Player Matchup

Cu Chulainn
Cu Chulainn
AD DF GR
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,279 Elo+
Solo
Bakasura
Bakasura
Bruh Mayo
Bakasura
Level 11
God Stats
4W - 7L
1,315 SR
Queue Stats
8W - 19L
1,237 Elo+
Solo
Neith
Neith
KrilinDW3
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Yerel_villegas
Yemoja
Level 6
God Stats
4W - 6L
1,438 SR
Queue Stats
5W - 15L
1,208 Elo+
Solo
Raijin
Raijin
tbeal87
Raijin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,275 Elo+
Solo
Team Averages
Level 9
1,451 SR
1,300 Elo+

VS

Team Averages
Level 10
1,400 SR
1,147 Elo+
Anubis
Anubis
AwesomeMilk78
Anubis
Level 8
God Stats
3W - 4L
1,585 SR
Queue Stats
14W - 20L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
Neko_playz2801
Sun Wukong
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 23L
973 Elo+
Solo
Scylla
Scylla
afreddy_assassin
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,424 Elo+
Party 1
Bacchus
Bacchus
negassie
Bacchus
Level 6
God Stats
1W - 8L
1,132 SR
Queue Stats
4W - 19L
990 Elo+
Solo
Kukulkan
Kukulkan
trender966
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AD DF GR
Cu Chulainn
20
1 / 5 / 24
12,315
1,026
18,013
20,766
11,587
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Bruh Mayo
Bakasura
19
3 / 0 / 13
12,168
1,014
8,297
12,899
12,352
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
KrilinDW3
Neith
20
28 / 0 / 7
16,974
1,415
42,153
12,582
8,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 17
11,596
966
4,857
9,944
4,040
Raijin
tbeal87
Raijin
18
4 / 1 / 15
11,864
989
15,036
8,010
4,772
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,162
930
14,393
19,252
11,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Neko_playz2801
Sun Wukong
17
2 / 9 / 3
11,635
970
15,914
23,398
13,197
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 4
11,374
948
11,772
15,517
5,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
negassie
Bacchus
17
1 / 7 / 1
10,762
897
7,993
21,297
21,851
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
trender966
Kukulkan
17
0 / 9 / 3
10,253
854
5,477
20,503
12,829
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
37
Kills
8
8
Deaths
37
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AD DF GR
Cu Chulainn
1
5
24
2.6
L
4
7
2
0.71
W
Bakasura
Bruh Mayo
Bakasura
3
0
13
9.5
W
Neith
KrilinDW3
Neith
28
0
7
31.5
L
Sun Wukong
Neko_playz2801
Sun Wukong
2
9
3
0.39
W
1
2
17
4.75
L
1
5
4
0.6
L
Bacchus
negassie
Bacchus
1
7
1
0.21
W
Raijin
tbeal87
Raijin
4
1
15
11.5
L
Kukulkan
trender966
Kukulkan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,356
Damage
55,549
64,201
Taken
99,967
41,126
Mitigated
64,883
15,712
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AD DF GR
Cu Chulainn
18,013
6,293
0
2,135
20,766
11,587
0
13,340
7,426
26
39,465
L
14,393
565
0
210
19,252
11,802
0
3,138
15,610
25,406
0
W
Bakasura
Bruh Mayo
Bakasura
8,297
6,386
0
4,128
12,899
12,352
0
6,228
6,671
0
21,730
W
Neith
KrilinDW3
Neith
42,153
31,224
0
7,854
12,582
8,375
0
7,687
4,895
0
65,003
L
Sun Wukong
Neko_playz2801
Sun Wukong
15,914
4,706
33
1,723
23,398
13,197
0
5,038
18,193
0
43,333
W
4,857
756
1,047
0
9,944
4,040
0
6,291
3,653
16,861
0
L
11,772
4,388
0
1,124
15,517
5,204
0
2,480
12,897
30,617
0
L
Bacchus
negassie
Bacchus
7,993
2,103
0
0
21,297
21,851
0
6,102
14,994
24,720
0
W
Raijin
tbeal87
Raijin
15,036
5,859
0
548
8,010
4,772
0
6,089
1,921
25,339
0
L
Kukulkan
trender966
Kukulkan
5,477
2,492
0
427
20,503
12,829
0
3,154
17,349
17,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
55,186
209
Minions Killed
197
5
Camps Cleared
7
988,572
Distance Traveled
971,804
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,315
1,026
45
4
1
208,203
0
L
Anubis
11,162
930
29
2
1
197,750
3
W
Bakasura
12,168
1,014
55
5
2
222,894
0
W
Neith
16,974
1,415
56
5
0
208,386
0
L
Sun Wukong
11,635
970
68
6
0
228,304
0
W
Yemoja
11,596
966
29
2
1
177,453
1
L
Scylla
11,374
948
39
3
4
202,648
1
L
Bacchus
10,762
897
37
3
2
194,573
1
W
Raijin
11,864
989
24
2
1
171,636
1
L
Kukulkan
10,253
854
24
2
0
148,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role