Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Final24
Bakasura
Level 6
God Stats
1W - 1L
1,952 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,651 SR
1,500 Elo+

VS

Team Averages
Level 87
1,612 SR
1,398 Elo+
Kukulkan
Kukulkan
BTSvini
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 34L
1,186 Elo+
Solo
Cthulhu
Cthulhu
IzayaSenpaii
Cthulhu
Level 127
God Stats
18W - 12L
1,717 SR
Queue Stats
298W - 262L
1,524 Elo+
Party 1
Fenrir
Fenrir
recklesslace306
Fenrir
Level 128
God Stats
74W - 49L
1,620 SR
Queue Stats
343W - 299L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 3 / 7
10,656
710
10,695
10,301
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
15
7 / 2 / 4
10,629
709
11,649
11,452
8,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Final24
Bakasura
11
2 / 6 / 4
9,309
621
6,809
9,561
3,437
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTSvini
Kukulkan
12
1 / 4 / 6
8,712
581
3,441
5,612
2,050
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
IzayaSenpaii
Cthulhu
13
4 / 4 / 7
9,697
646
11,201
17,531
19,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 5 / 4
9,801
653
9,533
15,549
13,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
13
Kills
11
11
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
7
2.5
W
Gilgamesh
 
Gilgamesh
7
2
4
4.5
L
Kukulkan
BTSvini
Kukulkan
1
4
6
1
W
Bakasura
Final24
Bakasura
2
6
4
0.67
L
Cthulhu
IzayaSenpaii
Cthulhu
4
4
7
1.88
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
24,175
31,314
Taken
38,692
15,424
Mitigated
34,921
6,014
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,695
336
0
2,290
10,301
3,644
943
4,350
5,951
42,489
0
W
Gilgamesh
 
Gilgamesh
11,649
3,786
0
1,606
11,452
8,343
855
4,926
6,526
0
35,034
L
Kukulkan
BTSvini
Kukulkan
3,441
877
0
0
5,612
2,050
346
2,362
3,250
22,486
0
W
Bakasura
Final24
Bakasura
6,809
5,025
259
1,859
9,561
3,437
545
5,366
4,195
0
7,816
L
Cthulhu
IzayaSenpaii
Cthulhu
11,201
581
1,114
3,450
17,531
19,241
140
4,078
12,570
38,396
0
L
9,533
2,742
991
3,614
15,549
13,630
0
4,255
10,817
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
28,210
127
Minions Killed
119
0
Camps Cleared
0
872,211
Distance Traveled
709,309
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,656
710
79
5
0
288,406
1
W
Gilgamesh
10,629
709
30
2
0
297,974
0
L
Kukulkan
8,712
581
54
4
0
219,686
0
W
Bakasura
9,309
621
18
1
0
285,831
0
L
Cthulhu
9,697
646
49
3
0
243,905
0
L
Fenrir
9,801
653
16
1
0
245,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role