Player Matchup

Gilgamesh
Gilgamesh
Hipoplay
Gilgamesh
Level 160
God Stats
21W - 6L
1,798 SR
Queue Stats
50W - 28L
1,783 Elo+
Party 1
Bellona
Bellona
MichelleSws
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 1
Tiamat
Tiamat
Xl MADARA lX260
Tiamat
Level 99
God Stats
3W - 0L
1,512 SR
Queue Stats
12W - 13L
1,545 Elo+
Party 1
Team Averages
Level 138
1,603 SR
1,628 Elo+

VS

Team Averages
Level 87
1,626 SR
1,804 Elo+
Sobek
Sobek
ASAP Squints
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,982 Elo+
Solo
Ah Puch
Ah Puch
AustinxDevoll
Ah Puch
Level 84
God Stats
1W - 2L
1,739 SR
Queue Stats
4W - 4L
1,888 Elo+
Solo
Chiron
Chiron
Tobias Tenorio
Chiron
Level 109
God Stats
2W - 2L
1,638 SR
Queue Stats
7W - 10L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hipoplay
Gilgamesh
18
8 / 6 / 11
14,135
707
23,578
24,063
22,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
MichelleSws
Bellona
19
11 / 2 / 11
15,274
764
19,393
23,856
31,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 6 / 10
14,160
708
20,382
18,335
10,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
12,670
634
11,213
31,205
43,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
15
0 / 13 / 8
12,013
601
12,983
20,271
9,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 7 / 3
14,580
729
21,953
25,437
13,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
26
Kills
14
14
Deaths
26
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
Ah Puch
0
13
8
0.31
W
Gilgamesh
Hipoplay
Gilgamesh
8
6
11
2.25
W
Bellona
MichelleSws
Bellona
11
2
11
8.25
L
10
7
3
1.64
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,353
Damage
46,149
66,254
Taken
76,913
64,406
Mitigated
65,503
9,106
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,213
502
203
6,936
31,205
43,287
150
10,864
19,475
19,700
0
L
Ah Puch
12,983
248
739
2,333
20,271
9,046
731
3,004
16,973
61,333
0
W
Gilgamesh
Hipoplay
Gilgamesh
23,578
8,692
0
4,794
24,063
22,504
1,388
8,701
15,362
0
49,705
W
Bellona
MichelleSws
Bellona
19,393
4,363
0
1,468
23,856
31,872
1,348
9,625
14,231
0
57,242
L
21,953
8,451
862
6,303
25,437
13,170
2,505
4,900
20,083
0
78,347
W
20,382
1,014
0
2,844
18,335
10,030
520
5,870
12,465
64,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
39,263
198
Minions Killed
204
0
Camps Cleared
0
1,169,046
Distance Traveled
940,516
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,670
634
11
1
0
350,369
0
L
Ah Puch
12,013
601
75
4
0
276,697
0
W
Gilgamesh
14,135
707
43
2
0
366,715
4
W
Bellona
15,274
764
72
4
0
428,873
1
L
Chiron
14,580
729
118
6
0
313,450
3
W
Tiamat
14,160
708
83
4
0
373,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role