Player Matchup

Amaterasu
Amaterasu
Gold V
AgentofDayNine
Amaterasu
Gold V
Level 112
God Stats
19W - 14L
1,666 SR
Queue Stats
235W - 248L
1,519 MMR
Solo
Merlin
Merlin
Gold IV
CarNageCCXIII
Merlin
Gold IV
Level 155
God Stats
4W - 4L
1,764 SR
Queue Stats
52W - 52L
1,529 MMR
Solo
Thanatos
Thanatos
Silver I
ItsHail
Thanatos
Silver I
Level 55
God Stats
4W - 2L
1,701 SR
Queue Stats
7W - 8L
1,548 MMR
Solo
Neith
Neith
Platinum V
Marathonali
Neith
Platinum V
Level 119
God Stats
8W - 11L
1,631 SR
Queue Stats
577W - 582L
1,759 MMR
Party 1
Ares
Ares
Silver I
callmemungs
Ares
Silver I
Level 160
God Stats
35W - 43L
1,543 SR
Queue Stats
855W - 897L
1,296 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,661 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,570 SR
1,520 MMR
Set
Set
Gold III
 
Set
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Cabbage Uncle
Kuzenbo
Gold III
Level 91
God Stats
36W - 23L
1,664 SR
Queue Stats
153W - 153L
1,522 MMR
Solo
Raijin
Raijin
Gold II
NoobasaursDante
Raijin
Gold II
Level 155
God Stats
13W - 6L
1,619 SR
Queue Stats
364W - 343L
1,511 MMR
Solo
Anhur
Anhur
Gold IV
TheShark4898
Anhur
Gold IV
Level 100
God Stats
26W - 28L
1,555 SR
Queue Stats
270W - 271L
1,539 MMR
Solo
Ullr
Ullr
Bronze III
amisupreme
Ullr
Bronze III
Level 160
God Stats
15W - 2L
1,513 SR
Queue Stats
51W - 10L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentofDayNine
Amaterasu
12
1 / 6 / 0
7,132
549
4,160
11,948
6,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 0
5,580
429
3,494
9,627
3,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ItsHail
Thanatos
10
0 / 3 / 2
5,985
460
3,170
8,797
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,710
516
5,107
8,109
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,617
432
2,846
8,203
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Morgan Le FayAthenaGilgameshTiamatLoki

VS

Bans
SolArtioSobekGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 1 / 2
8,316
640
5,568
6,838
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
10
0 / 1 / 3
6,456
497
2,598
6,910
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 3
7,162
551
7,951
6,390
2,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 1
7,764
597
4,424
8,090
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 0 / 4
8,552
658
10,466
6,214
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
2
5
L
Amaterasu
AgentofDayNine
Amaterasu
1
6
0
0.17
W
Kuzenbo
0
1
3
1.5
L
1
3
0
0.33
L
Thanatos
ItsHail
Thanatos
0
3
2
0.33
L
1
4
1
0.38
W
2
0
3
3.5
W
3
1
1
3.5
W
8
0
4
10
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
31,007
46,684
Taken
34,442
18,410
Mitigated
16,366
13,204
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,568
2,545
0
1,605
6,838
4,993
867
644
6,194
0
49,029
L
Amaterasu
AgentofDayNine
Amaterasu
4,160
1,414
0
3,389
11,948
6,263
0
513
11,435
0
37,927
W
Kuzenbo
2,598
1,253
0
750
6,910
4,201
0
2,229
4,681
15,496
0
L
3,494
549
0
2,495
9,627
3,900
0
4,637
4,990
33,755
0
L
Thanatos
ItsHail
Thanatos
3,170
732
0
4,911
8,797
2,558
0
1,260
7,537
0
36,106
L
5,107
2,012
0
1,409
8,109
1,913
25
1,189
6,920
0
46,598
W
7,951
649
0
3,247
6,390
2,663
0
2,034
4,356
52,162
0
W
4,424
2,087
0
3,377
8,090
1,997
194
344
7,746
0
48,089
W
10,466
4,879
0
1,354
6,214
2,512
412
1,253
4,961
0
57,351
L
2,846
197
0
1,000
8,203
3,776
0
2,950
5,253
10,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
38,250
334
Minions Killed
405
0
Camps Cleared
0
1,190,716
Distance Traveled
1,238,622
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,316
640
105
8
0
263,704
1
L
Amaterasu
7,132
549
86
7
0
250,295
0
W
Kuzenbo
6,456
497
24
2
0
257,336
0
L
Merlin
5,580
429
69
5
0
214,418
3
L
Thanatos
5,985
460
69
5
0
270,273
1
L
Neith
6,710
516
96
7
0
203,866
2
W
Raijin
7,162
551
93
7
0
237,564
7
W
Anhur
7,764
597
80
6
0
216,438
2
W
Ullr
8,552
658
103
8
0
263,580
2
L
Ares
5,617
432
14
1
0
251,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role