Player Matchup

Ra
Ra
Bebetto7
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blank_assassin20
Cthulhu
Level 2
God Stats
2W - 10L
1,172 SR
Queue Stats
2W - 10L
1,075 Elo+
Party 1
Osiris
Osiris
Maaramma
Osiris
Level 6
God Stats
1W - 6L
1,229 SR
Queue Stats
7W - 14L
1,161 Elo+
Solo
Zhong Kui
Zhong Kui
TRG_Gallefrey
Zhong Kui
Level 28
God Stats
1W - 3L
1,460 SR
Queue Stats
84W - 106L
1,389 Elo+
Party 1
Hachiman
Hachiman
TRG_Golden
Hachiman
Level 19
God Stats
7W - 18L
1,380 SR
Queue Stats
9W - 28L
1,135 Elo+
Party 1
Team Averages
Level 12
1,348 SR
1,252 Elo+

VS

Team Averages
Level 15
1,605 SR
1,323 Elo+
Jormungandr
Jormungandr
AD DF GR
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,278 Elo+
Solo
Anubis
Anubis
Ajiin Shadow
Anubis
Level 12
God Stats
30W - 5L
1,773 SR
Queue Stats
47W - 23L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Kai Staxkk
Kuzenbo
Level 12
God Stats
5W - 0L
1,828 SR
Queue Stats
45W - 46L
1,328 Elo+
Solo
Tiamat
Tiamat
LordHellslinger
Tiamat
Level 13
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 10L
1,016 Elo+
Solo
Cernunnos
Cernunnos
Panarin I10I
Cernunnos
Level 27
God Stats
105W - 73L
1,566 SR
Queue Stats
164W - 128L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,098
918
10,940
18,868
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,550
777
2,138
2,699
1,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Maaramma
Osiris
16
0 / 13 / 8
9,682
880
5,840
33,399
17,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TRG_Gallefrey
Zhong Kui
16
4 / 7 / 5
10,798
982
19,644
26,479
12,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
TRG_Golden
Hachiman
16
4 / 8 / 4
10,643
968
7,003
17,734
4,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

48

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AD DF GR
Jormungandr
18
2 / 3 / 23
11,001
1,000
10,286
13,571
11,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
10 / 0 / 22
12,557
1,142
28,922
5,845
3,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Kai Staxkk
Kuzenbo
18
6 / 3 / 20
11,341
1,031
11,726
11,705
13,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 4 / 21
10,514
956
11,234
11,134
5,295
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Panarin I10I
Cernunnos
19
14 / 0 / 17
13,202
1,200
26,689
7,961
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
10
Kills
35
35
Deaths
10
23
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AD DF GR
Jormungandr
2
3
23
4.5
W
Anubis
10
0
22
21
L
2
5
4
0.8
L
0
2
2
0.5
W
Kuzenbo
Kai Staxkk
Kuzenbo
6
3
20
5.33
W
3
4
21
3.38
L
Osiris
Maaramma
Osiris
0
13
8
0.31
W
Cernunnos
Panarin I10I
Cernunnos
14
0
17
22.5
L
Zhong Kui
TRG_Gallefrey
Zhong Kui
4
7
5
0.93
L
Hachiman
TRG_Golden
Hachiman
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
88,857
99,179
Taken
50,216
40,653
Mitigated
35,210
6,870
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AD DF GR
Jormungandr
10,286
2,660
0
0
13,571
11,297
0
9,490
4,081
27,314
0
W
Anubis
28,922
365
599
2,815
5,845
3,097
0
3,105
2,740
61,371
0
L
10,940
1,481
633
150
18,868
5,167
0
13,266
5,602
35,910
0
L
2,138
218
32
0
2,699
1,166
0
1,544
1,155
3,573
0
W
Kuzenbo
Kai Staxkk
Kuzenbo
11,726
3,572
0
0
11,705
13,157
0
7,072
4,633
19,507
0
W
11,234
1,143
157
2,371
11,134
5,295
0
7,243
3,891
17,560
0
L
Osiris
Maaramma
Osiris
5,840
3,472
0
0
33,399
17,344
0
20,017
13,382
0
16,427
W
Cernunnos
Panarin I10I
Cernunnos
26,689
17,519
0
3,065
7,961
2,364
0
5,812
2,149
0
41,555
L
Zhong Kui
TRG_Gallefrey
Zhong Kui
19,644
3,345
382
3,531
26,479
12,922
0
16,679
9,800
35,441
0
L
Hachiman
TRG_Golden
Hachiman
7,003
3,339
426
1,716
17,734
4,054
0
10,662
7,072
0
27,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
58,615
127
Minions Killed
178
3
Camps Cleared
3
764,283
Distance Traveled
980,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,001
1,000
33
3
0
181,945
1
W
Anubis
12,557
1,142
86
8
0
201,092
0
L
Ra
10,098
918
56
5
1
183,513
0
L
Cthulhu
8,550
777
1
0
0
47,704
0
W
Kuzenbo
11,341
1,031
11
1
0
214,652
1
W
Tiamat
10,514
956
12
1
0
170,302
0
L
Osiris
9,682
880
14
1
0
179,359
0
W
Cernunnos
13,202
1,200
36
3
3
212,765
0
L
Zhong Kui
10,798
982
22
2
1
161,375
0
L
Hachiman
10,643
968
34
3
1
192,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role