Player Matchup

Neith
Neith
Angiebluerose97
Neith
Level 16
God Stats
7W - 7L
1,333 SR
Queue Stats
13W - 19L
1,327 Elo+
Solo
Anhur
Anhur
AppaWithBrim
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ButtocksBandit
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
CardinHL
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nox
Nox
Hordsuc
Nox
Level 18
God Stats
6W - 7L
1,217 SR
Queue Stats
88W - 82L
1,305 Elo+
Solo
Team Averages
Level 8
1,410 SR
1,426 Elo+

VS

Team Averages
Level 25
1,390 SR
1,301 Elo+
Ullr
Ullr
DavidRTX19
Ullr
Level 60
God Stats
2W - 1L
1,482 SR
Queue Stats
56W - 73L
1,391 Elo+
Party 3
Vamana
Vamana
ElYopeBot16
Vamana
Level 25
God Stats
42W - 58L
1,244 SR
Queue Stats
84W - 127L
1,202 Elo+
Party 1
Loki
Loki
GKSLean
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,421 Elo+
Solo
Yemoja
Yemoja
MoleyUwUr
Yemoja
Level 10
God Stats
3W - 8L
1,319 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 3
Cernunnos
Cernunnos
Tetaslocas555
Cernunnos
Level 18
God Stats
10W - 15L
1,405 SR
Queue Stats
62W - 102L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,786
413
2,643
6,127
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 7 / 3
6,335
453
5,074
8,196
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ButtocksBandit
King Arthur
9
1 / 6 / 2
6,083
435
2,304
9,347
5,652
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
CardinHL
Raijin
16
11 / 0 / 1
9,821
702
13,078
5,753
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
12
4 / 0 / 3
7,698
550
5,084
6,661
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,845
489
4,927
10,323
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Vamana
5
0 / 2 / 0
4,659
333
344
1,719
524
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
GKSLean
Loki
8
5 / 4 / 1
6,045
432
2,160
8,357
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MoleyUwUr
Yemoja
9
0 / 3 / 5
5,523
395
2,349
5,505
3,062
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
Tetaslocas555
Cernunnos
12
6 / 5 / 4
7,567
541
7,951
11,823
2,723
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
17
Kills
14
15
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
1
7
3
0.36
W
King Arthur
ButtocksBandit
King Arthur
1
6
2
0.33
W
Raijin
CardinHL
Raijin
11
0
1
11.5
L
3
3
2
1.33
L
Vamana
0
2
0
0
L
Loki
GKSLean
Loki
5
4
1
1.38
W
Nox
4
0
3
5.5
L
Yemoja
MoleyUwUr
Yemoja
0
3
5
0.83
L
Cernunnos
Tetaslocas555
Cernunnos
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
17,731
36,084
Taken
37,727
19,211
Mitigated
10,565
5,788
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,643
926
0
977
6,127
1,788
502
433
5,694
0
19,617
W
5,074
3,502
0
0
8,196
4,623
369
803
7,393
0
23,503
W
King Arthur
ButtocksBandit
King Arthur
2,304
691
0
312
9,347
5,652
204
985
8,362
0
20,316
W
Raijin
CardinHL
Raijin
13,078
812
0
1,129
5,753
2,290
998
33
5,720
77,691
0
L
4,927
1,830
0
1,070
10,323
2,563
517
5,311
5,012
0
42,567
L
Vamana
344
0
0
0
1,719
524
0
1,251
468
0
6,860
L
Loki
GKSLean
Loki
2,160
676
0
2,090
8,357
1,693
0
3,515
4,842
0
10,714
W
Nox
5,084
977
0
3,370
6,661
4,858
1,217
95
6,566
27,230
0
L
Yemoja
MoleyUwUr
Yemoja
2,349
617
513
0
5,505
3,062
217
3,240
2,265
10,780
0
L
Cernunnos
Tetaslocas555
Cernunnos
7,951
4,390
0
3,228
11,823
2,723
1,192
4,845
6,978
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
30,639
316
Minions Killed
180
0
Camps Cleared
0
1,244,283
Distance Traveled
1,013,027
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,786
413
44
3
0
240,974
1
W
Anhur
6,335
453
37
3
0
232,577
1
W
King Arthur
6,083
435
40
3
0
253,242
1
W
Raijin
9,821
702
144
10
0
272,103
3
L
Ullr
6,845
489
69
5
0
256,648
2
L
Vamana
4,659
333
6
0
0
70,410
2
L
Loki
6,045
432
15
1
0
273,607
3
W
Nox
7,698
550
51
4
0
245,387
3
L
Yemoja
5,523
395
25
2
0
201,588
1
L
Cernunnos
7,567
541
65
5
0
210,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role