Player Matchup

Merlin
Merlin
Forever Angel96
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 283L
1,363 Elo+
Party 1
Cerberus
Cerberus
PsychoTurbo
Cerberus
Level 25
God Stats
1W - 8L
1,704 SR
Queue Stats
149W - 164L
1,324 Elo+
Solo
Neith
Neith
cgcy
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,305 Elo+
Solo
Skadi
Skadi
lexy072016
Skadi
Level 28
God Stats
35W - 18L
1,691 SR
Queue Stats
95W - 101L
1,430 Elo+
Solo
Arachne
Arachne
shickenwang
Arachne
Level 13
God Stats
3W - 4L
1,691 SR
Queue Stats
252W - 267L
1,284 Elo+
Party 1
Team Averages
Level 18
1,617 SR
1,341 Elo+

VS

Team Averages
Level 26
1,440 SR
1,373 Elo+
Gilgamesh
Gilgamesh
DA__GAMER
Gilgamesh
Level 43
God Stats
3W - 5L
1,304 SR
Queue Stats
145W - 176L
1,381 Elo+
Party 2
Cerberus
Cerberus
DUNE_B_GPM
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
Gotru
Ne Zha
Level 27
God Stats
4W - 3L
1,341 SR
Queue Stats
19W - 26L
1,347 Elo+
Solo
Xbalanque
Xbalanque
JKHighlander
Xbalanque
Level 28
God Stats
4W - 3L
1,539 SR
Queue Stats
110W - 102L
1,402 Elo+
Solo
Izanami
Izanami
OathLit
Izanami
Level 25
God Stats
12W - 15L
1,517 SR
Queue Stats
39W - 52L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 12 / 5
6,912
461
10,411
9,761
2,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PsychoTurbo
Cerberus
10
2 / 5 / 4
7,505
500
4,171
13,059
7,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
cgcy
Neith
12
2 / 1 / 2
7,188
479
1,810
3,325
1,190
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
14
3 / 2 / 0
7,938
529
7,802
8,018
2,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
shickenwang
Arachne
11
6 / 11 / 2
7,496
500
7,557
13,382
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DA__GAMER
Gilgamesh
13
2 / 1 / 0
7,947
530
2,324
6,419
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DUNE_B_GPM
Cerberus
11
3 / 7 / 10
8,063
538
4,969
14,521
9,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Gotru
Ne Zha
14
15 / 1 / 8
10,185
679
10,434
10,260
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
JKHighlander
Xbalanque
13
7 / 3 / 10
8,747
583
10,018
11,197
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
OathLit
Izanami
11
3 / 4 / 11
7,730
515
7,409
9,335
3,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
16
Kills
30
31
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DA__GAMER
Gilgamesh
2
1
0
2
W
Cerberus
DUNE_B_GPM
Cerberus
3
7
10
1.14
L
3
12
5
0.46
W
Ne Zha
Gotru
Ne Zha
15
1
8
19
W
Xbalanque
JKHighlander
Xbalanque
7
3
10
4
W
Izanami
OathLit
Izanami
3
4
11
2.13
L
Cerberus
PsychoTurbo
Cerberus
2
5
4
0.8
L
Neith
cgcy
Neith
2
1
2
3
L
Skadi
3
2
0
1.5
L
Arachne
shickenwang
Arachne
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,751
Damage
35,154
47,545
Taken
51,732
19,144
Mitigated
25,944
5,368
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DA__GAMER
Gilgamesh
2,324
450
0
2,010
6,419
2,963
343
684
5,735
0
34,761
W
Cerberus
DUNE_B_GPM
Cerberus
4,969
675
0
660
14,521
9,226
292
5,139
9,382
20,495
0
L
10,411
1,889
0
0
9,761
2,672
107
1,481
8,280
27,411
0
W
Ne Zha
Gotru
Ne Zha
10,434
2,670
0
1,809
10,260
6,414
176
2,171
8,089
101
34,163
W
Xbalanque
JKHighlander
Xbalanque
10,018
4,739
0
3,847
11,197
3,969
814
3,223
7,974
0
55,907
W
Izanami
OathLit
Izanami
7,409
4,929
0
1
9,335
3,372
2,343
3,430
5,905
0
39,843
L
Cerberus
PsychoTurbo
Cerberus
4,171
94
0
1,963
13,059
7,704
220
778
12,281
13,404
0
L
Neith
cgcy
Neith
1,810
998
0
159
3,325
1,190
526
324
3,001
0
20,893
L
Skadi
7,802
3,467
0
2,796
8,018
2,530
200
385
7,633
0
47,877
L
Arachne
shickenwang
Arachne
7,557
5,293
0
450
13,382
5,048
335
2,102
11,280
0
19,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
42,672
225
Minions Killed
373
0
Camps Cleared
0
1,220,068
Distance Traveled
1,415,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,947
530
91
6
0
290,852
0
W
Cerberus
8,063
538
39
3
0
264,619
0
L
Merlin
6,912
461
41
3
0
248,834
0
W
Ne Zha
10,185
679
50
3
0
321,773
0
W
Xbalanque
8,747
583
108
7
0
274,766
0
W
Izanami
7,730
515
85
6
0
263,815
4
L
Cerberus
7,505
500
19
1
0
264,329
1
L
Neith
7,188
479
44
3
0
170,612
0
L
Skadi
7,938
529
92
6
0
248,341
2
L
Arachne
7,496
500
29
2
0
287,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role