Player Matchup

Sylvanus
Sylvanus
Jackypdf
Sylvanus
Level 13
God Stats
16W - 19L
1,383 SR
Queue Stats
17W - 21L
1,383 Elo+
Party 1
Janus
Janus
Kynng Lanezz
Janus
Level 145
God Stats
10W - 11L
1,572 SR
Queue Stats
449W - 434L
1,565 Elo+
Party 1
Izanami
Izanami
Napnapz
Izanami
Level 17
God Stats
47W - 36L
1,542 SR
Queue Stats
183W - 174L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
Sentai
Gilgamesh
Level 20
God Stats
9W - 5L
1,748 SR
Queue Stats
142W - 158L
1,456 Elo+
Party 1
Arachne
Arachne
ikillu4laughs
Arachne
Level 19
God Stats
6W - 7L
1,501 SR
Queue Stats
38W - 37L
1,437 Elo+
Party 1
Team Averages
Level 43
1,549 SR
1,440 Elo+

VS

Team Averages
Level 16
1,456 SR
1,344 Elo+
Nemesis
Nemesis
Adverse R
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,271 Elo+
Solo
Bellona
Bellona
GiftedTacoSD
Bellona
Level 16
God Stats
25W - 22L
1,350 SR
Queue Stats
86W - 100L
1,443 Elo+
Party 2
Neith
Neith
H2OWILDCATVG
Neith
Level 27
God Stats
7W - 5L
1,579 SR
Queue Stats
20W - 27L
1,442 Elo+
Solo
Zeus
Zeus
MaXtreeme
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,272 Elo+
Solo
Izanami
Izanami
jbomedy1
Izanami
Level 13
God Stats
2W - 6L
1,353 SR
Queue Stats
101W - 112L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jackypdf
Sylvanus
15
0 / 1 / 12
11,478
547
2,545
13,956
10,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 0 / 16
14,644
697
20,899
11,953
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Napnapz
Izanami
17
6 / 0 / 7
11,802
562
6,691
10,855
3,828
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Sentai
Gilgamesh
19
8 / 2 / 5
12,810
610
10,508
16,095
13,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
20
15 / 2 / 13
13,533
644
11,629
13,307
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adverse R
Nemesis
13
0 / 10 / 1
8,434
402
4,721
16,478
5,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
GiftedTacoSD
Bellona
16
3 / 7 / 0
9,926
473
8,821
18,269
11,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 0
6,119
291
2,180
4,609
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
12
0 / 17 / 0
7,521
358
5,713
16,674
3,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jbomedy1
Izanami
12
0 / 10 / 0
7,363
351
4,160
15,331
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
4
47
Kills
3
5
Deaths
48
53
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adverse R
Nemesis
0
10
1
0.05
L
Bellona
GiftedTacoSD
Bellona
3
7
0
0.43
L
0
4
0
0
W
Sylvanus
Jackypdf
Sylvanus
0
1
12
6
W
18
0
16
26
L
Zeus
0
17
0
0
W
Izanami
Napnapz
Izanami
6
0
7
9.5
W
Gilgamesh
Sentai
Gilgamesh
8
2
5
5.25
W
Arachne
15
2
13
10.75
L
Izanami
jbomedy1
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,272
Damage
25,595
66,166
Taken
71,361
41,471
Mitigated
23,915
22,352
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adverse R
Nemesis
4,721
1,722
0
3,490
16,478
5,223
102
5,000
11,303
0
47,113
L
Bellona
GiftedTacoSD
Bellona
8,821
2,448
0
2,447
18,269
11,044
722
4,258
13,877
0
60,269
L
2,180
1,096
0
853
4,609
847
0
1,096
3,479
0
10,043
W
Sylvanus
Jackypdf
Sylvanus
2,545
1,236
1,715
3,396
13,956
10,935
2,923
1,685
12,271
21,836
0
W
20,899
2,354
0
3,980
11,953
5,309
2,486
907
11,046
117,293
0
L
Zeus
5,713
1,876
0
861
16,674
3,453
0
7,061
9,389
36,603
0
W
Izanami
Napnapz
Izanami
6,691
3,614
0
4,202
10,855
3,828
3,129
1,635
8,728
0
78,954
W
Gilgamesh
Sentai
Gilgamesh
10,508
4,237
0
3,114
16,095
13,286
5,205
959
15,136
0
70,763
W
Arachne
11,629
7,815
0
5,945
13,307
8,113
1,919
527
12,780
0
105,010
L
Izanami
jbomedy1
Izanami
4,160
2,764
0
478
15,331
3,348
422
5,252
9,869
0
36,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,267
Gold Earned
39,363
680
Minions Killed
377
0
Camps Cleared
0
2,072,216
Distance Traveled
1,515,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,434
402
90
4
0
335,517
0
L
Bellona
9,926
473
129
6
0
413,160
2
L
Neith
6,119
291
24
1
0
99,625
0
W
Sylvanus
11,478
547
36
2
0
318,629
3
W
Janus
14,644
697
190
9
0
438,999
2
L
Zeus
7,521
358
64
3
0
307,289
0
W
Izanami
11,802
562
160
8
0
376,509
1
W
Gilgamesh
12,810
610
144
7
0
412,961
0
W
Arachne
13,533
644
150
7
0
525,118
0
L
Izanami
7,363
351
70
3
0
360,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role