Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
TheEcho34
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
Zeus Impactz
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
barackngao
Erlang Shen
Level 121
God Stats
3W - 2L
1,571 SR
Queue Stats
85W - 88L
1,483 Elo+
Party 3
Nike
Nike
ghostdogg98
Nike
Level 147
God Stats
6W - 4L
1,386 SR
Queue Stats
410W - 457L
1,425 Elo+
Party 3
Team Averages
Level 108
1,492 SR
1,517 Elo+

VS

Team Averages
Level 43
1,512 SR
1,360 Elo+
Hachiman
Hachiman
Bah_Qui_Voila-Je
Hachiman
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 66L
1,126 Elo+
Party 1
Cerberus
Cerberus
FaCeWaTeR
Cerberus
Level 45
God Stats
1W - 4L
1,278 SR
Queue Stats
134W - 149L
1,438 Elo+
Party 1
Hercules
Hercules
JefreyTheSnail
Hercules
Level 46
God Stats
3W - 3L
1,839 SR
Queue Stats
102W - 79L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
LeYolo-
Gilgamesh
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 39L
1,249 Elo+
Party 1
Erlang Shen
Erlang Shen
urbancryptid
Erlang Shen
Level 65
God Stats
3W - 5L
1,440 SR
Queue Stats
245W - 263L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 3 / 12
10,681
763
15,062
21,254
32,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
19
11 / 2 / 14
11,819
844
18,227
20,279
24,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Zeus Impactz
Xbalanque
18
5 / 2 / 14
10,649
761
18,753
12,326
6,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
barackngao
Erlang Shen
16
1 / 4 / 20
10,009
715
13,685
21,147
28,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 2 / 19
11,086
792
20,286
24,740
18,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 8
8,382
599
9,729
16,433
7,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FaCeWaTeR
Cerberus
15
1 / 3 / 9
8,401
600
9,825
21,910
22,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
18
3 / 4 / 9
11,543
825
15,541
25,694
29,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
LeYolo-
Gilgamesh
14
0 / 6 / 8
8,289
592
11,196
15,455
8,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
urbancryptid
Erlang Shen
18
8 / 4 / 2
10,482
749
18,640
15,978
19,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
48
28
Kills
12
13
Deaths
28
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
12
4.33
L
0
11
8
0.36
L
Cerberus
FaCeWaTeR
Cerberus
1
3
9
1.83
L
Hercules
3
4
9
1.88
L
Gilgamesh
LeYolo-
Gilgamesh
0
6
8
0.67
W
Odin
11
2
14
9
W
Xbalanque
Zeus Impactz
Xbalanque
5
2
14
6
W
Erlang Shen
barackngao
Erlang Shen
1
4
20
2.75
W
4
2
19
6.75
L
Erlang Shen
urbancryptid
Erlang Shen
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
64,931
99,746
Taken
95,470
110,815
Mitigated
86,312
42,282
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,062
1,265
1,981
9,789
21,254
32,182
316
1,422
19,832
0
20,192
L
9,729
7,069
0
42
16,433
7,437
0
84
15,715
0
19,307
L
Cerberus
FaCeWaTeR
Cerberus
9,825
324
2,609
7,370
21,910
22,296
0
36
21,047
19,038
0
L
Hercules
15,541
5,356
2,533
7,817
25,694
29,058
0
0
24,452
0
28,726
L
Gilgamesh
LeYolo-
Gilgamesh
11,196
2,117
150
1,457
15,455
8,209
108
45
14,570
0
21,357
W
Odin
18,227
1,572
980
5,260
20,279
24,234
242
1,476
18,803
0
32,458
W
Xbalanque
Zeus Impactz
Xbalanque
18,753
11,212
1,208
3,404
12,326
6,486
1,989
1,782
10,544
0
39,394
W
Erlang Shen
barackngao
Erlang Shen
13,685
5,481
2,298
5,581
21,147
28,956
2,213
2,492
18,655
204
23,264
W
20,286
2,404
2,299
9,482
24,740
18,957
359
2,653
22,087
72
34,037
L
Erlang Shen
urbancryptid
Erlang Shen
18,640
7,466
1,866
3,240
15,978
19,312
139
63
15,324
0
32,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
47,097
134
Minions Killed
115
0
Camps Cleared
0
1,450,634
Distance Traveled
1,381,168
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,681
763
13
1
0
287,302
1
L
Hachiman
8,382
599
29
2
0
195,972
0
L
Cerberus
8,401
600
17
1
0
290,968
1
L
Hercules
11,543
825
35
3
0
292,483
2
L
Gilgamesh
8,289
592
16
1
0
283,104
3
W
Odin
11,819
844
38
3
0
323,514
1
W
Xbalanque
10,649
761
40
3
0
258,517
0
W
Erlang Shen
10,009
715
14
1
0
281,000
0
W
Nike
11,086
792
29
2
0
300,301
1
L
Erlang Shen
10,482
749
18
1
0
318,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role