Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AdammadayeX
Cthulhu
Level 123
God Stats
1W - 2L
1,806 SR
Queue Stats
81W - 77L
1,617 Elo+
Party 3
Ao Kuang
Ao Kuang
GodlyS_Szabolcs
Ao Kuang
Level 81
God Stats
1W - 0L
1,389 SR
Queue Stats
141W - 125L
1,537 Elo+
Party 3
Achilles
Achilles
MOJO JOJO6399
Achilles
Level 93
God Stats
2W - 2L
1,565 SR
Queue Stats
254W - 231L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
RunningEggs
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 98L
1,444 Elo+
Solo
Team Averages
Level 118
1,552 SR
1,532 Elo+

VS

Team Averages
Level 109
1,575 SR
1,545 Elo+
Merlin
Merlin
Chadderssss
Merlin
Level 96
God Stats
2W - 7L
1,500 SR
Queue Stats
168W - 157L
1,555 Elo+
Party 2
Chaac
Chaac
DemolichenHavok
Chaac
Level 108
God Stats
4W - 3L
1,585 SR
Queue Stats
269W - 233L
1,566 Elo+
Party 4
Kuzenbo
Kuzenbo
Drestas
Kuzenbo
Level 129
God Stats
5W - 4L
1,574 SR
Queue Stats
274W - 240L
1,559 Elo+
Party 4
Cernunnos
Cernunnos
Shpeta
Cernunnos
Level 114
God Stats
3W - 3L
1,713 SR
Queue Stats
128W - 119L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Slazzsz
Baron Samedi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 157L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 15
10,850
835
22,169
20,629
11,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
AdammadayeX
Cthulhu
18
3 / 3 / 22
10,944
842
16,043
21,286
21,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
17
8 / 6 / 13
10,691
822
14,421
21,070
9,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MOJO JOJO6399
Achilles
17
5 / 2 / 20
10,276
790
17,999
21,373
24,460
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
RunningEggs
Guan Yu
15
5 / 4 / 16
9,778
752
14,288
20,498
21,547
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 6 / 5
8,955
689
19,676
13,684
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 7
9,838
757
18,906
23,520
32,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Drestas
Kuzenbo
16
2 / 5 / 11
9,736
749
13,982
25,679
37,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Shpeta
Cernunnos
13
3 / 9 / 6
8,883
683
13,940
16,521
6,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Slazzsz
Baron Samedi
16
3 / 5 / 8
9,714
747
16,634
15,323
13,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
29
Kills
17
17
Deaths
29
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
15
7.75
W
Cthulhu
AdammadayeX
Cthulhu
3
3
22
4.67
L
Merlin
5
6
5
1.25
L
4
4
7
1.88
L
Kuzenbo
Drestas
Kuzenbo
2
5
11
1.5
W
Ao Kuang
8
6
13
2.42
W
Achilles
MOJO JOJO6399
Achilles
5
2
20
7.5
W
Guan Yu
RunningEggs
Guan Yu
5
4
16
3.25
L
Cernunnos
Shpeta
Cernunnos
3
9
6
0.67
L
Baron Samedi
Slazzsz
Baron Samedi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,920
Damage
83,138
104,856
Taken
94,727
89,357
Mitigated
96,202
53,322
Healing
31,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,169
7,268
4,272
8,854
20,629
11,780
2,278
8,330
11,915
46,005
0
W
Cthulhu
AdammadayeX
Cthulhu
16,043
1,662
3,328
2,926
21,286
21,722
312
10,665
9,380
33,565
0
L
Merlin
19,676
1,279
157
2,546
13,684
6,384
473
7,736
5,948
31,911
0
L
18,906
1,828
1,408
6,868
23,520
32,044
0
14,305
8,904
0
31,964
L
Kuzenbo
Drestas
Kuzenbo
13,982
5,051
1,133
5,631
25,679
37,690
0
14,860
10,819
21,468
0
W
Ao Kuang
14,421
3,977
1,038
7,385
21,070
9,848
1,792
10,881
8,615
18,817
0
W
Achilles
MOJO JOJO6399
Achilles
17,999
4,530
2,931
5,596
21,373
24,460
644
11,068
9,383
0
26,886
W
Guan Yu
RunningEggs
Guan Yu
14,288
2,517
10,756
6,236
20,498
21,547
562
7,569
12,374
0
23,411
L
Cernunnos
Shpeta
Cernunnos
13,940
7,850
1,224
2,903
16,521
6,912
0
8,183
8,338
0
17,520
L
Baron Samedi
Slazzsz
Baron Samedi
16,634
2,220
5,341
4,266
15,323
13,172
460
7,549
7,774
31,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
47,126
134
Minions Killed
113
0
Camps Cleared
0
1,215,478
Distance Traveled
1,027,576
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,850
835
42
3
0
229,912
1
W
Cthulhu
10,944
842
40
3
0
253,887
1
L
Merlin
8,955
689
29
2
0
199,577
0
L
Chaac
9,838
757
30
2
0
219,789
0
L
Kuzenbo
9,736
749
7
1
0
229,309
0
W
Ao Kuang
10,691
822
15
1
0
229,167
1
W
Achilles
10,276
790
24
2
0
252,959
1
W
Guan Yu
9,778
752
13
1
0
249,553
2
L
Cernunnos
8,883
683
18
1
0
190,987
0
L
Baron Samedi
9,714
747
29
2
0
187,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role