Player Matchup

Artemis
Artemis
Hellcassius
Artemis
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 4
Baron Samedi
Baron Samedi
TrostZ3R0
Baron Samedi
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
124W - 121L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
mathiaschefinho
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 4
Fenrir
Fenrir
offkang
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 4
Neith
Neith
rize_de_fighit
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 62L
1,417 Elo+
Party 3
Team Averages
Level 7
1,540 SR
1,467 Elo+

VS

Team Averages
Level 28
1,493 SR
1,477 Elo+
Thoth
Thoth
BaixoBaxista
Thoth
Level 61
God Stats
21W - 16L
1,551 SR
Queue Stats
596W - 586L
1,474 Elo+
Party 2
Ymir
Ymir
ELBERPROXGAAAAA
Ymir
Level 29
God Stats
14W - 28L
1,417 SR
Queue Stats
104W - 128L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Leptonsito
Ao Kuang
Level 25
God Stats
5W - 4L
1,495 SR
Queue Stats
43W - 42L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
MarcelusOBiologo
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Cupid
Cupid
XxRaiden1313xX
Cupid
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hellcassius
Artemis
13
1 / 10 / 1
8,191
372
11,017
15,015
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TrostZ3R0
Baron Samedi
13
3 / 15 / 5
8,868
403
9,012
17,650
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
13
2 / 8 / 5
9,088
413
7,156
10,156
2,673
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
offkang
Fenrir
13
4 / 7 / 2
9,539
434
7,785
19,330
6,101
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 10 / 5
9,544
434
11,287
17,671
4,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 4 / 9
13,351
607
29,980
15,009
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 12
11,571
526
2,319
13,532
11,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Leptonsito
Ao Kuang
18
16 / 2 / 14
12,975
590
17,250
25,211
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MarcelusOBiologo
Sun Wukong
19
7 / 2 / 6
12,689
577
10,057
15,620
9,132
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 5
9,892
450
2,950
13,337
4,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
15
Kills
50
50
Deaths
15
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
21
4
9
6.38
W
4
1
12
10
L
Artemis
Hellcassius
Artemis
1
10
1
0.15
W
Ao Kuang
Leptonsito
Ao Kuang
16
2
14
11.5
W
Sun Wukong
MarcelusOBiologo
Sun Wukong
7
2
6
5
L
Baron Samedi
TrostZ3R0
Baron Samedi
3
15
5
0.37
W
2
6
5
0.75
L
Kukulkan
2
8
5
0.56
L
Fenrir
offkang
Fenrir
4
7
2
0.71
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
62,556
79,822
Taken
82,709
23,677
Mitigated
41,225
13,001
Healing
28,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,980
715
0
3,612
15,009
5,689
1,017
4,980
10,029
78,109
0
W
2,319
358
0
1,500
13,532
11,647
727
784
12,748
31,249
0
L
Artemis
Hellcassius
Artemis
11,017
6,019
0
1,284
15,015
4,228
794
6,360
8,563
0
41,622
W
Ao Kuang
Leptonsito
Ao Kuang
17,250
5,059
0
16,686
25,211
9,952
1,174
5,615
19,596
77,119
0
W
Sun Wukong
MarcelusOBiologo
Sun Wukong
10,057
2,316
0
3,770
15,620
9,132
2,077
666
14,954
0
82,423
L
Baron Samedi
TrostZ3R0
Baron Samedi
9,012
475
412
948
17,650
6,383
578
12,045
5,035
28,609
0
W
2,950
1,950
55
2,741
13,337
4,805
3,195
4,223
9,114
0
43,495
L
Kukulkan
7,156
1,123
0
556
10,156
2,673
0
8,125
1,871
40,216
0
L
Fenrir
offkang
Fenrir
7,785
2,718
0
5,906
19,330
6,101
0
8,258
10,840
0
50,172
L
11,287
4,408
0
3,895
17,671
4,292
0
13,232
3,964
0
34,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
60,478
297
Minions Killed
475
0
Camps Cleared
0
1,585,436
Distance Traveled
1,907,250
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,351
607
118
5
0
419,720
3
W
Ymir
11,571
526
29
1
0
381,016
8
L
Artemis
8,191
372
55
3
0
317,552
1
W
Ao Kuang
12,975
590
90
4
0
412,093
0
W
Sun Wukong
12,689
577
151
7
0
381,528
1
L
Baron Samedi
8,868
403
36
2
0
327,415
2
W
Cupid
9,892
450
87
4
0
312,893
0
L
Kukulkan
9,088
413
76
3
0
265,794
1
L
Fenrir
9,539
434
79
4
0
339,904
0
L
Neith
9,544
434
51
2
0
334,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role