Player Matchup

Fenrir
Fenrir
Czarkospeed08
Fenrir
Level 5
God Stats
0W - 4L
1,174 SR
Queue Stats
2W - 9L
1,037 Elo+
Party 3
Danzaburou
Danzaburou
Desyto
Danzaburou
Level 14
God Stats
0W - 4L
1,715 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Izanami
Izanami
NuttMilkk
Izanami
Level 8
God Stats
0W - 3L
1,305 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
despairfae
Morgan Le Fay
Level 6
God Stats
3W - 7L
1,347 SR
Queue Stats
4W - 10L
1,259 Elo+
Party 4
Cthulhu
Cthulhu
lamsion
Cthulhu
Level 5
God Stats
0W - 5L
1,083 SR
Queue Stats
2W - 9L
1,037 Elo+
Party 3
Team Averages
Level 8
1,325 SR
1,238 Elo+

VS

Team Averages
Level 26
1,487 SR
1,302 Elo+
Cupid
Cupid
AndromedA88
Cupid
Level 18
God Stats
36W - 45L
1,397 SR
Queue Stats
64W - 103L
1,283 Elo+
Party 2
Hades
Hades
Bluebells1872
Hades
Level 67
God Stats
6W - 6L
1,470 SR
Queue Stats
17W - 30L
1,454 Elo+
Party 1
Zeus
Zeus
Dragunscor
Zeus
Level 18
God Stats
14W - 15L
1,418 SR
Queue Stats
52W - 79L
1,279 Elo+
Party 2
Serqet
Serqet
EvilDragonSlayer
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,065 Elo+
Solo
Heimdallr
Heimdallr
JobbyRonson
Heimdallr
Level 9
God Stats
5W - 8L
1,649 SR
Queue Stats
13W - 26L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 15
12,343
1,029
15,285
25,238
19,851
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Desyto
Danzaburou
20
11 / 7 / 10
15,098
1,258
29,915
17,812
6,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NuttMilkk
Izanami
19
2 / 11 / 13
11,704
975
16,684
21,219
8,890
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
despairfae
Morgan Le Fay
20
5 / 12 / 14
13,298
1,108
12,266
22,122
10,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
lamsion
Cthulhu
20
5 / 10 / 14
13,509
1,126
8,420
26,058
29,689
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 23
11,569
964
8,964
14,944
6,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 6 / 29
16,242
1,354
25,123
25,435
22,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 21
14,060
1,172
14,441
13,225
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 21
13,100
1,092
15,517
14,935
6,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JobbyRonson
Heimdallr
20
22 / 9 / 17
17,109
1,426
34,972
20,095
9,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
164
27
Kills
53
54
Deaths
27
66
Assists
111
Player
Kills
Deaths
Assists
KDA
W
1
6
23
2.08
W
14
6
29
4.75
L
4
14
15
0.82
L
Danzaburou
Desyto
Danzaburou
11
7
10
2.29
W
8
2
21
9.25
W
8
4
21
4.63
W
Heimdallr
JobbyRonson
Heimdallr
22
9
17
3.39
L
Izanami
NuttMilkk
Izanami
2
11
13
0.77
L
Morgan Le Fay
despairfae
Morgan Le Fay
5
12
14
1
L
Cthulhu
lamsion
Cthulhu
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,570
Damage
99,017
112,449
Taken
88,634
75,442
Mitigated
51,321
6,726
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,964
4,230
158
500
14,944
6,566
0
2,536
12,408
0
24,350
W
25,123
5,519
1,479
11,916
25,435
22,826
0
5,166
20,269
50,655
0
L
15,285
5,306
0
556
25,238
19,851
0
9,277
15,919
0
21,169
L
Danzaburou
Desyto
Danzaburou
29,915
15,990
0
3,677
17,812
6,827
0
9,058
7,759
0
73,390
W
14,441
2,214
0
351
13,225
5,286
0
2,815
10,410
38,309
0
W
15,517
3,016
0
481
14,935
6,714
0
3,524
11,411
0
21,276
W
Heimdallr
JobbyRonson
Heimdallr
34,972
17,722
0
2,850
20,095
9,929
0
6,645
13,450
0
54,636
L
Izanami
NuttMilkk
Izanami
16,684
9,411
0
306
21,219
8,890
0
6,445
14,280
0
28,863
L
Morgan Le Fay
despairfae
Morgan Le Fay
12,266
1,852
0
1,608
22,122
10,185
0
7,820
14,302
41,820
0
L
Cthulhu
lamsion
Cthulhu
8,420
998
579
0
26,058
29,689
0
6,964
18,929
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,952
Gold Earned
72,080
197
Minions Killed
215
2
Camps Cleared
7
1,090,090
Distance Traveled
936,072
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,569
964
29
2
0
143,245
0
W
Hades
16,242
1,354
60
5
3
206,040
4
L
Fenrir
12,343
1,029
4
0
0
203,363
0
L
Danzaburou
15,098
1,258
91
8
2
209,938
1
W
Zeus
14,060
1,172
61
5
1
187,291
0
W
Serqet
13,100
1,092
7
1
3
219,384
1
W
Heimdallr
17,109
1,426
58
5
0
180,112
1
L
Izanami
11,704
975
19
2
0
203,394
2
L
Morgan Le Fay
13,298
1,108
42
4
0
227,370
1
L
Cthulhu
13,509
1,126
41
3
0
246,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role