Player Matchup

Aphrodite
Aphrodite
Cl0udrip
Aphrodite
Level 68
God Stats
4W - 8L
1,348 SR
Queue Stats
113W - 110L
1,473 Elo+
Party 1
Thanatos
Thanatos
KonkyKoink
Thanatos
Level 60
God Stats
11W - 12L
1,450 SR
Queue Stats
162W - 166L
1,487 Elo+
Party 1
Olorun
Olorun
lousashle
Olorun
Level 11
God Stats
18W - 9L
1,595 SR
Queue Stats
27W - 15L
1,406 Elo+
Party 1
Achilles
Achilles
notsambutsam
Achilles
Level 57
God Stats
4W - 4L
1,565 SR
Queue Stats
102W - 93L
1,501 Elo+
Party 1
Skadi
Skadi
pimppapo
Skadi
Level 21
God Stats
29W - 21L
1,554 SR
Queue Stats
120W - 117L
1,485 Elo+
Party 1
Team Averages
Level 43
1,502 SR
1,470 Elo+

VS

Team Averages
Level 76
1,553 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
KingFluffyBoy
Khepri
Level 39
God Stats
21W - 17L
1,543 SR
Queue Stats
83W - 80L
1,513 Elo+
Party 2
Skadi
Skadi
PrinceFluffyBoi
Skadi
Level 99
God Stats
6W - 1L
1,773 SR
Queue Stats
202W - 184L
1,498 Elo+
Party 2
Osiris
Osiris
oldpines
Osiris
Level 49
God Stats
31W - 19L
1,449 SR
Queue Stats
235W - 216L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cl0udrip
Aphrodite
9
0 / 3 / 1
6,158
513
2,098
7,886
5,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Thanatos
KonkyKoink
Thanatos
10
2 / 5 / 0
6,358
530
3,903
7,728
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
lousashle
Olorun
10
1 / 3 / 1
6,203
517
3,811
7,186
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
notsambutsam
Achilles
11
2 / 3 / 0
6,677
556
4,727
7,716
4,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
pimppapo
Skadi
9
0 / 2 / 0
5,471
456
5,287
5,573
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 1
8,352
696
9,800
7,743
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
 
Gilgamesh
12
4 / 1 / 3
7,189
599
4,465
7,611
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 4
6,330
528
2,102
3,087
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 0 / 1
6,594
550
5,110
5,606
2,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
oldpines
Osiris
12
1 / 2 / 2
7,030
586
4,506
7,827
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
1
4.25
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Aphrodite
Cl0udrip
Aphrodite
0
3
1
0.17
W
0
0
4
2
L
Thanatos
KonkyKoink
Thanatos
2
5
0
0.4
W
3
0
1
3.5
L
Olorun
lousashle
Olorun
1
3
1
0.5
L
Achilles
notsambutsam
Achilles
2
3
0
0.67
W
Osiris
oldpines
Osiris
1
2
2
1
L
Skadi
pimppapo
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
25,983
36,089
Taken
31,874
17,307
Mitigated
14,732
12,741
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,800
4,642
0
3,549
7,743
2,969
2,210
3,416
4,327
47,762
5,645
W
Gilgamesh
 
Gilgamesh
4,465
1,596
0
4,258
7,611
2,746
0
774
6,837
0
34,968
L
Aphrodite
Cl0udrip
Aphrodite
2,098
565
817
2,696
7,886
5,451
227
2,502
5,384
19,982
0
W
2,102
30
0
1,140
3,087
2,531
227
960
2,127
13,692
0
L
Thanatos
KonkyKoink
Thanatos
3,903
1,289
0
4,959
7,728
3,030
0
1,983
5,745
0
36,132
W
5,110
2,310
0
2,443
5,606
2,023
412
582
5,024
0
38,623
L
Olorun
lousashle
Olorun
3,811
1,378
0
1,329
7,186
2,401
0
5,308
1,878
23,822
0
L
Achilles
notsambutsam
Achilles
4,727
1,716
0
1,450
7,716
4,893
0
0
7,716
0
31,021
W
Osiris
oldpines
Osiris
4,506
2,430
0
3,397
7,827
4,463
0
177
7,388
0
34,665
L
Skadi
pimppapo
Skadi
5,287
3,199
0
1,490
5,573
1,532
963
1,202
4,371
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
35,495
273
Minions Killed
354
0
Camps Cleared
0
1,103,704
Distance Traveled
1,138,985
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,352
696
110
9
0
206,497
1
W
Gilgamesh
7,189
599
64
5
0
237,723
3
L
Aphrodite
6,158
513
22
2
0
221,804
0
W
Khepri
6,330
528
22
2
0
219,643
0
L
Thanatos
6,358
530
65
5
0
236,721
2
W
Skadi
6,594
550
77
6
0
225,995
4
L
Olorun
6,203
517
36
3
0
234,556
5
L
Achilles
6,677
556
77
6
0
210,958
4
W
Osiris
7,030
586
81
7
0
249,127
1
L
Skadi
5,471
456
73
6
0
199,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role