Player Matchup

Kali
Kali
FreeWetCats
Kali
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 102L
1,554 Elo+
Party 1
Ymir
Ymir
GhuttaVoner
Ymir
Level 18
God Stats
5W - 11L
1,500 SR
Queue Stats
179W - 190L
1,597 Elo+
Solo
Tiamat
Tiamat
HunterXPlayer
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,584 Elo+
Solo
Hachiman
Hachiman
Reesces
Hachiman
Level 10
God Stats
9W - 5L
1,500 SR
Queue Stats
124W - 124L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
ss4manny
Gilgamesh
Level 20
God Stats
8W - 3L
1,470 SR
Queue Stats
85W - 72L
1,533 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,525 Elo+

VS

Team Averages
Level 20
1,517 SR
1,488 Elo+
Danzaburou
Danzaburou
JazanReyers
Danzaburou
Level 28
God Stats
26W - 29L
1,583 SR
Queue Stats
586W - 568L
1,502 Elo+
Solo
Tiamat
Tiamat
McPozeDoKpop
Tiamat
Level 15
God Stats
1W - 2L
1,510 SR
Queue Stats
37W - 20L
1,575 Elo+
Solo
Da Ji
Da Ji
Nederi
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,488 Elo+
Solo
Khepri
Khepri
Xshi666
Khepri
Level 28
God Stats
35W - 38L
1,494 SR
Queue Stats
380W - 388L
1,533 Elo+
Solo
Arachne
Arachne
kia0783
Arachne
Level 14
God Stats
2W - 10L
1,500 SR
Queue Stats
129W - 211L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 11
6,642
554
4,063
8,903
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 13
5,891
491
3,730
6,714
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 0 / 8
7,427
619
11,581
6,796
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Reesces
Hachiman
9
0 / 5 / 4
5,397
450
2,258
6,827
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ss4manny
Gilgamesh
13
8 / 1 / 6
7,744
645
9,551
7,645
5,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JazanReyers
Danzaburou
9
6 / 3 / 3
7,093
591
11,526
6,918
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
11
4 / 2 / 1
6,572
548
7,387
8,356
5,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Nederi
Da Ji
9
0 / 3 / 1
5,614
468
1,535
7,975
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Xshi666
Khepri
8
1 / 4 / 8
6,331
528
2,609
9,196
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
kia0783
Arachne
7
0 / 6 / 3
5,078
423
2,311
8,807
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
18
Kills
11
11
Deaths
18
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
0
1
13
6.5
W
7
0
8
11
L
Danzaburou
JazanReyers
Danzaburou
6
3
3
2.5
L
Tiamat
4
2
1
2.25
L
Da Ji
Nederi
Da Ji
0
3
1
0.17
W
Hachiman
Reesces
Hachiman
0
5
4
0.4
L
Khepri
Xshi666
Khepri
1
4
8
1.25
L
Arachne
kia0783
Arachne
0
6
3
0.25
W
Gilgamesh
ss4manny
Gilgamesh
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
25,368
36,885
Taken
41,252
19,649
Mitigated
19,036
7,362
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,063
2,361
0
1,681
8,903
3,422
0
2,454
6,449
0
26,555
W
3,730
0
0
1,917
6,714
4,428
0
1,861
4,853
11,059
0
W
11,581
684
0
2,204
6,796
4,720
0
2,317
4,479
42,281
0
L
Danzaburou
JazanReyers
Danzaburou
11,526
5,385
0
2,431
6,918
2,260
24
3,519
3,399
0
25,934
L
Tiamat
7,387
843
0
2,998
8,356
5,495
140
3,406
4,950
45,166
0
L
Da Ji
Nederi
Da Ji
1,535
350
0
1,907
7,975
2,631
0
1,706
6,269
0
23,034
W
Hachiman
Reesces
Hachiman
2,258
1,957
0
709
6,827
1,731
624
2,060
4,767
0
19,550
L
Khepri
Xshi666
Khepri
2,609
57
0
1,901
9,196
6,411
0
3,956
5,240
8,223
0
L
Arachne
kia0783
Arachne
2,311
1,486
0
1,958
8,807
2,239
0
2,724
6,083
0
14,710
W
Gilgamesh
ss4manny
Gilgamesh
9,551
2,870
0
851
7,645
5,348
1,675
1,304
6,341
0
44,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
30,688
298
Minions Killed
230
0
Camps Cleared
0
1,237,005
Distance Traveled
1,158,200
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,642
554
51
4
0
259,103
1
W
Ymir
5,891
491
16
1
0
244,022
3
W
Tiamat
7,427
619
81
7
0
264,248
0
L
Danzaburou
7,093
591
38
3
0
211,560
7
L
Tiamat
6,572
548
94
8
0
241,001
1
L
Da Ji
5,614
468
56
5
0
241,459
0
W
Hachiman
5,397
450
53
4
0
218,798
2
L
Khepri
6,331
528
5
0
0
215,000
3
L
Arachne
5,078
423
37
3
0
249,180
0
W
Gilgamesh
7,744
645
97
8
0
250,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role