Player Matchup

Danzaburou
Danzaburou
AkiiVox
Danzaburou
Level 30
God Stats
1W - 2L
1,714 SR
Queue Stats
52W - 64L
1,300 Elo+
Party 2
Ra
Ra
Bob24135
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,268 Elo+
Party 2
Anubis
Anubis
GrannyMcStrap
Anubis
Level 63
God Stats
10W - 7L
1,737 SR
Queue Stats
228W - 208L
1,457 Elo+
Party 2
Nemesis
Nemesis
HauntedVIII
Nemesis
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 124L
1,370 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheSavageOne
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 255L
1,418 Elo+
Party 2
Team Averages
Level 52
1,590 SR
1,362 Elo+

VS

Team Averages
Level 36
1,475 SR
1,464 Elo+
Artemis
Artemis
RODoctorCapri
Artemis
Level 39
God Stats
9W - 20L
1,442 SR
Queue Stats
14W - 22L
1,509 Elo+
Solo
Nemesis
Nemesis
SyIvali
Nemesis
Level 29
God Stats
13W - 4L
1,673 SR
Queue Stats
85W - 82L
1,524 Elo+
Party 1
Sol
Sol
alixdepoche
Sol
Level 45
God Stats
35W - 43L
1,408 SR
Queue Stats
130W - 138L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
neosylver13
Guan Yu
Level 24
God Stats
11W - 15L
1,416 SR
Queue Stats
41W - 57L
1,358 Elo+
Party 1
Ares
Ares
sevendepoche
Ares
Level 44
God Stats
19W - 22L
1,437 SR
Queue Stats
127W - 133L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkiiVox
Danzaburou
15
3 / 4 / 2
9,861
519
5,833
10,198
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 13 / 0
8,189
431
5,838
16,950
4,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 1
11,223
591
13,241
15,307
7,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HauntedVIII
Nemesis
14
2 / 5 / 2
8,661
456
6,861
13,042
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
TheSavageOne
Kumbhakarna
13
0 / 4 / 6
9,396
495
7,345
16,606
16,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 3 / 1
9,748
513
4,911
7,734
2,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SyIvali
Nemesis
19
14 / 2 / 11
12,533
660
21,659
13,620
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 1 / 10
12,928
680
17,692
10,997
4,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
neosylver13
Guan Yu
16
2 / 5 / 6
9,871
520
2,591
10,394
6,240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 2 / 18
10,207
537
8,276
17,169
13,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
13
Kills
33
33
Deaths
13
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AkiiVox
Danzaburou
3
4
2
1
L
2
13
0
0.15
L
6
7
1
0.93
L
Nemesis
HauntedVIII
Nemesis
2
5
2
0.6
W
Artemis
2
3
1
0.83
W
Nemesis
SyIvali
Nemesis
14
2
11
9.75
L
Kumbhakarna
TheSavageOne
Kumbhakarna
0
4
6
0.75
W
15
1
10
20
W
Guan Yu
neosylver13
Guan Yu
2
5
6
1
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
55,129
72,103
Taken
59,914
38,479
Mitigated
32,338
11,934
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AkiiVox
Danzaburou
5,833
2,861
0
1,425
10,198
4,047
894
2,025
8,173
0
56,469
L
5,838
2,110
295
3,085
16,950
4,848
753
7,279
9,671
42,898
0
L
13,241
673
0
5,356
15,307
7,644
358
4,428
10,879
66,878
0
L
Nemesis
HauntedVIII
Nemesis
6,861
2,248
0
771
13,042
5,566
0
5,572
7,470
0
53,913
W
Artemis
4,911
2,434
0
1,594
7,734
2,830
1,346
2,687
4,854
0
53,025
W
Nemesis
SyIvali
Nemesis
21,659
15,185
0
2,571
13,620
5,657
0
5,205
8,316
0
102,056
L
Kumbhakarna
TheSavageOne
Kumbhakarna
7,345
764
0
1,002
16,606
16,374
0
6,664
9,942
37,621
0
W
17,692
5,404
0
8,265
10,997
4,040
2,446
5,307
5,690
93,629
0
W
Guan Yu
neosylver13
Guan Yu
2,591
372
194
2,059
10,394
6,240
610
6,554
3,840
0
38,433
W
8,276
403
0
1,856
17,169
13,571
182
6,033
10,790
27,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
55,287
460
Minions Killed
548
0
Camps Cleared
0
1,702,710
Distance Traveled
1,770,954
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,861
519
116
6
0
326,625
1
L
Ra
8,189
431
88
5
0
290,547
1
L
Anubis
11,223
591
124
7
0
316,443
5
L
Nemesis
8,661
456
86
5
0
393,906
6
W
Artemis
9,748
513
125
7
0
264,805
1
W
Nemesis
12,533
660
141
7
0
429,406
2
L
Kumbhakarna
9,396
495
46
2
0
375,189
4
W
Sol
12,928
680
152
8
0
375,378
1
W
Guan Yu
9,871
520
98
5
0
359,606
6
W
Ares
10,207
537
32
2
0
341,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role