Player Matchup

Chang'e
Chang'e
Clawzzo
Chang'e
Level 92
God Stats
8W - 4L
1,438 SR
Queue Stats
223W - 179L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
Kenwenjie
Danzaburou
Level 63
God Stats
4W - 1L
1,841 SR
Queue Stats
118W - 123L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirHuevas
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,248 Elo+
Solo
Bastet
Bastet
pistolasxD
Bastet
Level 7
God Stats
3W - 1L
1,833 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Terra
Terra
tvoidrughg
Terra
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 27L
1,422 Elo+
Party 1
Team Averages
Level 36
1,622 SR
1,434 Elo+

VS

Team Averages
Level 17
1,481 SR
1,406 Elo+
Hel
Hel
MaksHERURG
Hel
Level 16
God Stats
23W - 19L
1,455 SR
Queue Stats
134W - 163L
1,339 Elo+
Solo
Medusa
Medusa
Yashchoor
Medusa
Level 7
God Stats
8W - 4L
1,543 SR
Queue Stats
65W - 64L
1,342 Elo+
Solo
Nemesis
Nemesis
fr0stt4Real
Nemesis
Level 28
God Stats
29W - 27L
1,364 SR
Queue Stats
225W - 194L
1,449 Elo+
Solo
Xbalanque
Xbalanque
jpcunha222711
Xbalanque
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,588 Elo+
Party 2
Olorun
Olorun
popperz0r6720
Olorun
Level 28
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clawzzo
Chang'e
20
13 / 4 / 9
15,308
666
28,283
22,471
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Kenwenjie
Danzaburou
17
6 / 3 / 11
12,676
551
13,718
12,281
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SirHuevas
Cu Chulainn
17
5 / 7 / 5
11,822
514
10,335
17,047
14,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
pistolasxD
Bastet
18
5 / 4 / 6
12,237
532
5,008
17,358
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
14
0 / 6 / 16
9,993
434
3,635
16,739
20,737
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
11,717
509
8,970
13,885
5,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Yashchoor
Medusa
16
5 / 5 / 4
11,032
480
13,745
14,633
5,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
fr0stt4Real
Nemesis
18
9 / 6 / 5
12,151
528
17,166
18,559
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
jpcunha222711
Xbalanque
15
2 / 8 / 8
9,509
413
6,451
15,977
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 6 / 7
10,463
455
10,591
14,921
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
29
Kills
23
24
Deaths
29
47
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clawzzo
Chang'e
13
4
9
4.38
W
Danzaburou
Kenwenjie
Danzaburou
6
3
11
3.83
L
3
4
5
1.38
W
Cu Chulainn
SirHuevas
Cu Chulainn
5
7
5
1.07
L
Medusa
Yashchoor
Medusa
5
5
4
1.4
L
Nemesis
fr0stt4Real
Nemesis
9
6
5
1.92
L
Xbalanque
jpcunha222711
Xbalanque
2
8
8
0.75
W
Bastet
pistolasxD
Bastet
5
4
6
2
L
4
6
7
1.25
W
Terra
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
56,923
85,896
Taken
77,975
54,728
Mitigated
28,458
36,011
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clawzzo
Chang'e
28,283
3,391
7,516
13,744
22,471
8,571
4,814
7,511
14,960
116,673
0
W
Danzaburou
Kenwenjie
Danzaburou
13,718
6,556
0
2,133
12,281
5,213
8,518
1,842
10,439
0
71,966
L
8,970
383
2,754
7,156
13,885
5,456
608
6,166
7,719
82,067
0
W
Cu Chulainn
SirHuevas
Cu Chulainn
10,335
1,815
0
480
17,047
14,147
1,638
3,791
13,256
9,695
41,162
L
Medusa
Yashchoor
Medusa
13,745
5,611
0
1,391
14,633
5,348
2,554
5,078
9,427
0
70,608
L
Nemesis
fr0stt4Real
Nemesis
17,166
9,074
0
904
18,559
7,235
0
7,729
10,724
0
84,675
L
Xbalanque
jpcunha222711
Xbalanque
6,451
3,023
0
3,144
15,977
4,604
601
7,330
8,494
0
34,919
W
Bastet
pistolasxD
Bastet
5,008
1,790
0
5,444
17,358
6,060
1,768
2,243
15,115
0
50,721
L
10,591
5,609
993
5,017
14,921
5,815
1,363
7,432
7,359
57,280
0
W
Terra
3,635
907
3,639
3,055
16,739
20,737
428
4,174
12,565
10,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,036
Gold Earned
54,872
477
Minions Killed
554
0
Camps Cleared
0
2,098,486
Distance Traveled
1,992,227
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,308
666
199
9
0
435,539
3
W
Danzaburou
12,676
551
108
5
0
423,462
1
L
Hel
11,717
509
143
6
0
417,768
5
W
Cu Chulainn
11,822
514
68
3
0
384,105
5
L
Medusa
11,032
480
146
6
0
409,412
0
L
Nemesis
12,151
528
110
5
0
427,019
0
L
Xbalanque
9,509
413
60
3
0
367,785
0
W
Bastet
12,237
532
86
4
0
484,904
2
L
Olorun
10,463
455
95
4
0
370,243
0
W
Terra
9,993
434
16
1
0
370,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role