Player Matchup

Da Ji
Da Ji
Bronze III
AmeliKitsune
Da Ji
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,383 MMR
Party 1
Horus
Horus
Gold IV
DiosYisus77
Horus
Gold IV
Level 87
God Stats
8W - 7L
1,588 SR
Queue Stats
216W - 216L
1,397 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Erches
Guan Yu
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,383 MMR
Party 1
Hel
Hel
Gold V
Grott
Hel
Gold V
Level 124
God Stats
5W - 1L
2,026 SR
Queue Stats
189W - 188L
1,374 MMR
Solo
Anubis
Anubis
Gold III
retroyoshi
Anubis
Gold III
Level 145
God Stats
7W - 6L
1,759 SR
Queue Stats
294W - 286L
1,390 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,675 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,466 SR
1,406 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Gold III
IWarPvpI
Kali
Gold III
Level 74
God Stats
10W - 10L
1,426 SR
Queue Stats
71W - 73L
1,461 MMR
Party 3
Khepri
Khepri
Gold V
Shapelesss
Khepri
Gold V
Level 160
God Stats
5W - 6L
1,480 SR
Queue Stats
309W - 303L
1,359 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Spectre_Oscaar
Sun Wukong
Gold V
Level 60
God Stats
0W - 2L
1,423 SR
Queue Stats
109W - 119L
1,356 MMR
Solo
Izanami
Izanami
Silver IV
Ziomekuba
Izanami
Silver IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 10
15,704
507
15,994
32,582
14,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 5 / 21
15,267
492
16,727
26,637
45,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Erches
Guan Yu
20
9 / 4 / 13
18,202
587
27,268
37,814
52,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
Grott
Hel
20
9 / 8 / 17
17,083
551
28,063
30,376
14,376
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
retroyoshi
Anubis
20
10 / 5 / 14
16,185
522
40,769
30,793
19,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAthenaMorgan Le FayGilgameshNemesis

VS

Bans
ScyllaSetCu ChulainnLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 8 / 11
16,521
533
26,815
25,525
9,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
20
8 / 7 / 12
15,594
503
24,201
37,704
15,567
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Shapelesss
Khepri
19
1 / 9 / 16
13,818
446
6,810
25,322
28,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Spectre_Oscaar
Sun Wukong
20
4 / 7 / 10
15,801
510
18,040
40,164
39,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Ziomekuba
Izanami
20
12 / 8 / 4
18,730
604
41,245
30,913
8,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
85
39
Kills
32
32
Deaths
39
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
7
8
11
1.56
W
8
10
10
1.3
W
3
5
21
2.7
W
Guan Yu
Erches
Guan Yu
9
4
13
3.88
W
Hel
Grott
Hel
9
8
17
2.19
L
Kali
8
7
12
2
L
Khepri
Shapelesss
Khepri
1
9
16
1
L
Sun Wukong
Spectre_Oscaar
Sun Wukong
4
7
10
1.29
L
Izanami
Ziomekuba
Izanami
12
8
4
1.75
W
Anubis
retroyoshi
Anubis
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,821
Damage
117,111
158,202
Taken
159,628
147,015
Mitigated
100,574
81,793
Healing
43,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
26,815
3,332
0
7,865
25,525
9,137
690
12,650
12,875
146,334
0
W
15,994
3,775
0
7,880
32,582
14,934
1,900
7,811
24,771
0
110,636
W
16,727
6,573
3,646
6,617
26,637
45,844
748
6,426
20,211
0
46,783
W
Guan Yu
Erches
Guan Yu
27,268
4,533
5,761
10,801
37,814
52,243
2,862
5,218
32,596
8,091
124,741
W
Hel
Grott
Hel
28,063
2,355
15,627
15,624
30,376
14,376
1,607
6,598
23,778
129,246
0
L
Kali
24,201
11,480
0
10,435
37,704
15,567
0
16,460
21,244
0
126,176
L
Khepri
Shapelesss
Khepri
6,810
222
0
3,384
25,322
28,708
0
14,686
10,636
31,940
0
L
Sun Wukong
Spectre_Oscaar
Sun Wukong
18,040
3,558
0
11,469
40,164
39,073
484
16,552
23,612
0
105,335
L
Izanami
Ziomekuba
Izanami
41,245
29,860
0
9,927
30,913
8,089
888
14,119
16,794
0
187,325
W
Anubis
retroyoshi
Anubis
40,769
1,804
0
15,837
30,793
19,618
4,949
7,632
23,161
135,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,441
Gold Earned
80,464
737
Minions Killed
741
0
Camps Cleared
0
2,852,616
Distance Traveled
2,759,942
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
16,521
533
189
6
0
539,753
10
W
Da Ji
15,704
507
127
4
0
554,687
8
W
Horus
15,267
492
39
1
0
577,439
1
W
Guan Yu
18,202
587
212
7
0
622,381
9
W
Hel
17,083
551
192
6
0
591,959
5
L
Kali
15,594
503
130
4
0
606,342
2
L
Khepri
13,818
446
30
1
0
545,607
12
L
Sun Wukong
15,801
510
187
6
0
578,123
3
L
Izanami
18,730
604
205
7
0
490,117
0
W
Anubis
16,185
522
167
5
0
506,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role