Player Matchup

Chronos
Chronos
Masters
alldaystroke
Chronos
Masters
Level 84
God Stats
30W - 12L
1,972 SR
Queue Stats
240W - 192L
2,336 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 84
1,972 SR
2,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,794 SR
1,406 MMR
Bellona
Bellona
Bronze III
TurdFurgusson
Bellona
Bronze III
Level 82
God Stats
0W - 1L
1,794 SR
Queue Stats
4W - 8L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
alldaystroke
Chronos
14
5 / 3 / 0
9,515
952
7,998
13,709
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Hou YiHe BoAnhurSetHades

VS

Bans
UllrKaliAh Muzen CabSkadiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 5 / 0
8,777
878
7,465
11,568
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
5
0
0.6
W
Chronos
alldaystroke
Chronos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
7,465
13,709
Taken
11,568
6,401
Mitigated
12,394
3,373
Healing
384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,465
1,961
0
384
11,568
12,394
0
6,614
4,744
439
45,164
W
Chronos
alldaystroke
Chronos
7,998
3,571
0
3,373
13,709
6,401
2,994
313
13,142
48,614
4,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,515
Gold Earned
8,777
83
Minions Killed
78
0
Camps Cleared
0
219,076
Distance Traveled
210,488
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,777
878
78
8
0
210,488
3
W
Chronos
9,515
952
83
8
0
219,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role