Player Matchup

Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CamRowexx
Sol
Level 97
God Stats
6W - 4L
1,719 SR
Queue Stats
165W - 138L
1,532 Elo+
Party 2
Loki
Loki
Real_Nelly022
Loki
Level 87
God Stats
19W - 25L
1,452 SR
Queue Stats
148W - 134L
1,460 Elo+
Party 2
Merlin
Merlin
Rens_VaIkyrie
Merlin
Level 28
God Stats
10W - 7L
1,444 SR
Queue Stats
69W - 64L
1,436 Elo+
Party 2
Hercules
Hercules
Silent_Paragon
Hercules
Level 105
God Stats
8W - 4L
1,253 SR
Queue Stats
175W - 153L
1,540 Elo+
Party 2
Team Averages
Level 81
1,474 SR
1,493 Elo+

VS

Team Averages
Level 86
1,417 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Ad_FateHunter
Gilgamesh
Level 25
God Stats
6W - 6L
1,592 SR
Queue Stats
42W - 46L
1,435 Elo+
Party 1
Terra
Terra
Mr-ZombieLand11
Terra
Level 84
God Stats
0W - 2L
1,307 SR
Queue Stats
102W - 95L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
OpkNC
Baba Yaga
Level 154
God Stats
1W - 4L
1,385 SR
Queue Stats
121W - 126L
1,447 Elo+
Solo
Mercury
Mercury
STAR0PS_
Mercury
Level 69
God Stats
3W - 11L
1,339 SR
Queue Stats
68W - 74L
1,458 Elo+
Party 1
Artemis
Artemis
Wanheda-xpro
Artemis
Level 99
God Stats
11W - 6L
1,463 SR
Queue Stats
133W - 124L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 0
6,527
653
4,289
6,876
2,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 0 / 4
5,672
567
5,603
3,131
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 4
5,505
551
2,213
4,382
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
5,955
596
48
2,356
869
Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
9
4 / 0 / 3
5,991
599
6,311
5,930
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ad_FateHunter
Gilgamesh
8
0 / 3 / 0
4,607
461
4,006
6,812
4,301
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,427
443
1,624
8,504
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
OpkNC
Baba Yaga
11
1 / 0 / 0
6,113
611
1,860
2,115
775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
STAR0PS_
Mercury
10
0 / 1 / 0
5,359
536
2,009
5,126
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Wanheda-xpro
Artemis
7
0 / 5 / 0
4,195
420
3,132
6,833
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
0
4
L
Gilgamesh
Ad_FateHunter
Gilgamesh
0
3
0
0
W
3
0
4
5
L
0
2
0
0
L
Baba Yaga
OpkNC
Baba Yaga
1
0
0
1
W
0
0
4
2
W
0
0
0
0
L
Mercury
STAR0PS_
Mercury
0
1
0
0
W
Hercules
4
0
3
5.5
L
Artemis
Wanheda-xpro
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
12,631
22,675
Taken
29,390
7,823
Mitigated
11,535
11,329
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,289
813
0
2,957
6,876
2,374
0
537
6,339
0
35,923
L
Gilgamesh
Ad_FateHunter
Gilgamesh
4,006
1,036
0
102
6,812
4,301
0
0
6,812
0
20,125
W
5,603
2,232
0
1,722
3,131
967
726
322
2,809
25,261
5,442
L
1,624
587
435
2,917
8,504
3,482
0
2,936
5,568
10,137
0
L
Baba Yaga
OpkNC
Baba Yaga
1,860
0
0
758
2,115
775
0
48
2,067
37,544
0
W
2,213
396
0
2,960
4,382
1,050
0
128
4,254
0
28,967
W
48
0
0
1,181
2,356
869
0
1,226
1,130
31,889
0
L
Mercury
STAR0PS_
Mercury
2,009
1,140
0
385
5,126
1,365
0
219
4,907
0
37,274
W
Hercules
6,311
2,335
202
2,307
5,930
2,563
168
1,271
4,659
0
22,126
L
Artemis
Wanheda-xpro
Artemis
3,132
1,139
0
1,609
6,833
1,612
0
1,825
5,008
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
24,701
325
Minions Killed
243
0
Camps Cleared
0
948,801
Distance Traveled
935,440
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,527
653
79
8
0
188,099
0
L
Gilgamesh
4,607
461
41
4
0
170,175
3
W
Sol
5,672
567
70
7
0
168,380
4
L
Terra
4,427
443
12
1
0
174,026
2
L
Baba Yaga
6,113
611
71
7
0
200,966
3
W
Loki
5,505
551
61
6
0
214,272
2
W
Merlin
5,955
596
82
8
0
191,025
3
L
Mercury
5,359
536
78
8
0
216,637
1
W
Hercules
5,991
599
33
3
0
187,025
1
L
Artemis
4,195
420
41
4
0
173,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role