Player Matchup

Vulcan
Vulcan
ARTHUR XS4
Vulcan
Level 87
God Stats
64W - 48L
1,616 SR
Queue Stats
87W - 71L
1,459 Elo+
Solo
Scylla
Scylla
ElWachoPiola
Scylla
Level 67
God Stats
4W - 5L
1,387 SR
Queue Stats
45W - 39L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Masuturroh
Danzaburou
Level 101
God Stats
9W - 8L
1,518 SR
Queue Stats
52W - 52L
1,529 Elo+
Party 2
Nox
Nox
Rigobertoh
Nox
Level 99
God Stats
6W - 2L
1,751 SR
Queue Stats
78W - 64L
1,530 Elo+
Party 2
Odin
Odin
Turucelin
Odin
Level 104
God Stats
52W - 32L
1,636 SR
Queue Stats
63W - 47L
1,584 Elo+
Party 2
Team Averages
Level 92
1,582 SR
1,530 Elo+

VS

Team Averages
Level 69
1,517 SR
1,494 Elo+
Nox
Nox
 
Nox
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
C4RN1F1C1N4
Danzaburou
Level 90
God Stats
1W - 2L
1,762 SR
Queue Stats
67W - 52L
1,595 Elo+
Solo
Artio
Artio
VeniceWitchBtch
Artio
Level 73
God Stats
1W - 3L
1,386 SR
Queue Stats
353W - 366L
1,483 Elo+
Party 1
Neith
Neith
clarisnog
Neith
Level 57
God Stats
19W - 25L
1,458 SR
Queue Stats
135W - 142L
1,467 Elo+
Party 1
Tiamat
Tiamat
kevinvehk
Tiamat
Level 64
God Stats
4W - 5L
1,476 SR
Queue Stats
106W - 106L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ARTHUR XS4
Vulcan
18
3 / 0 / 17
10,789
981
18,802
4,481
1,747
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
10 / 2 / 22
11,648
1,059
17,376
6,268
2,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Masuturroh
Danzaburou
18
8 / 0 / 13
11,144
1,013
10,151
2,277
806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
12 / 0 / 19
11,406
1,037
20,395
3,496
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
18
4 / 0 / 26
11,619
1,056
18,607
7,495
8,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 5 / 0
8,516
774
834
4,703
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
C4RN1F1C1N4
Danzaburou
16
2 / 0 / 0
10,798
982
9,272
9,029
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 9 / 1
10,118
920
1,781
32,112
41,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
clarisnog
Neith
15
0 / 15 / 1
9,209
837
3,586
25,094
10,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
kevinvehk
Tiamat
15
0 / 8 / 0
9,084
826
4,843
18,800
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
4
37
Kills
2
2
Deaths
37
97
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
0
0
W
Vulcan
ARTHUR XS4
Vulcan
3
0
17
11.5
L
Danzaburou
C4RN1F1C1N4
Danzaburou
2
0
0
2
W
Scylla
10
2
22
10.5
W
Danzaburou
Masuturroh
Danzaburou
8
0
13
14.5
W
12
0
19
21.5
W
Odin
4
0
26
17
L
0
9
1
0.06
L
Neith
clarisnog
Neith
0
15
1
0.03
L
Tiamat
kevinvehk
Tiamat
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,331
Damage
20,316
24,017
Taken
89,738
14,034
Mitigated
67,612
917
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
834
205
0
0
4,703
1,981
0
1,802
2,901
7,044
0
W
Vulcan
ARTHUR XS4
Vulcan
18,802
8,136
0
386
4,481
1,747
0
1,821
2,660
45,687
0
L
Danzaburou
C4RN1F1C1N4
Danzaburou
9,272
3,615
0
1,130
9,029
3,427
0
6,343
2,686
0
47,685
W
Scylla
17,376
1,833
0
0
6,268
2,056
0
675
5,593
30,802
0
W
Danzaburou
Masuturroh
Danzaburou
10,151
5,712
0
352
2,277
806
0
1,434
843
0
40,303
W
20,395
150
0
179
3,496
1,359
0
1,103
2,393
22,613
0
W
Odin
18,607
2,735
0
0
7,495
8,066
0
2,425
5,070
0
35,067
L
1,781
495
784
2,632
32,112
41,050
0
18,680
13,432
15,207
0
L
Neith
clarisnog
Neith
3,586
1,103
0
448
25,094
10,574
0
17,327
7,767
0
21,567
L
Tiamat
kevinvehk
Tiamat
4,843
552
0
673
18,800
10,580
0
12,421
6,379
19,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,606
Gold Earned
47,725
230
Minions Killed
185
5
Camps Cleared
8
1,171,077
Distance Traveled
810,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,516
774
10
1
1
84,200
1
W
Vulcan
10,789
981
65
6
0
224,043
0
L
Danzaburou
10,798
982
71
6
3
199,256
0
W
Scylla
11,648
1,059
29
3
1
204,691
0
W
Danzaburou
11,144
1,013
86
8
3
225,805
0
W
Nox
11,406
1,037
10
1
0
241,488
1
W
Odin
11,619
1,056
40
4
1
275,050
1
L
Artio
10,118
920
31
3
1
187,639
0
L
Neith
9,209
837
49
4
0
155,092
0
L
Tiamat
9,084
826
24
2
3
184,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role