Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Blyatos11
Ymir
Level 39
God Stats
1W - 4L
1,442 SR
Queue Stats
260W - 323L
1,350 Elo+
Solo
Bakasura
Bakasura
Lamaspapii
Bakasura
Level 125
God Stats
1W - 3L
1,195 SR
Queue Stats
494W - 662L
1,371 Elo+
Party 2
Anubis
Anubis
X_AbRa-_-05ESP_X
Anubis
Level 8
God Stats
2W - 2L
1,464 SR
Queue Stats
8W - 5L
1,474 Elo+
Party 2
Da Ji
Da Ji
luiiisito_
Da Ji
Level 129
God Stats
0W - 4L
1,064 SR
Queue Stats
645W - 825L
1,371 Elo+
Party 2
Team Averages
Level 63
1,333 SR
1,413 Elo+

VS

Team Averages
Level 75
1,608 SR
1,436 Elo+
Chernobog
Chernobog
CheeseyGromit
Chernobog
Level 8
God Stats
4W - 6L
1,399 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 1
Artio
Artio
FeelingPeachyy
Artio
Level 127
God Stats
6W - 4L
1,716 SR
Queue Stats
139W - 127L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hazu_Dude
Cu Chulainn
Level 125
God Stats
2W - 0L
1,761 SR
Queue Stats
178W - 168L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Murphgunagetya
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 133L
1,401 Elo+
Party 1
Hel
Hel
odwell10
Hel
Level 6
God Stats
2W - 1L
1,666 SR
Queue Stats
5W - 4L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 1
5,853
366
4,039
7,415
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
1 / 9 / 0
6,278
392
3,765
15,692
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Lamaspapii
Bakasura
10
2 / 4 / 1
6,675
417
3,900
9,135
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 5
7,860
491
7,152
11,405
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
3 / 9 / 0
8,590
537
9,135
12,791
6,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CheeseyGromit
Chernobog
15
10 / 1 / 12
9,196
575
13,832
7,255
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 0 / 12
8,620
539
6,138
13,259
13,855
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Hazu_Dude
Cu Chulainn
13
7 / 1 / 8
9,060
566
11,224
12,058
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Murphgunagetya
Jormungandr
12
3 / 2 / 16
7,680
480
6,518
10,878
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 6
8,271
517
5,857
8,164
3,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
6
Kills
31
31
Deaths
6
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Ymir
1
9
0
0.11
W
Chernobog
CheeseyGromit
Chernobog
10
1
12
16
W
6
0
12
12
W
Cu Chulainn
Hazu_Dude
Cu Chulainn
7
1
8
11
L
Bakasura
Lamaspapii
Bakasura
2
4
1
0.63
W
Jormungandr
Murphgunagetya
Jormungandr
3
2
16
5.5
L
0
5
5
0.5
L
Da Ji
3
9
0
0.33
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
43,569
56,438
Taken
51,614
28,772
Mitigated
32,106
3,868
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,039
1,623
0
123
7,415
1,836
0
1,725
5,662
0
24,787
L
Ymir
3,765
800
0
867
15,692
11,438
0
2,863
12,779
23,393
0
W
Chernobog
CheeseyGromit
Chernobog
13,832
8,735
0
1,409
7,255
2,585
2,609
931
6,192
0
43,845
W
6,138
1,027
1,266
5,420
13,259
13,855
690
1,982
10,837
35,824
0
W
Cu Chulainn
Hazu_Dude
Cu Chulainn
11,224
3,397
0
3,020
12,058
6,184
260
3,728
8,330
0
45,283
L
Bakasura
Lamaspapii
Bakasura
3,900
2,580
0
798
9,135
3,259
0
3,440
5,647
0
21,378
W
Jormungandr
Murphgunagetya
Jormungandr
6,518
1,751
0
1,151
10,878
5,891
151
2,310
8,368
30,155
0
L
7,152
43
0
1,930
11,405
5,916
240
4,670
6,511
43,830
0
L
Da Ji
9,135
1,230
0
150
12,791
6,323
0
5,465
7,326
0
44,027
W
5,857
904
4,519
3,933
8,164
3,591
518
1,966
6,028
42,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
42,827
307
Minions Killed
328
0
Camps Cleared
0
1,290,497
Distance Traveled
1,447,800
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,853
366
54
3
0
255,812
0
L
Ymir
6,278
392
35
2
0
243,959
1
W
Chernobog
9,196
575
73
5
0
298,207
1
W
Artio
8,620
539
73
5
0
309,185
7
W
Cu Chulainn
9,060
566
57
4
0
322,958
3
L
Bakasura
6,675
417
48
3
0
328,765
5
W
Jormungandr
7,680
480
55
3
0
271,475
3
L
Anubis
7,860
491
84
5
0
240,741
2
L
Da Ji
8,590
537
86
5
0
221,220
0
W
Hel
8,271
517
70
4
0
245,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role