Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Hapn
Tsukuyomi
Masters
Level 157
God Stats
22W - 18L
1,710 SR
Queue Stats
669W - 585L
2,811 MMR
Solo
Sol
Sol
Masters
MandoWarrior
Sol
Masters
Level 160
God Stats
5W - 2L
1,945 SR
Queue Stats
249W - 171L
2,833 MMR
Solo
Horus
Horus
Masters
NotGeno
Horus
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
2,762 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
blandreptile
Morgan Le Fay
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
2,878 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,631 SR
2,557 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,728 SR
2,804 MMR
Achilles
Achilles
Grandmaster
Dashboarřd
Achilles
Grandmaster
Level 160
God Stats
124W - 133L
1,640 SR
Queue Stats
1,434W - 1,370L
2,818 MMR
Party 1
Guan Yu
Guan Yu
Masters
Kazkade
Guan Yu
Masters
Level 159
God Stats
1W - 2L
1,833 SR
Queue Stats
149W - 122L
2,894 MMR
Solo
Ymir
Ymir
Masters
MomSexer12
Ymir
Masters
Level 149
God Stats
13W - 13L
1,670 SR
Queue Stats
498W - 446L
2,692 MMR
Solo
Chronos
Chronos
Masters
Trypno
Chronos
Masters
Level 160
God Stats
63W - 43L
1,764 SR
Queue Stats
557W - 464L
2,883 MMR
Solo
Izanami
Izanami
Masters
VlCK
Izanami
Masters
Level 148
God Stats
42W - 25L
1,733 SR
Queue Stats
493W - 379L
2,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 10
14,517
581
26,253
18,909
9,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Hapn
Tsukuyomi
20
4 / 2 / 13
14,218
569
18,945
19,644
7,844
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 4 / 4
14,678
587
29,504
24,840
10,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
NotGeno
Horus
19
3 / 2 / 14
13,974
559
10,915
25,988
31,410
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
blandreptile
Morgan Le Fay
20
4 / 2 / 8
14,143
566
29,355
17,556
17,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SobekFenrirAthenaKhepriTiamat

VS

Bans
OdinYemojaArtemisSerqetCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dashboarřd
Achilles
19
5 / 6 / 6
12,642
506
16,492
26,591
13,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kazkade
Guan Yu
20
1 / 4 / 3
12,582
503
7,847
30,551
36,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 7
12,919
517
4,888
29,667
27,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Trypno
Chronos
20
2 / 2 / 5
13,345
534
23,978
26,391
8,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
VlCK
Izanami
20
2 / 6 / 3
13,454
538
21,508
22,126
7,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
24
Kills
11
11
Deaths
24
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
10
11
L
Achilles
Dashboarřd
Achilles
5
6
6
1.33
W
Tsukuyomi
Hapn
Tsukuyomi
4
2
13
5.25
L
Guan Yu
Kazkade
Guan Yu
1
4
3
0.63
W
7
4
4
2.25
L
1
6
7
0.75
W
Horus
NotGeno
Horus
3
2
14
5
L
Chronos
Trypno
Chronos
2
2
5
2.25
L
Izanami
VlCK
Izanami
2
6
3
0.58
W
Morgan Le Fay
blandreptile
Morgan Le Fay
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,972
Damage
74,713
106,937
Taken
135,326
76,250
Mitigated
92,540
57,276
Healing
32,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,253
1,456
1,182
7,582
18,909
9,028
1,443
8,412
10,327
148,323
0
L
Achilles
Dashboarřd
Achilles
16,492
5,196
0
1,400
26,591
13,310
0
16,154
9,960
0
98,969
W
Tsukuyomi
Hapn
Tsukuyomi
18,945
5,978
0
8,555
19,644
7,844
1,196
4,563
14,906
0
119,527
L
Guan Yu
Kazkade
Guan Yu
7,847
820
1,601
12,201
30,551
36,199
0
19,147
10,860
0
82,615
W
29,504
9,900
0
15,259
24,840
10,682
2,506
4,053
20,647
160,218
0
L
4,888
450
0
2,332
29,667
27,463
0
19,551
8,884
27,447
0
W
Horus
NotGeno
Horus
10,915
2,248
4,190
10,217
25,988
31,410
200
9,304
16,613
0
19,328
L
Chronos
Trypno
Chronos
23,978
8,647
0
8,313
26,391
8,137
0
17,630
8,457
115,507
0
L
Izanami
VlCK
Izanami
21,508
16,863
0
6,662
22,126
7,431
294
12,700
9,278
0
148,473
W
Morgan Le Fay
blandreptile
Morgan Le Fay
29,355
3,133
0
10,291
17,556
17,286
439
4,206
12,958
119,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,530
Gold Earned
64,942
817
Minions Killed
792
0
Camps Cleared
0
2,557,916
Distance Traveled
2,489,245
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,517
581
217
9
0
483,264
3
L
Achilles
12,642
506
135
5
0
519,882
7
W
Tsukuyomi
14,218
569
173
7
0
572,505
2
L
Guan Yu
12,582
503
162
6
0
532,617
6
W
Sol
14,678
587
213
9
0
441,357
7
L
Ymir
12,919
517
39
2
0
472,950
6
W
Horus
13,974
559
24
1
0
544,962
11
L
Chronos
13,345
534
221
9
0
525,693
8
L
Izanami
13,454
538
235
9
0
438,103
9
W
Morgan Le Fay
14,143
566
190
8
0
515,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role