Player Matchup

Arachne
Arachne
DeBuke
Arachne
Level 160
God Stats
4W - 9L
1,121 SR
Queue Stats
905W - 963L
1,340 Elo+
Solo
Hou Yi
Hou Yi
ItsJosshh28
Hou Yi
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
296W - 310L
1,313 Elo+
Solo
Hera
Hera
ManuelVR7
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1
Zeus
Zeus
Youcallmechapie
Zeus
Level 98
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Apollo
Apollo
sloppy2ndsLover
Apollo
Level 29
God Stats
1W - 3L
1,362 SR
Queue Stats
219W - 281L
1,469 Elo+
Solo
Team Averages
Level 66
1,338 SR
1,410 Elo+

VS

Team Averages
Level 105
1,492 SR
1,517 Elo+
Chiron
Chiron
SpooneyAgenda37
Chiron
Level 23
God Stats
4W - 4L
1,845 SR
Queue Stats
167W - 156L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
Tolas213
Jing Wei
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,634 Elo+
Party 2
Sobek
Sobek
VampiraLactea
Sobek
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,361 Elo+
Solo
Anhur
Anhur
weedy_pot
Anhur
Level 149
God Stats
5W - 6L
1,113 SR
Queue Stats
538W - 550L
1,375 Elo+
Solo
Terra
Terra
x69XFLUFFYX69x
Terra
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 119L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeBuke
Arachne
13
1 / 5 / 2
7,088
644
3,271
7,269
2,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
0 / 6 / 4
7,991
726
6,154
8,432
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
15
2 / 6 / 5
7,909
719
8,008
8,539
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 1
9,854
896
17,141
12,174
4,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
5,724
520
0
844
87
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
10,172
925
12,967
11,077
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jing Wei
Tolas213
Jing Wei
18
8 / 2 / 7
10,530
957
10,646
12,106
5,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 8
8,062
733
1,790
6,545
3,529
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
weedy_pot
Anhur
16
5 / 1 / 6
9,290
845
4,574
9,393
4,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 13
10,231
930
4,241
12,698
12,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
23
23
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
DeBuke
Arachne
1
5
2
0.4
L
Hou Yi
0
6
4
0.33
L
Hera
2
6
5
0.75
W
8
2
9
6.25
W
Jing Wei
Tolas213
Jing Wei
8
2
7
5.75
W
0
2
8
2
L
5
5
1
1.1
L
0
1
0
0
W
Anhur
weedy_pot
Anhur
5
1
6
8
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
34,218
37,258
Taken
51,819
12,957
Mitigated
31,388
7,878
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DeBuke
Arachne
3,271
2,638
0
450
7,269
2,564
184
1,196
6,073
0
6,946
L
Hou Yi
6,154
1,888
768
502
8,432
2,968
50
1,391
7,041
0
12,764
L
Hera
8,008
1,844
395
854
8,539
3,194
0
1,317
7,222
16,377
0
W
12,967
4,551
945
2,598
11,077
5,426
1,853
6,266
4,811
0
32,560
W
Jing Wei
Tolas213
Jing Wei
10,646
8,407
1,666
3,481
12,106
5,229
2,530
6,205
5,901
0
28,200
W
1,790
61
795
723
6,545
3,529
499
2,826
3,719
5,147
0
L
17,141
1,308
277
4,632
12,174
4,144
0
2,127
10,047
43,360
0
L
0
0
0
0
844
87
0
0
844
0
0
W
Anhur
weedy_pot
Anhur
4,574
1,353
1,777
2,341
9,393
4,378
300
5,082
4,311
0
16,678
W
4,241
453
7,948
3,832
12,698
12,826
307
4,770
7,928
13,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
48,285
91
Minions Killed
127
0
Camps Cleared
0
705,709
Distance Traveled
958,995
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,088
644
11
1
0
137,632
2
L
Hou Yi
7,991
726
14
1
0
167,316
1
L
Hera
7,909
719
16
1
0
191,942
0
W
Chiron
10,172
925
29
3
0
200,655
0
W
Jing Wei
10,530
957
49
4
0
203,548
4
W
Sobek
8,062
733
3
0
0
132,796
0
L
Zeus
9,854
896
50
5
0
189,184
0
L
Apollo
5,724
520
0
0
0
19,635
0
W
Anhur
9,290
845
31
3
0
201,050
0
W
Terra
10,231
930
15
1
0
220,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role