Player Matchup

Thor
Thor
ALBERTOPIPO
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Sol
Sol
Czarkospeed08
Sol
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 9L
1,108 Elo+
Party 3
Bellona
Bellona
Kloud91
Bellona
Level 17
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 15L
1,166 Elo+
Solo
Fenrir
Fenrir
Krow117
Fenrir
Level 17
God Stats
12W - 18L
1,450 SR
Queue Stats
17W - 20L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
lamsion
Cthulhu
Level 4
God Stats
0W - 5L
1,133 SR
Queue Stats
2W - 9L
1,108 Elo+
Party 3
Team Averages
Level 9
1,321 SR
1,258 Elo+

VS

Team Averages
Level 17
1,427 SR
1,226 Elo+
The Morrigan
The Morrigan
Demanor
The Morrigan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 125L
1,320 Elo+
Party 1
Pele
Pele
EvilDragonSlayer
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,025 Elo+
Solo
Artio
Artio
GarmFaendr
Artio
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,153 Elo+
Party 1
Susano
Susano
Memmekz
Susano
Level 14
God Stats
1W - 1L
1,483 SR
Queue Stats
37W - 43L
1,339 Elo+
Party 1
Neith
Neith
Trustisch
Neith
Level 11
God Stats
3W - 5L
1,154 SR
Queue Stats
9W - 13L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
11,283
1,026
7,524
18,743
9,111
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 10 / 10
11,268
1,024
16,235
23,070
29,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
Kloud91
Bellona
17
2 / 12 / 7
10,305
937
11,078
27,865
19,825
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Krow117
Fenrir
17
5 / 7 / 5
11,076
1,007
6,597
16,757
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lamsion
Cthulhu
17
2 / 11 / 10
11,166
1,015
15,487
26,496
12,616
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Demanor
The Morrigan
19
10 / 3 / 26
12,889
1,172
23,938
12,475
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 3 / 21
13,640
1,240
21,992
12,870
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
18
5 / 1 / 26
11,757
1,069
8,502
13,161
19,279
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Memmekz
Susano
18
6 / 7 / 21
11,841
1,076
16,750
15,263
6,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Trustisch
Neith
20
14 / 2 / 26
14,098
1,282
35,057
11,768
5,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
169
16
Kills
49
49
Deaths
16
38
Assists
120
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
3
10
10
0.8
W
The Morrigan
Demanor
The Morrigan
10
3
26
7.67
W
14
3
21
8.17
W
Artio
5
1
26
18
L
Bellona
Kloud91
Bellona
2
12
7
0.46
L
Fenrir
Krow117
Fenrir
5
7
5
1.07
W
Susano
Memmekz
Susano
6
7
21
2.36
W
Neith
Trustisch
Neith
14
2
26
13.5
L
Cthulhu
lamsion
Cthulhu
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,921
Damage
106,239
112,931
Taken
65,537
78,619
Mitigated
42,062
5,780
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,524
1,713
0
575
18,743
9,111
0
8,592
10,151
0
21,187
L
16,235
4,349
0
1,608
23,070
29,685
0
5,293
17,777
36,013
0
W
The Morrigan
Demanor
The Morrigan
23,938
5,551
754
2,744
12,475
5,135
0
5,636
6,678
38,763
1,159
W
21,992
4,945
0
756
12,870
5,556
0
6,507
6,246
0
42,189
W
Artio
8,502
1,504
2,281
2,590
13,161
19,279
0
6,129
6,369
18,364
0
L
Bellona
Kloud91
Bellona
11,078
3,132
0
904
27,865
19,825
0
7,048
20,817
0
30,994
L
Fenrir
Krow117
Fenrir
6,597
2,045
682
1,481
16,757
7,382
0
4,546
12,211
0
18,273
W
Susano
Memmekz
Susano
16,750
6,212
0
814
15,263
6,364
0
7,926
7,251
0
33,421
W
Neith
Trustisch
Neith
35,057
26,528
0
996
11,768
5,728
0
5,457
6,214
0
54,521
L
Cthulhu
lamsion
Cthulhu
15,487
3,828
530
0
26,496
12,616
0
6,209
20,287
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
64,225
166
Minions Killed
192
2
Camps Cleared
7
834,352
Distance Traveled
993,846
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,283
1,026
29
3
1
141,581
2
L
Sol
11,268
1,024
39
4
0
167,670
0
W
The Morrigan
12,889
1,172
49
4
2
199,788
0
W
Pele
13,640
1,240
45
4
2
203,079
1
W
Artio
11,757
1,069
18
2
0
201,641
0
L
Bellona
10,305
937
38
3
1
164,910
1
L
Fenrir
11,076
1,007
20
2
0
160,789
0
W
Susano
11,841
1,076
29
3
3
194,782
1
W
Neith
14,098
1,282
51
5
0
194,556
3
L
Cthulhu
11,166
1,015
40
4
0
199,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role