Player Matchup

Neith
Neith
JahChrispy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iSuperrrr
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
24W - 64L
1,106 Elo+
Party 1
Fenrir
Fenrir
yummyOt
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,266 Elo+
Party 1
Team Averages
Level 5
1,430 SR
1,291 Elo+

VS

Team Averages
Level 32
1,472 SR
1,323 Elo+
Cthulhu
Cthulhu
Ivantax20
Cthulhu
Level 5
God Stats
2W - 3L
1,509 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo
Ah Puch
Ah Puch
Kikillo12vilchez
Ah Puch
Level 8
God Stats
5W - 7L
1,406 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 2
Loki
Loki
ronni2012
Loki
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 8 / 3
11,795
737
6,611
15,260
4,936
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
iSuperrrr
Morgan Le Fay
16
5 / 10 / 6
12,018
751
14,750
19,540
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
yummyOt
Fenrir
7
0 / 6 / 3
7,995
500
2,687
7,034
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ivantax20
Cthulhu
14
1 / 6 / 11
10,416
651
5,312
13,186
12,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 2 / 6
11,624
727
11,849
13,985
4,916
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
13 / 4 / 7
13,317
832
13,913
10,920
4,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
22
24
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ivantax20
Cthulhu
1
6
11
1.08
L
Neith
7
8
3
1.06
W
8
2
6
5.5
L
Morgan Le Fay
iSuperrrr
Morgan Le Fay
5
10
6
0.8
W
Loki
13
4
7
4.13
L
Fenrir
yummyOt
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
31,074
41,834
Taken
38,091
14,088
Mitigated
21,498
4,569
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ivantax20
Cthulhu
5,312
735
349
72
13,186
12,244
158
7,684
5,502
23,118
0
L
Neith
6,611
2,505
0
966
15,260
4,936
96
6,433
8,827
0
21,929
W
11,849
126
0
2,197
13,985
4,916
875
4,415
9,570
34,684
0
L
Morgan Le Fay
iSuperrrr
Morgan Le Fay
14,750
2,793
0
3,059
19,540
6,850
182
7,312
12,228
50,993
0
W
Loki
13,913
3,624
0
0
10,920
4,338
1,355
2,651
8,269
0
55,267
L
Fenrir
yummyOt
Fenrir
2,687
579
0
544
7,034
2,302
138
3,416
3,618
0
5,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
35,357
134
Minions Killed
166
0
Camps Cleared
0
628,705
Distance Traveled
796,301
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,416
651
43
3
0
250,628
3
L
Neith
11,795
737
48
3
0
257,157
3
W
Ah Puch
11,624
727
44
3
0
273,310
0
L
Morgan Le Fay
12,018
751
77
5
0
213,456
4
W
Loki
13,317
832
79
5
0
272,363
0
L
Fenrir
7,995
500
9
1
0
158,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role