Player Matchup

Sobek
Sobek
IcyLordRobert30
Sobek
Level 44
God Stats
2W - 2L
1,351 SR
Queue Stats
3W - 8L
1,258 Elo+
Solo
Raijin
Raijin
eljeova_
Raijin
Level 100
God Stats
2W - 1L
1,834 SR
Queue Stats
201W - 185L
1,536 Elo+
Party 1
Neith
Neith
lamconline
Neith
Level 60
God Stats
8W - 13L
1,452 SR
Queue Stats
147W - 120L
1,551 Elo+
Party 1
Team Averages
Level 68
1,546 SR
1,448 Elo+

VS

Team Averages
Level 89
1,659 SR
1,447 Elo+
Aphrodite
Aphrodite
ANeonGummybear
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,463 Elo+
Party 2
Odin
Odin
Godlike_Rico
Odin
Level 145
God Stats
1W - 2L
1,875 SR
Queue Stats
21W - 22L
1,405 Elo+
Solo
Medusa
Medusa
Teletubbles
Medusa
Level 38
God Stats
43W - 43L
1,601 SR
Queue Stats
128W - 142L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
10,267
570
7,744
21,020
27,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
eljeova_
Raijin
16
3 / 1 / 3
10,979
610
22,620
17,164
10,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
2 / 3 / 4
11,076
615
12,407
13,515
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANeonGummybear
Aphrodite
14
2 / 3 / 3
10,473
582
14,794
18,310
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 2 / 2
10,467
582
12,876
20,322
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
1 / 1 / 3
10,230
568
15,336
13,105
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
5
5
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ANeonGummybear
Aphrodite
2
3
3
1.17
L
2
2
2
1.5
W
1
1
5
3.5
L
Medusa
1
1
3
2.5
W
Raijin
eljeova_
Raijin
3
1
3
4.5
W
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,771
Damage
43,006
51,699
Taken
51,737
44,485
Mitigated
29,655
11,270
Healing
29,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ANeonGummybear
Aphrodite
14,794
766
11,836
12,752
18,310
8,230
364
11,912
6,398
41,290
0
L
12,876
925
0
2,017
20,322
17,138
480
9,722
10,600
0
26,003
W
7,744
391
450
2,545
21,020
27,529
189
6,157
14,378
14,836
0
L
Medusa
15,336
6,161
0
2,680
13,105
4,287
505
8,730
4,375
0
60,926
W
Raijin
eljeova_
Raijin
22,620
2,999
582
4,414
17,164
10,859
331
3,868
12,993
72,755
0
W
Neith
12,407
5,697
0
3,279
13,515
6,097
903
4,769
8,371
0
51,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
31,170
213
Minions Killed
190
0
Camps Cleared
0
968,816
Distance Traveled
989,609
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,473
582
83
5
0
324,772
2
L
Odin
10,467
582
38
2
0
321,908
1
W
Sobek
10,267
570
15
1
0
337,580
0
L
Medusa
10,230
568
69
4
0
342,929
3
W
Raijin
10,979
610
108
6
0
315,767
2
W
Neith
11,076
615
90
5
0
315,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role