Player Matchup

Kali
Kali
AcexNoLxve
Kali
Level 107
God Stats
1W - 3L
1,097 SR
Queue Stats
674W - 531L
1,611 Elo+
Party 1
Tyr
Tyr
chiggerblackman
Tyr
Level 159
God Stats
19W - 10L
1,790 SR
Queue Stats
832W - 654L
1,632 Elo+
Party 1
Discordia
Discordia
ftf101
Discordia
Level 154
God Stats
24W - 13L
1,685 SR
Queue Stats
314W - 221L
1,628 Elo+
Party 1
Team Averages
Level 140
1,524 SR
1,624 Elo+

VS

Team Averages
Level 79
1,498 SR
1,498 Elo+
Janus
Janus
FlamingRabbit160
Janus
Level 59
God Stats
1W - 3L
1,351 SR
Queue Stats
351W - 308L
1,577 Elo+
Solo
Apollo
Apollo
RAID xKILLJOYx
Apollo
Level 129
God Stats
1W - 1L
1,642 SR
Queue Stats
24W - 29L
1,496 Elo+
Solo
Cerberus
Cerberus
legendguy99
Cerberus
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 18L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,655
690
6,145
9,080
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 2 / 8
10,353
740
5,496
8,975
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
ftf101
Discordia
15
8 / 1 / 6
10,667
762
12,899
5,739
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,993
642
6,533
10,159
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 7 / 3
8,532
609
1,481
9,749
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
legendguy99
Cerberus
14
3 / 2 / 2
9,352
668
5,532
9,944
8,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
1
7
3
0.36
L
1
7
3
0.36
W
5
2
8
4.5
W
Discordia
ftf101
Discordia
8
1
6
11
L
Cerberus
legendguy99
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
13,546
23,794
Taken
29,852
14,494
Mitigated
14,940
7,591
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,145
2,225
894
3,238
9,080
4,377
1,383
4,070
5,010
0
31,952
L
6,533
112
112
1,994
10,159
2,916
252
3,693
6,062
39,601
0
L
1,481
441
0
1,149
9,749
3,666
0
3,432
5,979
0
18,077
W
5,496
547
0
2,369
8,975
8,319
432
4,355
4,620
0
13,816
W
Discordia
ftf101
Discordia
12,899
718
0
1,090
5,739
1,798
415
3,640
2,099
46,567
0
L
Cerberus
legendguy99
Cerberus
5,532
381
0
1,352
9,944
8,358
134
4,508
4,912
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
26,877
147
Minions Killed
147
0
Camps Cleared
0
787,066
Distance Traveled
660,492
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,655
690
44
3
0
270,311
3
L
Janus
8,993
642
73
5
0
233,241
2
L
Apollo
8,532
609
29
2
0
179,232
2
W
Tyr
10,353
740
29
2
0
260,581
2
W
Discordia
10,667
762
74
5
0
256,174
6
L
Cerberus
9,352
668
45
3
0
248,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role