Player Matchup

Bellona
Bellona
Codname-D
Bellona
Level 17
God Stats
1W - 2L
1,250 SR
Queue Stats
21W - 36L
1,344 Elo+
Party 3
Janus
Janus
GustavoMF95
Janus
Level 105
God Stats
23W - 15L
1,616 SR
Queue Stats
448W - 512L
1,400 Elo+
Party 3
Chiron
Chiron
ThePain_90_
Chiron
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 30L
1,565 Elo+
Party 2
Ganesha
Ganesha
franchutemon
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,474 Elo+
Party 2
Susano
Susano
rubaobaladeiro
Susano
Level 96
God Stats
10W - 14L
1,265 SR
Queue Stats
406W - 460L
1,405 Elo+
Party 3
Team Averages
Level 64
1,426 SR
1,438 Elo+

VS

Team Averages
Level 106
1,629 SR
1,572 Elo+
Cerberus
Cerberus
Minesam
Cerberus
Level 148
God Stats
2W - 3L
1,382 SR
Queue Stats
150W - 102L
1,642 Elo+
Party 1
Set
Set
SrTero
Set
Level 160
God Stats
1W - 0L
1,846 SR
Queue Stats
266W - 239L
1,606 Elo+
Party 1
Sol
Sol
TheKuza
Sol
Level 25
God Stats
5W - 0L
1,976 SR
Queue Stats
108W - 68L
1,562 Elo+
Party 1
Cupid
Cupid
TimoteaK
Cupid
Level 157
God Stats
2W - 0L
1,668 SR
Queue Stats
138W - 100L
1,647 Elo+
Party 1
Vamana
Vamana
dacaixaST
Vamana
Level 40
God Stats
4W - 6L
1,271 SR
Queue Stats
309W - 351L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Codname-D
Bellona
14
1 / 3 / 1
8,286
460
9,970
12,247
11,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 8 / 1
8,150
453
6,183
10,278
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
3 / 8 / 1
8,070
448
6,233
16,223
4,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
franchutemon
Ganesha
14
1 / 4 / 5
8,504
472
7,839
15,102
12,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 2
8,196
455
6,550
14,550
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Minesam
Cerberus
13
3 / 2 / 5
10,032
557
6,681
15,423
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
SrTero
Set
16
7 / 4 / 4
10,418
579
6,921
11,428
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
19
7 / 0 / 5
11,869
659
10,113
11,248
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cupid
TimoteaK
Cupid
19
8 / 2 / 5
12,091
672
20,193
11,558
4,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
dacaixaST
Vamana
15
3 / 1 / 4
11,262
626
6,838
15,407
8,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
28
29
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Codname-D
Bellona
1
3
1
0.5
L
2
8
1
0.31
W
Cerberus
Minesam
Cerberus
3
2
5
2.75
W
Set
SrTero
Set
7
4
4
2.25
W
Sol
7
0
5
9.5
L
Chiron
3
8
1
0.44
W
Cupid
TimoteaK
Cupid
8
2
5
5.25
W
Vamana
dacaixaST
Vamana
3
1
4
5
L
Ganesha
franchutemon
Ganesha
1
4
5
0.88
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
50,746
68,400
Taken
65,064
36,118
Mitigated
33,635
15,973
Healing
27,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Codname-D
Bellona
9,970
3,932
0
4,037
12,247
11,683
658
865
11,314
0
50,733
L
6,183
381
0
827
10,278
2,761
0
4,289
5,989
50,217
0
W
Cerberus
Minesam
Cerberus
6,681
538
0
2,199
15,423
12,110
85
4,375
10,904
37,478
0
W
Set
SrTero
Set
6,921
3,088
0
646
11,428
4,739
0
2,414
8,930
0
65,287
W
Sol
10,113
3,582
0
9,057
11,248
3,803
1,277
2,676
8,488
99,712
0
L
Chiron
6,233
3,045
167
5,323
16,223
4,597
0
2,055
14,087
0
42,546
W
Cupid
TimoteaK
Cupid
20,193
11,840
1,243
6,157
11,558
4,128
2,422
2,749
8,801
0
100,650
W
Vamana
dacaixaST
Vamana
6,838
3,237
0
8,364
15,407
8,855
829
1,448
13,919
0
50,754
L
Ganesha
franchutemon
Ganesha
7,839
1,280
113
2,347
15,102
12,456
0
6,044
8,999
36,569
0
L
6,550
1,294
0
3,159
14,550
4,621
0
3,307
11,179
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
55,672
398
Minions Killed
591
0
Camps Cleared
0
1,648,248
Distance Traveled
1,703,869
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,286
460
92
5
0
346,573
5
L
Janus
8,150
453
100
6
0
330,691
4
W
Cerberus
10,032
557
60
3
0
370,313
1
W
Set
10,418
579
97
5
0
306,866
1
W
Sol
11,869
659
170
9
0
361,391
0
L
Chiron
8,070
448
93
5
0
281,426
1
W
Cupid
12,091
672
169
9
0
327,511
1
W
Vamana
11,262
626
95
5
0
337,788
6
L
Ganesha
8,504
472
31
2
0
359,485
6
L
Susano
8,196
455
82
5
0
330,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role