Player Matchup

Terra
Terra
Cas3Roll
Terra
Level 29
God Stats
7W - 3L
1,666 SR
Queue Stats
153W - 175L
1,454 Elo+
Party 1
Ra
Ra
Hollywood556
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 129L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
TheForbiddenBot
Sylvanus
Level 27
God Stats
7W - 5L
1,565 SR
Queue Stats
150W - 154L
1,383 Elo+
Party 1
Team Averages
Level 28
1,577 SR
1,435 Elo+

VS

Team Averages
Level 14
1,446 SR
1,212 Elo+
Chaac
Chaac
Almightyyso
Chaac
Level 11
God Stats
3W - 7L
1,561 SR
Queue Stats
3W - 13L
1,248 Elo+
Party 2
Ra
Ra
MkNobody
Ra
Level 13
God Stats
2W - 6L
1,343 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 2
Agni
Agni
TforTony
Agni
Level 17
God Stats
6W - 17L
1,433 SR
Queue Stats
6W - 20L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cas3Roll
Terra
15
2 / 2 / 12
11,019
612
8,969
20,824
24,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 1 / 7
12,604
700
21,605
15,832
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
5 / 0 / 8
11,427
635
8,095
17,368
15,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,831
546
13,790
17,947
28,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 1
9,669
537
10,323
15,418
8,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
1 / 5 / 1
9,417
523
12,585
12,681
5,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Terra
Cas3Roll
Terra
2
2
12
4
W
8
1
7
11.5
L
1
8
1
0.19
L
Agni
1
5
1
0.3
W
Sylvanus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
36,698
54,024
Taken
46,046
48,615
Mitigated
41,846
41,936
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,790
1,390
0
1,739
17,947
28,055
0
13,458
4,489
0
37,118
W
Terra
Cas3Roll
Terra
8,969
1,353
6,336
6,729
20,824
24,241
333
10,044
10,780
23,670
0
W
21,605
3,553
6,528
6,047
15,832
9,077
1,479
5,104
10,728
96,779
0
L
10,323
1,169
791
2,040
15,418
8,258
0
13,785
1,633
48,347
0
L
Agni
12,585
1,072
0
1,369
12,681
5,533
0
10,443
2,238
36,837
0
W
Sylvanus
8,095
2,880
8,415
7,881
17,368
15,297
473
7,760
9,608
20,355
5,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
28,917
200
Minions Killed
169
0
Camps Cleared
0
863,646
Distance Traveled
909,380
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,831
546
43
2
0
352,148
0
W
Terra
11,019
612
29
2
0
314,380
0
W
Ra
12,604
700
140
8
0
293,777
0
L
Ra
9,669
537
75
4
0
303,592
0
L
Agni
9,417
523
51
3
0
253,640
0
W
Sylvanus
11,427
635
31
2
0
255,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role