Player Matchup

Nu Wa
Nu Wa
Colduu
Nu Wa
Level 26
God Stats
1W - 2L
1,686 SR
Queue Stats
151W - 167L
1,379 Elo+
Solo
Thor
Thor
MOSES99
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Solo
Skadi
Skadi
Winter2206
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,405 Elo+
Party 1
Yemoja
Yemoja
kekCobein
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,632 Elo+
Party 1
Susano
Susano
parzitano
Susano
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
428W - 436L
1,668 Elo+
Solo
Team Averages
Level 8
1,537 SR
1,500 Elo+

VS

Team Averages
Level 12
1,527 SR
1,498 Elo+
Thanatos
Thanatos
Ilusasu
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Olorun
Olorun
Krick3
Olorun
Level 23
God Stats
29W - 10L
1,748 SR
Queue Stats
155W - 147L
1,613 Elo+
Solo
Neith
Neith
Shontei2229
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Vilehammer
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
YoshyyyT
Nemesis
Level 24
God Stats
5W - 7L
1,386 SR
Queue Stats
60W - 76L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Colduu
Nu Wa
10
2 / 5 / 2
6,702
447
8,058
8,549
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
MOSES99
Thor
11
2 / 5 / 0
6,915
461
2,382
8,312
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
5 / 8 / 1
7,655
510
10,859
10,193
3,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kekCobein
Yemoja
9
0 / 6 / 3
6,388
426
4,494
8,972
6,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Susano
parzitano
Susano
9
0 / 7 / 3
6,304
420
4,951
10,622
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ilusasu
Thanatos
12
5 / 5 / 7
7,965
531
5,718
9,856
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Krick3
Olorun
19
10 / 1 / 3
11,833
789
10,407
11,746
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 7
7,875
525
5,300
6,938
2,224
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 7
8,733
582
4,759
10,091
8,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
YoshyyyT
Nemesis
13
7 / 1 / 6
8,531
569
9,403
11,275
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
31
31
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Colduu
Nu Wa
2
5
2
0.6
W
Thanatos
Ilusasu
Thanatos
5
5
7
1.7
W
Olorun
Krick3
Olorun
10
1
3
11.5
L
Thor
MOSES99
Thor
2
5
0
0.4
W
5
2
7
4.25
W
4
1
7
7.5
L
Skadi
5
8
1
0.69
W
Nemesis
YoshyyyT
Nemesis
7
1
6
10
L
Yemoja
kekCobein
Yemoja
0
6
3
0.25
L
Susano
parzitano
Susano
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
35,587
46,648
Taken
49,906
17,520
Mitigated
21,763
6,886
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Colduu
Nu Wa
8,058
1,236
0
1,369
8,549
2,475
0
2,342
6,207
25,758
0
W
Thanatos
Ilusasu
Thanatos
5,718
1,375
0
5,436
9,856
3,274
275
3,393
6,193
0
20,512
W
Olorun
Krick3
Olorun
10,407
6,315
984
9,226
11,746
4,538
4,577
3,102
8,500
93,891
0
L
Thor
MOSES99
Thor
2,382
145
0
1,572
8,312
2,612
779
1,937
6,375
0
19,516
W
5,300
1,787
0
1,596
6,938
2,224
834
1,417
5,397
0
24,475
W
4,759
806
0
940
10,091
8,188
553
1,625
8,252
24,091
0
L
Skadi
10,859
7,445
0
1,143
10,193
3,112
0
4,443
5,750
0
33,957
W
Nemesis
YoshyyyT
Nemesis
9,403
5,469
0
4,567
11,275
3,539
1,381
2,135
9,012
0
50,008
L
Yemoja
kekCobein
Yemoja
4,494
1,772
490
858
8,972
6,422
0
4,344
4,628
12,303
0
L
Susano
parzitano
Susano
4,951
1,207
0
1,454
10,622
2,899
0
2,100
8,522
0
25,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
44,937
212
Minions Killed
374
0
Camps Cleared
0
1,184,367
Distance Traveled
1,317,993
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,702
447
47
3
0
236,815
4
W
Thanatos
7,965
531
38
3
0
239,680
3
W
Olorun
11,833
789
194
13
0
249,101
2
L
Thor
6,915
461
47
3
0
228,077
0
W
Neith
7,875
525
39
3
0
256,579
0
W
Ymir
8,733
582
36
2
0
264,308
5
L
Skadi
7,655
510
50
3
0
227,585
2
W
Nemesis
8,531
569
67
4
0
308,325
1
L
Yemoja
6,388
426
15
1
0
237,551
1
L
Susano
6,304
420
53
4
0
254,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role