Player Matchup

Nemesis
Nemesis
CaneOW
Nemesis
Level 6
God Stats
4W - 1L
1,678 SR
Queue Stats
47W - 15L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
DannySimp
Kukulkan
Level 16
God Stats
86W - 22L
1,746 SR
Queue Stats
99W - 40L
1,651 Elo+
Party 1
Ymir
Ymir
DrProfElm
Ymir
Level 29
God Stats
84W - 16L
1,744 SR
Queue Stats
368W - 129L
1,700 Elo+
Party 1
Zeus
Zeus
ItsAtlas
Zeus
Level 85
God Stats
21W - 9L
1,649 SR
Queue Stats
583W - 281L
1,640 Elo+
Party 1
Loki
Loki
Oreopro
Loki
Level 59
God Stats
15W - 6L
1,623 SR
Queue Stats
518W - 236L
1,627 Elo+
Party 1
Team Averages
Level 39
1,688 SR
1,643 Elo+

VS

Team Averages
Level 21
1,626 SR
1,416 Elo+
Jing Wei
Jing Wei
MendedHalo8862
Jing Wei
Level 24
God Stats
2W - 2L
1,511 SR
Queue Stats
42W - 43L
1,390 Elo+
Solo
Merlin
Merlin
NublenseRULES
Merlin
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo
Fenrir
Fenrir
SelinaRus
Fenrir
Level 13
God Stats
13W - 10L
1,744 SR
Queue Stats
65W - 44L
1,667 Elo+
Solo
Jormungandr
Jormungandr
joooooseeeee25
Jormungandr
Level 23
God Stats
15W - 12L
1,560 SR
Queue Stats
136W - 165L
1,389 Elo+
Solo
Bellona
Bellona
oherin
Bellona
Level 16
God Stats
3W - 3L
1,494 SR
Queue Stats
28W - 40L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaneOW
Nemesis
11
0 / 0 / 7
5,962
994
3,493
4,323
1,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DannySimp
Kukulkan
11
0 / 0 / 1
6,020
1,003
1,428
1,254
389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 0 / 10
7,168
1,195
2,495
4,908
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
7 / 1 / 3
7,835
1,306
9,656
2,557
816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Oreopro
Loki
13
5 / 1 / 6
7,406
1,234
5,849
2,614
920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

410

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 3 / 0
5,886
981
1,378
5,008
1,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,051
1,009
3,735
8,096
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SelinaRus
Fenrir
10
1 / 2 / 1
5,929
988
3,915
4,596
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
joooooseeeee25
Jormungandr
11
0 / 3 / 1
5,611
935
1,405
6,529
2,579
Bellona
oherin
Bellona
10
0 / 2 / 0
5,313
886
851
2,046
1,060
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
13
Kills
2
2
Deaths
13
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaneOW
Nemesis
0
0
7
3.5
W
Kukulkan
DannySimp
Kukulkan
0
0
1
0.5
W
Ymir
1
0
10
6
W
Zeus
7
1
3
8.5
L
Jing Wei
1
3
0
0.33
L
0
3
1
0.17
W
Loki
Oreopro
Loki
5
1
6
8
L
Fenrir
SelinaRus
Fenrir
1
2
1
0.75
L
Jormungandr
joooooseeeee25
Jormungandr
0
3
1
0.17
L
Bellona
oherin
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
11,284
15,656
Taken
26,275
8,080
Mitigated
9,590
755
Healing
995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaneOW
Nemesis
3,493
901
0
11
4,323
1,525
0
1,220
3,103
0
6,888
W
Kukulkan
DannySimp
Kukulkan
1,428
131
0
0
1,254
389
0
129
1,125
28,663
0
W
Ymir
2,495
743
0
744
4,908
4,430
0
1,578
3,330
5,283
0
W
Zeus
9,656
1,127
0
0
2,557
816
0
1,284
1,273
16,626
0
L
Jing Wei
1,378
1,232
0
238
5,008
1,577
0
2,176
2,832
0
11,204
L
3,735
223
0
401
8,096
2,798
0
5,013
3,083
17,906
0
W
Loki
Oreopro
Loki
5,849
2,205
0
0
2,614
920
0
929
1,685
0
12,885
L
Fenrir
SelinaRus
Fenrir
3,915
562
0
338
4,596
1,576
0
2,007
2,589
0
6,607
L
Jormungandr
joooooseeeee25
Jormungandr
1,405
308
0
0
6,529
2,579
0
3,198
3,331
6,513
0
L
Bellona
oherin
Bellona
851
150
0
18
2,046
1,060
0
1,185
861
0
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
28,790
108
Minions Killed
74
4
Camps Cleared
3
600,604
Distance Traveled
415,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,962
994
12
2
2
133,788
0
W
Kukulkan
6,020
1,003
71
12
0
106,074
0
W
Ymir
7,168
1,195
9
2
1
116,667
0
W
Zeus
7,835
1,306
10
2
0
120,303
0
L
Jing Wei
5,886
981
18
3
1
114,381
0
L
Merlin
6,051
1,009
38
6
1
98,690
0
W
Loki
7,406
1,234
6
1
1
123,772
0
L
Fenrir
5,929
988
3
1
0
86,986
0
L
Jormungandr
5,611
935
10
2
0
84,345
0
L
Bellona
5,313
886
5
1
1
31,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role