394
0
1,251
8,189
2,622
0
4,094
3,853
62,274
0
W
Cthulhu
iStaminBus--
Cthulhu
4,651
402
174
250
11,105
9,954
0
1,968
8,545
33,205
0
W
Danzaburou
lamconline
Danzaburou
5,272
910
0
1,225
7,873
2,784
1,230
504
7,289
0
60,457
W
6,101
1,421
0
750
11,669
4,128
0
1,303
9,805
0
58,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
39,257
525
Minions Killed
491
0
Camps Cleared
0
1,391,936
Distance Traveled
1,471,352
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,575
438
12
1
0
290,481
8
L
Cerberus
8,454
564
139
9
0
285,031
2
L
Medusa
7,508
501
108
7
0
278,185
7
L
Bakasura
9,051
603
140
9
0
356,540
1
L
Eset
7,669
511
92
6
0
261,115
6
W
Zhong Kui
9,759
651
130
9
0
248,607
2
W
Raijin
9,440
629
133
9
0
270,556
3
W
Cthulhu
7,247
483
53
4
0
282,782
1
W
Danzaburou
8,460
564
105
7
0
280,905
0
W
Da Ji
8,532
569
104
7
0
309,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role