Player Matchup

Tiamat
Tiamat
CxZoNeSx15
Tiamat
Level 149
God Stats
2W - 3L
1,505 SR
Queue Stats
29W - 22L
1,222 Elo+
Party 1
Tyr
Tyr
Dustierjet
Tyr
Level 124
God Stats
1W - 2L
1,406 SR
Queue Stats
63W - 34L
1,787 Elo+
Party 1
Hades
Hades
Vontavious
Hades
Level 16
God Stats
2W - 0L
1,912 SR
Queue Stats
34W - 19L
1,909 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,639 Elo+

VS

Team Averages
Level 13
1,503 SR
1,416 Elo+
Chiron
Chiron
AscendentWolf
Chiron
Level 29
God Stats
22W - 16L
1,508 SR
Queue Stats
31W - 27L
1,395 Elo+
Solo
Chronos
Chronos
Elmarciano15290
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Party 2
Artemis
Artemis
LVO Sus Boy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CxZoNeSx15
Tiamat
11
2 / 0 / 6
7,243
724
6,943
6,162
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 2
7,681
768
7,178
7,911
7,260
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
3 / 3 / 5
7,020
702
5,958
9,803
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,729
573
4,005
6,819
1,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 3
6,209
621
6,017
8,330
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LVO Sus Boy
Artemis
10
3 / 6 / 0
6,713
671
5,620
7,946
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
3
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Tiamat
CxZoNeSx15
Tiamat
2
0
6
5
W
7
0
2
8
L
0
4
3
0.38
L
Artemis
LVO Sus Boy
Artemis
3
6
0
0.5
W
Hades
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
15,642
23,876
Taken
23,095
14,914
Mitigated
7,527
9,141
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
1,640
337
1,438
6,819
1,960
44
3,516
3,091
0
14,513
W
Tiamat
CxZoNeSx15
Tiamat
6,943
616
0
2,128
6,162
3,449
240
1,505
4,657
21,302
0
W
7,178
715
0
2,333
7,911
7,260
159
1,153
6,758
0
16,199
L
6,017
1,555
0
1,113
8,330
2,985
46
4,694
3,294
21,528
1,524
L
Artemis
LVO Sus Boy
Artemis
5,620
2,123
0
140
7,946
2,582
0
4,009
3,809
0
16,671
W
Hades
5,958
324
316
4,364
9,803
4,205
266
2,883
6,920
19,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
18,651
89
Minions Killed
88
0
Camps Cleared
0
510,540
Distance Traveled
499,904
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,729
573
22
2
0
180,268
4
W
Tiamat
7,243
724
37
4
0
172,250
0
W
Tyr
7,681
768
19
2
0
195,489
0
L
Chronos
6,209
621
44
4
0
165,204
0
L
Artemis
6,713
671
22
2
0
154,432
1
W
Hades
7,020
702
33
3
0
142,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role