Player Matchup

Loki
Loki
 
Loki
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Drezzie-_-
Cernunnos
Level 18
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 32L
1,138 Elo+
Party 2
Danzaburou
Danzaburou
HenriqueSanefuji
Danzaburou
Level 29
God Stats
28W - 25L
1,529 SR
Queue Stats
49W - 72L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
Modhaar
Sylvanus
Level 22
God Stats
5W - 8L
1,511 SR
Queue Stats
23W - 38L
1,324 Elo+
Party 2
Chaac
Chaac
RafaChase
Chaac
Level 15
God Stats
1W - 1L
1,899 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,400 Elo+

VS

Team Averages
Level 19
1,413 SR
1,419 Elo+
Ullr
Ullr
Enns93
Ullr
Level 26
God Stats
3W - 1L
1,717 SR
Queue Stats
27W - 15L
1,553 Elo+
Solo
Ymir
Ymir
Maxicc
Ymir
Level 26
God Stats
11W - 10L
1,406 SR
Queue Stats
124W - 103L
1,443 Elo+
Party 1
King Arthur
King Arthur
NicoDV
King Arthur
Level 18
God Stats
2W - 1L
1,221 SR
Queue Stats
23W - 21L
1,331 Elo+
Solo
Ra
Ra
bananadeagasalho
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Bakasura
Bakasura
xHIELOX
Bakasura
Level 20
God Stats
4W - 6L
1,219 SR
Queue Stats
81W - 62L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 0
7,474
498
2,559
7,526
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Drezzie-_-
Cernunnos
9
1 / 7 / 1
6,254
417
4,974
9,690
3,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HenriqueSanefuji
Danzaburou
11
0 / 5 / 0
6,864
458
3,064
8,689
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Modhaar
Sylvanus
12
1 / 5 / 0
7,538
503
4,414
12,764
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
RafaChase
Chaac
13
2 / 3 / 0
7,529
502
5,354
10,192
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Enns93
Ullr
16
5 / 2 / 1
9,534
636
7,497
9,323
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Maxicc
Ymir
14
6 / 0 / 10
9,644
643
7,332
6,654
8,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
NicoDV
King Arthur
12
2 / 2 / 4
7,109
474
4,730
8,490
4,873
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 2 / 6
7,028
469
4,788
4,224
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
xHIELOX
Bakasura
15
9 / 0 / 3
8,669
578
7,708
7,442
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
6
Kills
22
22
Deaths
6
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
L
Cernunnos
Drezzie-_-
Cernunnos
1
7
1
0.21
W
Ullr
Enns93
Ullr
5
2
1
2.75
L
Danzaburou
HenriqueSanefuji
Danzaburou
0
5
0
0
W
Ymir
Maxicc
Ymir
6
0
10
11
L
Sylvanus
Modhaar
Sylvanus
1
5
0
0.2
W
King Arthur
NicoDV
King Arthur
2
2
4
2
L
Chaac
RafaChase
Chaac
2
3
0
0.67
W
0
2
6
1.5
W
Bakasura
xHIELOX
Bakasura
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
32,055
48,861
Taken
36,133
25,064
Mitigated
21,881
10,422
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,559
991
0
3,874
7,526
2,474
0
1,796
5,634
0
49,353
L
Cernunnos
Drezzie-_-
Cernunnos
4,974
2,746
0
336
9,690
3,172
704
1,690
7,889
0
28,054
W
Ullr
Enns93
Ullr
7,497
3,472
0
3,003
9,323
3,643
658
67
9,256
0
73,429
L
Danzaburou
HenriqueSanefuji
Danzaburou
3,064
628
0
297
8,689
3,175
733
2,058
6,435
0
33,667
W
Ymir
Maxicc
Ymir
7,332
1,757
0
1,130
6,654
8,019
121
948
5,706
42,502
0
L
Sylvanus
Modhaar
Sylvanus
4,414
1,404
292
1,099
12,764
10,409
369
4,306
8,227
29,117
0
W
King Arthur
NicoDV
King Arthur
4,730
322
0
166
8,490
4,873
156
2,293
6,197
220
21,814
L
Chaac
RafaChase
Chaac
5,354
1,446
0
4,524
10,192
5,834
444
1,941
8,251
0
34,748
W
4,788
1,030
525
474
4,224
2,442
188
507
3,717
28,787
0
W
Bakasura
xHIELOX
Bakasura
7,708
6,131
0
2,037
7,442
2,904
987
666
6,776
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
41,984
331
Minions Killed
429
0
Camps Cleared
0
1,203,083
Distance Traveled
1,391,185
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,474
498
100
7
0
255,277
2
L
Cernunnos
6,254
417
53
4
0
213,607
0
W
Ullr
9,534
636
134
9
0
262,068
2
L
Danzaburou
6,864
458
55
4
0
258,345
0
W
Ymir
9,644
643
83
6
0
272,679
1
L
Sylvanus
7,538
503
51
3
0
190,429
0
W
King Arthur
7,109
474
43
3
0
294,668
0
L
Chaac
7,529
502
72
5
0
285,425
4
W
Ra
7,028
469
71
5
0
228,782
4
W
Bakasura
8,669
578
98
7
0
332,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role