Player Matchup

Merlin
Merlin
Luddo183
Merlin
Level 13
God Stats
2W - 1L
1,690 SR
Queue Stats
14W - 22L
1,258 Elo+
Solo
Aphrodite
Aphrodite
Ms_Afro_Disiac
Aphrodite
Level 21
God Stats
70W - 111L
1,343 SR
Queue Stats
106W - 205L
1,262 Elo+
Party 1
Arachne
Arachne
cromulvnt
Arachne
Level 14
God Stats
5W - 8L
1,296 SR
Queue Stats
34W - 50L
1,240 Elo+
Party 3
Artio
Artio
meru-_-duh
Artio
Level 15
God Stats
2W - 3L
1,074 SR
Queue Stats
40W - 53L
1,297 Elo+
Party 3
Hera
Hera
zFookMe
Hera
Level 26
God Stats
22W - 41L
1,407 SR
Queue Stats
264W - 322L
1,241 Elo+
Party 1
Team Averages
Level 18
1,362 SR
1,260 Elo+

VS

Team Averages
Level 10
1,463 SR
1,327 Elo+
Pele
Pele
Amoriluvsu
Pele
Level 8
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 8L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BicLighter17
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,075 Elo+
Solo
Ares
Ares
CosmicSkul1
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Thoth
Thoth
Lordgodz666
Thoth
Level 17
God Stats
1W - 4L
1,734 SR
Queue Stats
4W - 9L
1,661 Elo+
Party 2
Fenrir
Fenrir
jhowthay
Fenrir
Level 14
God Stats
6W - 8L
1,367 SR
Queue Stats
246W - 273L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Luddo183
Merlin
19
5 / 5 / 12
13,380
956
14,441
11,061
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Ms_Afro_Disiac
Aphrodite
20
1 / 4 / 14
12,958
926
5,626
13,529
6,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
cromulvnt
Arachne
20
4 / 6 / 11
12,669
905
15,029
17,302
6,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
20
8 / 1 / 22
14,984
1,070
14,448
15,979
23,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
zFookMe
Hera
20
25 / 4 / 12
19,206
1,372
62,368
16,656
5,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 11
12,482
892
8,124
25,320
9,348
Morgan Le Fay
BicLighter17
Morgan Le Fay
19
7 / 8 / 10
14,350
1,025
23,046
23,616
8,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 12 / 9
12,431
888
8,246
27,686
23,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 8 / 8
14,187
1,013
15,267
17,234
14,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jhowthay
Fenrir
19
3 / 7 / 11
13,020
930
9,292
25,078
10,080
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
69
43
Kills
20
20
Deaths
43
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
L
Morgan Le Fay
BicLighter17
Morgan Le Fay
7
8
10
1.5
L
1
12
9
0.46
L
6
8
8
1.25
W
Merlin
Luddo183
Merlin
5
5
12
2.2
W
Aphrodite
Ms_Afro_Disiac
Aphrodite
1
4
14
2
W
Arachne
cromulvnt
Arachne
4
6
11
1.58
L
Fenrir
jhowthay
Fenrir
3
7
11
1.21
W
Artio
8
1
22
19
W
Hera
zFookMe
Hera
25
4
12
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,912
Damage
63,975
74,527
Taken
118,934
44,947
Mitigated
66,203
17,534
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,124
2,342
0
457
25,320
9,348
0
19,750
5,282
0
23,137
L
Morgan Le Fay
BicLighter17
Morgan Le Fay
23,046
5,058
377
3,711
23,616
8,346
0
18,361
5,131
47,830
0
L
8,246
2,032
80
2,064
27,686
23,623
0
19,855
7,687
21,680
0
L
15,267
2,514
0
315
17,234
14,806
0
15,636
1,464
69,667
0
W
Merlin
Luddo183
Merlin
14,441
2,393
264
1,522
11,061
3,518
0
4,677
6,384
24,979
0
W
Aphrodite
Ms_Afro_Disiac
Aphrodite
5,626
1,077
2,062
3,353
13,529
6,409
0
10,248
3,281
21,040
0
W
Arachne
cromulvnt
Arachne
15,029
11,260
0
1,580
17,302
6,140
0
11,251
6,051
0
30,056
L
Fenrir
jhowthay
Fenrir
9,292
2,417
0
1,771
25,078
10,080
0
22,314
2,487
0
18,632
W
Artio
14,448
2,497
1,132
3,724
15,979
23,722
0
8,201
7,778
27,706
0
W
Hera
zFookMe
Hera
62,368
25,800
369
3,528
16,656
5,158
0
12,182
4,474
102,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,197
Gold Earned
66,470
228
Minions Killed
211
6
Camps Cleared
3
1,074,878
Distance Traveled
1,171,717
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,482
892
19
1
1
276,393
2
L
Morgan Le Fay
14,350
1,025
35
3
0
242,467
1
L
Ares
12,431
888
19
1
1
174,453
2
L
Thoth
14,187
1,013
120
9
0
232,224
0
W
Merlin
13,380
956
24
2
2
141,329
0
W
Aphrodite
12,958
926
36
3
0
221,660
0
W
Arachne
12,669
905
47
3
1
210,253
0
L
Fenrir
13,020
930
18
1
1
246,180
0
W
Artio
14,984
1,070
17
1
0
270,705
1
W
Hera
19,206
1,372
104
7
3
230,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role