Player Matchup

Geb
Geb
AmongusKuzen
Geb
Level 127
God Stats
4W - 2L
1,665 SR
Queue Stats
226W - 223L
1,552 Elo+
Party 1
Janus
Janus
Miltiades
Janus
Level 160
God Stats
8W - 6L
1,645 SR
Queue Stats
183W - 182L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
PFKAksel
Zhong Kui
Level 123
God Stats
6W - 7L
1,491 SR
Queue Stats
284W - 244L
1,609 Elo+
Party 1
Apollo
Apollo
bettyswollocks
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,658 Elo+
Party 1
Thor
Thor
Ŏzzy
Thor
Level 28
God Stats
1W - 1L
1,487 SR
Queue Stats
42W - 16L
1,716 Elo+
Party 1
Team Averages
Level 113
1,558 SR
1,623 Elo+

VS

Team Averages
Level 55
1,535 SR
1,633 Elo+
Pele
Pele
DDRune
Pele
Level 69
God Stats
2W - 7L
1,567 SR
Queue Stats
37W - 48L
1,550 Elo+
Party 3
Thanatos
Thanatos
Gon568
Thanatos
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 27L
1,665 Elo+
Party 2
Ravana
Ravana
HeyItsActuallyMe
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,829 Elo+
Party 3
Ymir
Ymir
IIBMOII
Ymir
Level 69
God Stats
2W - 4L
1,583 SR
Queue Stats
11W - 22L
1,637 Elo+
Party 2
Artemis
Artemis
PopeOfPiety
Artemis
Level 109
God Stats
20W - 14L
1,525 SR
Queue Stats
90W - 79L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,125
513
2,618
7,497
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Miltiades
Janus
10
2 / 0 / 1
5,886
589
4,614
2,834
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
PFKAksel
Zhong Kui
11
5 / 2 / 2
6,761
676
5,083
6,525
4,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,431
543
3,320
6,143
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thor
Ŏzzy
Thor
10
4 / 1 / 0
5,855
586
3,965
6,621
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DDRune
Pele
9
0 / 3 / 2
5,356
536
2,933
7,223
2,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Gon568
Thanatos
7
3 / 5 / 1
5,178
518
3,585
8,443
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,562
556
3,168
5,537
1,876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
IIBMOII
Ymir
8
2 / 1 / 0
5,290
529
2,557
5,394
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
PopeOfPiety
Artemis
8
0 / 2 / 1
4,704
470
4,555
4,755
1,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
7
7
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Pele
DDRune
Pele
0
3
2
0.33
L
Thanatos
Gon568
Thanatos
3
5
1
0.7
L
2
1
0
2
L
Ymir
IIBMOII
Ymir
2
1
0
2
W
Janus
Miltiades
Janus
2
0
1
2.5
W
Zhong Kui
PFKAksel
Zhong Kui
5
2
2
3
L
Artemis
PopeOfPiety
Artemis
0
2
1
0.25
W
1
2
2
1
W
Thor
Ŏzzy
Thor
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
16,798
29,620
Taken
31,352
12,362
Mitigated
9,200
11,263
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,618
366
0
2,177
7,497
3,520
0
856
6,641
12,141
0
L
Pele
DDRune
Pele
2,933
706
0
2,735
7,223
2,076
0
3,237
3,904
0
29,755
L
Thanatos
Gon568
Thanatos
3,585
990
0
5,495
8,443
2,324
0
3,824
4,569
0
15,975
L
3,168
637
0
612
5,537
1,876
0
2,915
2,478
0
28,679
L
Ymir
IIBMOII
Ymir
2,557
353
0
1,280
5,394
1,793
0
1,156
4,238
14,211
0
W
Janus
Miltiades
Janus
4,614
764
0
1,536
2,834
564
506
0
2,834
33,375
0
W
Zhong Kui
PFKAksel
Zhong Kui
5,083
1,730
0
4,227
6,525
4,776
6
0
6,525
34,801
0
L
Artemis
PopeOfPiety
Artemis
4,555
1,840
0
1,633
4,755
1,131
0
887
3,848
0
26,436
W
3,320
2,717
0
2,333
6,143
1,677
123
1,105
5,038
0
36,839
W
Thor
Ŏzzy
Thor
3,965
1,158
0
990
6,621
1,825
0
596
6,025
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
26,090
313
Minions Killed
252
0
Camps Cleared
0
947,175
Distance Traveled
937,227
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,125
513
14
1
0
183,175
3
L
Pele
5,356
536
62
6
0
187,578
2
L
Thanatos
5,178
518
36
4
0
190,930
2
L
Ravana
5,562
556
67
7
0
214,462
3
L
Ymir
5,290
529
22
2
0
182,460
3
W
Janus
5,886
589
74
7
0
197,098
4
W
Zhong Kui
6,761
676
93
9
0
180,305
3
L
Artemis
4,704
470
65
7
0
161,797
4
W
Apollo
5,431
543
78
8
0
176,373
0
W
Thor
5,855
586
54
5
0
210,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role