Player Matchup

Nemesis
Nemesis
Eeriedream
Nemesis
Level 8
God Stats
8W - 11L
1,374 SR
Queue Stats
10W - 13L
1,334 Elo+
Solo
Jing Wei
Jing Wei
InsaneHaze20
Jing Wei
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 53L
1,390 Elo+
Solo
Ymir
Ymir
M4STR CHILI
Ymir
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
116W - 134L
1,690 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mechapugzilla
Morgan Le Fay
Level 16
God Stats
1W - 5L
1,288 SR
Queue Stats
35W - 47L
1,270 Elo+
Party 1
Guan Yu
Guan Yu
nacata021
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,392 Elo+

VS

Team Averages
Level 41
1,360 SR
1,435 Elo+
Neith
Neith
DraculinB
Neith
Level 7
God Stats
1W - 3L
1,144 SR
Queue Stats
12W - 15L
1,348 Elo+
Party 2
Ares
Ares
EliasCreppy
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Gubbiss
Arachne
Level 24
God Stats
9W - 9L
1,264 SR
Queue Stats
70W - 63L
1,435 Elo+
Solo
Amaterasu
Amaterasu
IHateAnime69420
Amaterasu
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
250W - 299L
1,416 Elo+
Solo
Scylla
Scylla
Ivanchino14
Scylla
Level 140
God Stats
15W - 10L
1,390 SR
Queue Stats
131W - 130L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eeriedream
Nemesis
20
13 / 6 / 5
14,499
537
17,806
21,693
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
InsaneHaze20
Jing Wei
20
6 / 6 / 6
12,701
470
16,063
20,849
7,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 10 / 16
13,320
493
9,596
28,811
30,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Mechapugzilla
Morgan Le Fay
18
7 / 12 / 4
13,261
491
20,431
22,476
8,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
nacata021
Guan Yu
16
2 / 9 / 10
11,514
426
6,830
24,442
26,540
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DraculinB
Neith
18
4 / 9 / 19
12,086
448
20,644
16,452
6,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 9 / 17
13,654
506
7,093
28,654
31,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Gubbiss
Arachne
20
18 / 3 / 4
15,683
581
14,900
17,762
11,406
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
IHateAnime69420
Amaterasu
20
7 / 6 / 14
13,892
515
23,756
24,675
20,288
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
20
10 / 3 / 10
14,515
538
25,977
14,009
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
29
Kills
42
43
Deaths
30
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
DraculinB
Neith
4
9
19
1.5
L
Nemesis
Eeriedream
Nemesis
13
6
5
2.58
W
3
9
17
1.28
W
Arachne
Gubbiss
Arachne
18
3
4
6.67
W
Amaterasu
IHateAnime69420
Amaterasu
7
6
14
2.33
L
Jing Wei
InsaneHaze20
Jing Wei
6
6
6
1.5
W
Scylla
10
3
10
5
L
1
10
16
0.9
L
Morgan Le Fay
Mechapugzilla
Morgan Le Fay
7
12
4
0.75
L
Guan Yu
nacata021
Guan Yu
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
92,370
118,271
Taken
101,552
81,933
Mitigated
75,616
28,464
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DraculinB
Neith
20,644
10,188
0
4,198
16,452
6,392
2,119
4,475
11,931
0
64,332
L
Nemesis
Eeriedream
Nemesis
17,806
9,725
289
7,853
21,693
8,808
3,814
6,581
14,928
0
102,436
W
7,093
1,309
0
545
28,654
31,619
256
9,695
18,627
18,680
0
W
Arachne
Gubbiss
Arachne
14,900
9,365
0
5,538
17,762
11,406
3,444
3,926
13,630
0
99,741
W
Amaterasu
IHateAnime69420
Amaterasu
23,756
13,475
0
11,323
24,675
20,288
3,013
6,027
18,470
0
72,374
L
Jing Wei
InsaneHaze20
Jing Wei
16,063
12,101
0
9,423
20,849
7,396
1,907
3,870
16,917
0
88,065
W
Scylla
25,977
1,912
0
1,819
14,009
5,911
2,225
5,273
8,450
105,493
0
L
9,596
1,294
0
1,592
28,811
30,649
652
9,312
19,183
31,340
0
L
Morgan Le Fay
Mechapugzilla
Morgan Le Fay
20,431
3,511
0
2,507
22,476
8,540
789
5,389
16,859
69,632
0
L
Guan Yu
nacata021
Guan Yu
6,830
1,205
2,666
4,134
24,442
26,540
1,272
6,915
17,314
437
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
69,830
493
Minions Killed
521
0
Camps Cleared
0
2,238,817
Distance Traveled
2,304,287
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,086
448
91
3
0
424,949
1
L
Nemesis
14,499
537
170
6
0
463,235
0
W
Ares
13,654
506
21
1
0
438,189
7
W
Arachne
15,683
581
157
6
0
611,679
1
W
Amaterasu
13,892
515
88
3
0
414,418
1
L
Jing Wei
12,701
470
128
5
0
472,528
3
W
Scylla
14,515
538
164
6
0
415,052
3
L
Ymir
13,320
493
25
1
0
430,724
0
L
Morgan Le Fay
13,261
491
89
3
0
417,614
3
L
Guan Yu
11,514
426
81
3
0
454,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role