Player Matchup

Sun Wukong
Sun Wukong
ECLERHM
Sun Wukong
Level 48
God Stats
44W - 34L
1,680 SR
Queue Stats
312W - 243L
1,656 Elo+
Solo
Cupid
Cupid
Paranormal4
Cupid
Level 97
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 5L
1,553 Elo+
Party 2
Pele
Pele
ROBBYOWNZ
Pele
Level 114
God Stats
4W - 2L
1,929 SR
Queue Stats
36W - 32L
1,479 Elo+
Party 1
Scylla
Scylla
Syke876
Scylla
Level 28
God Stats
1W - 1L
1,482 SR
Queue Stats
34W - 29L
1,511 Elo+
Party 1
Ymir
Ymir
suplymcbutbngr
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,669 SR
1,540 Elo+

VS

Team Averages
Level 71
1,620 SR
1,511 Elo+
Sol
Sol
JehovahsThicknes
Sol
Level 58
God Stats
20W - 14L
1,445 SR
Queue Stats
362W - 327L
1,526 Elo+
Party 3
Chernobog
Chernobog
Marv6969
Chernobog
Level 44
God Stats
8W - 10L
1,525 SR
Queue Stats
169W - 146L
1,570 Elo+
Party 4
Osiris
Osiris
MegaMunchy
Osiris
Level 108
God Stats
9W - 6L
1,917 SR
Queue Stats
217W - 190L
1,510 Elo+
Party 3
King Arthur
King Arthur
ProphetDragon
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,345 Elo+
Party 3
Ymir
Ymir
QuiGonGoof
Ymir
Level 126
God Stats
22W - 17L
1,711 SR
Queue Stats
62W - 48L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ECLERHM
Sun Wukong
11
0 / 2 / 0
6,223
566
3,716
5,841
3,211
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 1
4,675
425
1,185
3,891
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Pele
11
4 / 2 / 1
6,634
603
3,800
9,123
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Syke876
Scylla
8
1 / 6 / 1
5,289
481
2,359
5,567
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 0
4,910
446
1,585
6,672
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,343
577
3,274
4,290
1,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Marv6969
Chernobog
12
11 / 0 / 3
7,850
714
10,054
6,161
2,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
MegaMunchy
Osiris
10
4 / 4 / 3
6,498
591
5,049
7,713
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ProphetDragon
King Arthur
10
1 / 0 / 0
5,483
498
1,259
4,244
2,416
10
0 / 0 / 12
6,701
609
2,999
6,467
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
18
18
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ECLERHM
Sun Wukong
0
2
0
0
W
2
2
3
1.75
W
Chernobog
Marv6969
Chernobog
11
0
3
12.5
W
Osiris
MegaMunchy
Osiris
4
4
3
1.38
L
0
3
1
0.17
W
King Arthur
ProphetDragon
King Arthur
1
0
0
1
W
0
0
12
6
L
Pele
4
2
1
2.25
L
Scylla
Syke876
Scylla
1
6
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,645
Damage
22,635
31,094
Taken
28,875
10,264
Mitigated
16,327
5,968
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ECLERHM
Sun Wukong
3,716
415
0
1,120
5,841
3,211
374
731
5,110
0
34,151
W
3,274
1,024
0
1,942
4,290
1,568
0
317
3,973
27,364
0
W
Chernobog
Marv6969
Chernobog
10,054
6,640
0
2,852
6,161
2,143
2,717
580
5,581
0
40,943
W
Osiris
MegaMunchy
Osiris
5,049
1,367
0
2,318
7,713
5,939
1,097
1,147
6,566
0
32,140
L
1,185
838
0
955
3,891
748
0
635
3,256
0
13,020
W
King Arthur
ProphetDragon
King Arthur
1,259
201
0
0
4,244
2,416
252
0
4,244
0
16,266
W
2,999
657
0
1,213
6,467
4,261
135
1,900
4,567
17,956
0
L
Pele
3,800
1,365
0
2,779
9,123
2,532
0
2,764
6,359
0
37,967
L
Scylla
Syke876
Scylla
2,359
308
0
538
5,567
1,248
0
920
4,647
18,295
0
L
1,585
381
0
576
6,672
2,525
0
1,223
5,449
6,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
32,875
236
Minions Killed
251
0
Camps Cleared
0
959,422
Distance Traveled
1,034,884
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,223
566
79
7
0
208,519
4
W
Sol
6,343
577
58
5
0
222,791
1
W
Chernobog
7,850
714
69
6
0
206,399
3
W
Osiris
6,498
591
57
5
0
233,825
4
L
Cupid
4,675
425
26
2
0
158,687
0
W
King Arthur
5,483
498
39
4
0
157,401
0
W
Ymir
6,701
609
28
3
0
214,468
3
L
Pele
6,634
603
83
8
0
232,328
4
L
Scylla
5,289
481
40
4
0
187,028
2
L
Ymir
4,910
446
8
1
0
172,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role