Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Admarak
Freya
Level 7
God Stats
4W - 11L
1,256 SR
Queue Stats
34W - 42L
1,232 Elo+
Party 1
Anubis
Anubis
OrcusOfUndeath
Anubis
Level 7
God Stats
22W - 33L
1,371 SR
Queue Stats
31W - 46L
1,247 Elo+
Party 1
Hachiman
Hachiman
Svike
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 36L
1,158 Elo+
Party 1
Arachne
Arachne
UgiUgi
Arachne
Level 21
God Stats
5W - 2L
1,361 SR
Queue Stats
36W - 52L
1,229 Elo+
Party 1
Team Averages
Level 14
1,398 SR
1,273 Elo+

VS

Team Averages
Level 8
1,490 SR
1,306 Elo+
Khepri
Khepri
FranJongdae
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,762 Elo+
Solo
Kukulkan
Kukulkan
Hatattack99
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Neith
Neith
TrapHater
Neith
Level 5
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo
Nemesis
Nemesis
UnhappySmiley
Nemesis
Level 8
God Stats
2W - 1L
1,745 SR
Queue Stats
8W - 9L
1,330 Elo+
Solo
King Arthur
King Arthur
emaaadd
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 5
5,694
569
1,778
4,314
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Admarak
Freya
9
3 / 0 / 1
5,844
584
2,300
4,581
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
6,002
600
1,766
2,402
1,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Svike
Hachiman
9
2 / 2 / 1
5,877
588
3,212
5,495
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
UgiUgi
Arachne
11
6 / 0 / 1
6,791
679
3,712
5,583
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 2
4,936
494
2,124
4,666
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Hatattack99
Kukulkan
2
0 / 1 / 0
3,599
360
106
848
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TrapHater
Neith
9
0 / 3 / 0
5,251
525
3,308
6,043
1,472
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
8
0 / 1 / 0
4,627
463
805
4,586
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
emaaadd
King Arthur
8
2 / 6 / 0
4,989
499
1,867
7,165
4,074
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Freya
Admarak
Freya
3
0
1
3.5
L
Khepri
0
1
2
1
L
Kukulkan
Hatattack99
Kukulkan
0
1
0
0
W
1
0
0
1
W
Hachiman
Svike
Hachiman
2
2
1
1.25
L
Neith
TrapHater
Neith
0
3
0
0
W
Arachne
UgiUgi
Arachne
6
0
1
6.5
L
Nemesis
0
1
0
0
L
King Arthur
emaaadd
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
8,210
22,375
Taken
23,308
8,367
Mitigated
9,592
8,588
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,778
242
0
540
4,314
2,039
666
219
4,095
10,561
0
W
Freya
Admarak
Freya
2,300
988
0
2,788
4,581
1,446
651
240
4,341
19,732
0
L
Khepri
2,124
353
0
537
4,666
2,628
304
537
4,129
11,529
0
L
Kukulkan
Hatattack99
Kukulkan
106
36
0
280
848
198
0
412
436
1,257
0
W
1,766
80
0
1,160
2,402
1,063
742
0
2,402
25,878
0
W
Hachiman
Svike
Hachiman
3,212
2,281
0
2,221
5,495
1,664
634
1,561
3,934
0
21,808
L
Neith
TrapHater
Neith
3,308
1,090
0
362
6,043
1,472
831
2,874
3,169
0
27,235
W
Arachne
UgiUgi
Arachne
3,712
3,097
0
1,879
5,583
2,155
0
210
5,373
0
45,481
L
Nemesis
805
164
0
1,459
4,586
1,220
744
1,021
3,565
0
16,663
L
King Arthur
emaaadd
King Arthur
1,867
396
0
250
7,165
4,074
385
1,000
6,165
0
11,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
23,402
230
Minions Killed
141
0
Camps Cleared
0
924,180
Distance Traveled
797,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,694
569
1
0
0
188,217
1
W
Freya
5,844
584
59
6
0
197,575
0
L
Khepri
4,936
494
11
1
0
173,681
0
L
Kukulkan
3,599
360
5
1
0
27,511
0
W
Anubis
6,002
600
48
5
0
178,573
2
W
Hachiman
5,877
588
40
4
0
157,948
1
L
Neith
5,251
525
66
7
0
171,635
0
W
Arachne
6,791
679
82
8
0
201,867
0
L
Nemesis
4,627
463
36
4
0
235,122
0
L
King Arthur
4,989
499
23
2
0
189,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role