Player Matchup

Neith
Neith
Fc_B00mm3r
Neith
Level 22
God Stats
2W - 2L
1,512 SR
Queue Stats
195W - 26L
1,798 Elo+
Party 2
Cthulhu
Cthulhu
TheFrench_Dude
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 32L
1,784 Elo+
Party 2
Janus
Janus
ltachi675
Janus
Level 46
God Stats
15W - 5L
1,739 SR
Queue Stats
291W - 75L
1,769 Elo+
Party 2
Team Averages
Level 51
1,584 SR
1,783 Elo+

VS

Team Averages
Level 55
1,471 SR
1,411 Elo+
Cthulhu
Cthulhu
ATILA_RJ2
Cthulhu
Level 129
God Stats
6W - 6L
1,553 SR
Queue Stats
100W - 122L
1,436 Elo+
Party 1
Anubis
Anubis
Barlop11
Anubis
Level 29
God Stats
3W - 5L
1,346 SR
Queue Stats
79W - 113L
1,313 Elo+
Party 1
Neith
Neith
ricosokers
Neith
Level 7
God Stats
2W - 3L
1,514 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
9 / 3 / 16
11,665
778
19,363
11,505
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 22
11,624
775
9,814
23,053
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
ltachi675
Janus
17
18 / 3 / 9
13,406
894
21,915
9,935
3,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATILA_RJ2
Cthulhu
14
5 / 12 / 2
11,152
743
11,889
23,158
16,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Barlop11
Anubis
13
2 / 8 / 3
9,473
632
6,328
18,050
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
0 / 9 / 6
8,989
599
5,214
15,376
5,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
29
Kills
7
9
Deaths
29
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATILA_RJ2
Cthulhu
5
12
2
0.5
L
Anubis
Barlop11
Anubis
2
8
3
0.44
W
Neith
9
3
16
5.67
W
2
3
22
4.33
W
Janus
ltachi675
Janus
18
3
9
7.5
L
Neith
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
23,431
44,493
Taken
56,584
23,850
Mitigated
30,616
12,728
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATILA_RJ2
Cthulhu
11,889
377
115
1,361
23,158
16,936
0
11,552
11,606
39,840
0
L
Anubis
Barlop11
Anubis
6,328
556
0
2,398
18,050
8,417
0
9,712
8,338
30,348
0
W
Neith
19,363
8,250
0
3,239
11,505
4,256
1,634
7,196
4,309
0
42,500
W
9,814
699
134
7,539
23,053
16,081
31
6,391
16,662
30,170
0
W
Janus
ltachi675
Janus
21,915
817
165
1,651
9,935
3,513
934
4,630
5,305
55,502
0
L
Neith
5,214
2,346
0
1,761
15,376
5,263
0
10,465
4,911
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
29,614
168
Minions Killed
121
0
Camps Cleared
0
881,787
Distance Traveled
663,894
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,152
743
48
3
0
229,810
3
L
Anubis
9,473
632
48
3
0
220,614
2
W
Neith
11,665
778
58
4
0
272,538
0
W
Cthulhu
11,624
775
30
2
0
311,721
1
W
Janus
13,406
894
80
5
0
297,528
0
L
Neith
8,989
599
25
2
0
213,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role