Player Matchup

Bellona
Bellona
ColonelKasai
Bellona
Level 70
God Stats
3W - 3L
1,310 SR
Queue Stats
26W - 38L
1,456 Elo+
Party 1
Izanami
Izanami
MrBlackMcNasty
Izanami
Level 11
God Stats
7W - 7L
1,569 SR
Queue Stats
13W - 23L
1,278 Elo+
Party 1
Sylvanus
Sylvanus
SappRavenger
Sylvanus
Level 153
God Stats
3W - 0L
1,530 SR
Queue Stats
50W - 68L
1,495 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,410 Elo+

VS

Team Averages
Level 26
1,465 SR
1,188 Elo+
King Arthur
King Arthur
BobDaXmasElf
King Arthur
Level 14
God Stats
15W - 12L
1,395 SR
Queue Stats
24W - 35L
1,235 Elo+
Solo
Medusa
Medusa
EhBudden
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2
Nox
Nox
Phhrozen
Nox
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 22L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ColonelKasai
Bellona
15
5 / 1 / 6
12,199
642
3,052
10,773
11,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 0 / 5
12,356
650
5,646
7,724
2,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Sylvanus
SappRavenger
Sylvanus
18
3 / 1 / 10
12,949
682
19,305
15,404
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobDaXmasElf
King Arthur
13
0 / 6 / 2
9,798
516
5,263
20,152
18,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
EhBudden
Medusa
13
1 / 6 / 1
10,189
536
4,999
10,865
3,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 1
10,838
570
11,268
7,167
2,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BobDaXmasElf
King Arthur
0
6
2
0.17
W
Bellona
ColonelKasai
Bellona
5
1
6
8
L
Medusa
EhBudden
Medusa
1
6
1
0.25
W
5
0
5
7.5
L
1
1
1
1.5
W
Sylvanus
SappRavenger
Sylvanus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
21,530
33,901
Taken
38,184
24,112
Mitigated
24,835
15,609
Healing
100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BobDaXmasElf
King Arthur
5,263
438
0
0
20,152
18,361
0
8,515
11,637
334
32,067
W
Bellona
ColonelKasai
Bellona
3,052
357
64
2,282
10,773
11,784
293
3,474
7,299
0
18,819
L
Medusa
EhBudden
Medusa
4,999
1,343
0
0
10,865
3,788
0
5,679
5,186
0
30,030
W
5,646
4,661
0
875
7,724
2,550
732
4,413
3,311
0
40,193
L
11,268
400
0
100
7,167
2,686
0
3,698
3,469
62,473
0
W
Sylvanus
SappRavenger
Sylvanus
19,305
5,075
4,573
7,815
15,404
9,778
2,032
3,715
11,689
84,619
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
30,825
230
Minions Killed
195
0
Camps Cleared
0
967,325
Distance Traveled
931,932
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,798
516
39
2
0
305,315
4
W
Bellona
12,199
642
15
1
0
325,083
1
L
Medusa
10,189
536
52
3
0
297,580
0
W
Izanami
12,356
650
87
5
0
315,373
0
L
Nox
10,838
570
104
5
0
329,037
0
W
Sylvanus
12,949
682
128
7
0
326,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role