Player Matchup

Tiamat
Tiamat
AdamIsMyGrandson
Tiamat
Level 4
God Stats
2W - 5L
1,515 SR
Queue Stats
45W - 51L
1,294 Elo+
Party 1
Da Ji
Da Ji
Astadaddy
Da Ji
Level 8
God Stats
2W - 5L
1,608 SR
Queue Stats
65W - 71L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
DxstinyPk
Cernunnos
Level 16
God Stats
1W - 2L
1,515 SR
Queue Stats
48W - 48L
1,371 Elo+
Party 1
Osiris
Osiris
GalaxiesNinja
Osiris
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 129L
1,442 Elo+
Party 1
Athena
Athena
YamiSukihero
Athena
Level 6
God Stats
19W - 29L
1,515 SR
Queue Stats
27W - 36L
1,372 Elo+
Party 1
Team Averages
Level 12
1,530 SR
1,407 Elo+

VS

Team Averages
Level 26
1,505 SR
1,462 Elo+
Da Ji
Da Ji
Godsdontfeed
Da Ji
Level 42
God Stats
2W - 7L
1,379 SR
Queue Stats
22W - 20L
1,600 Elo+
Party 2
Freya
Freya
KimDotNet
Freya
Level 24
God Stats
2W - 1L
1,540 SR
Queue Stats
61W - 68L
1,420 Elo+
Party 2
Ares
Ares
Kyrata7299
Ares
Level 15
God Stats
22W - 10L
1,500 SR
Queue Stats
83W - 80L
1,456 Elo+
Party 2
Hades
Hades
Lazymedic26
Hades
Level 20
God Stats
2W - 1L
1,529 SR
Queue Stats
53W - 77L
1,370 Elo+
Solo
Artemis
Artemis
Sadboyzmedia
Artemis
Level 29
God Stats
49W - 32L
1,575 SR
Queue Stats
125W - 121L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,959
419
3,200
10,455
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Astadaddy
Da Ji
13
6 / 10 / 1
9,608
506
11,987
14,895
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
DxstinyPk
Cernunnos
13
1 / 9 / 4
8,991
473
11,323
16,508
4,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 0
9,891
521
7,039
12,576
8,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
11
1 / 12 / 2
7,591
400
3,238
17,064
10,050
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,604
611
8,542
13,564
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
KimDotNet
Freya
16
15 / 4 / 4
11,725
617
12,386
12,609
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 24
11,318
596
5,594
14,581
14,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 3 / 3
11,660
614
9,892
11,940
8,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Sadboyzmedia
Artemis
18
13 / 2 / 8
12,010
632
19,065
14,794
6,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
11
Kills
41
41
Deaths
12
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Da Ji
Astadaddy
Da Ji
6
10
1
0.65
L
Cernunnos
DxstinyPk
Cernunnos
1
9
4
0.33
L
3
4
0
0.75
W
6
2
3
3.75
W
Freya
KimDotNet
Freya
15
4
4
4.25
W
1
1
24
13
W
6
3
3
2.5
W
Artemis
Sadboyzmedia
Artemis
13
2
8
8.5
L
Athena
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
55,479
71,498
Taken
67,488
33,847
Mitigated
41,557
8,820
Healing
24,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,200
1,029
0
1,716
10,455
3,737
654
3,170
7,183
31,234
0
L
Da Ji
Astadaddy
Da Ji
11,987
4,242
0
1,395
14,895
6,276
282
5,458
9,337
0
42,356
L
Cernunnos
DxstinyPk
Cernunnos
11,323
5,368
155
3,274
16,508
4,816
702
6,780
9,728
0
46,011
L
7,039
1,649
0
2,280
12,576
8,968
288
4,946
7,111
11,495
40,908
W
8,542
1,982
0
2,808
13,564
7,231
454
681
12,883
0
71,295
W
Freya
KimDotNet
Freya
12,386
4,640
0
5,370
12,609
5,512
272
292
12,256
54,659
0
W
5,594
673
0
1,910
14,581
14,168
383
1,884
12,691
17,268
0
W
9,892
1,150
156
4,922
11,940
8,206
3,028
2,551
9,151
62,742
0
W
Artemis
Sadboyzmedia
Artemis
19,065
11,614
0
9,121
14,794
6,440
1,583
1,815
12,933
0
89,441
L
Athena
3,238
1,059
0
0
17,064
10,050
115
7,518
9,546
18,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
58,317
325
Minions Killed
444
0
Camps Cleared
0
1,622,168
Distance Traveled
1,699,318
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,959
419
74
4
0
296,912
0
L
Da Ji
9,608
506
47
2
0
339,816
0
L
Cernunnos
8,991
473
76
4
0
319,856
0
L
Osiris
9,891
521
102
5
0
382,774
4
W
Da Ji
11,604
611
120
6
0
338,056
9
W
Freya
11,725
617
80
4
0
341,792
5
W
Ares
11,318
596
13
1
0
391,886
1
W
Hades
11,660
614
123
6
0
312,842
5
W
Artemis
12,010
632
108
6
0
314,742
0
L
Athena
7,591
400
26
1
0
282,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role