Player Matchup

Ravana
Ravana
CrookedPlayer76
Ravana
Level 75
God Stats
1W - 2L
1,702 SR
Queue Stats
507W - 566L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
DewganD
Danzaburou
Level 24
God Stats
10W - 6L
1,718 SR
Queue Stats
88W - 78L
1,578 Elo+
Solo
Ymir
Ymir
Gruffallo2902
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hide2002
Cu Chulainn
Level 21
God Stats
5W - 2L
1,735 SR
Queue Stats
39W - 36L
1,505 Elo+
Party 2
Janus
Janus
LJ45666
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,543 Elo+
Party 2
Team Averages
Level 26
1,631 SR
1,509 Elo+

VS

Team Averages
Level 19
1,539 SR
1,533 Elo+
Agni
Agni
Kerrsha
Agni
Level 16
God Stats
11W - 9L
1,693 SR
Queue Stats
38W - 43L
1,679 Elo+
Solo
Cerberus
Cerberus
Sarogashi
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 78L
1,386 Elo+
Party 1
Loki
Loki
That1QuietKid
Loki
Level 21
God Stats
10W - 4L
1,500 SR
Queue Stats
289W - 307L
1,511 Elo+
Solo
Tyr
Tyr
TheProfessorzZ
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 106L
1,619 Elo+
Solo
Neith
Neith
VikingStuka1120
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,614
479
7,869
11,381
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DewganD
Danzaburou
16
2 / 5 / 2
9,546
530
11,005
12,836
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 3
7,501
417
1,274
12,219
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Hide2002
Cu Chulainn
17
5 / 2 / 2
10,465
581
10,895
13,874
11,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
LJ45666
Janus
16
4 / 3 / 3
9,856
548
5,646
9,048
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kerrsha
Agni
17
7 / 2 / 3
10,237
569
13,103
9,960
4,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Sarogashi
Cerberus
13
3 / 0 / 7
8,830
491
6,832
10,626
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 6 / 9
9,700
539
9,318
12,376
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 2
9,605
534
8,698
14,896
16,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 3 / 4
9,191
511
8,141
9,555
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
21
21
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Danzaburou
DewganD
Danzaburou
2
5
2
0.6
L
0
6
3
0.25
L
Cu Chulainn
Hide2002
Cu Chulainn
5
2
2
3
W
Agni
Kerrsha
Agni
7
2
3
4.25
L
Janus
LJ45666
Janus
4
3
3
1.83
W
Cerberus
Sarogashi
Cerberus
3
0
7
6.5
W
5
6
9
1.58
W
1
2
2
1
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
46,092
59,358
Taken
57,413
24,885
Mitigated
41,160
9,806
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,869
2,047
0
954
11,381
3,672
0
3,384
7,997
0
52,756
L
Danzaburou
DewganD
Danzaburou
11,005
4,730
0
3,729
12,836
4,144
936
3,598
9,238
0
74,607
L
1,274
496
0
250
12,219
3,496
0
5,547
6,672
6,392
0
L
Cu Chulainn
Hide2002
Cu Chulainn
10,895
1,854
0
2,937
13,874
11,346
0
2,336
11,538
10,652
59,034
W
Agni
Kerrsha
Agni
13,103
605
0
4,734
9,960
4,835
586
2,910
7,050
74,121
0
L
Janus
LJ45666
Janus
5,646
580
252
1,684
9,048
2,227
414
5,070
3,978
57,037
0
W
Cerberus
Sarogashi
Cerberus
6,832
618
0
2,478
10,626
12,451
140
1,598
9,028
20,818
0
W
9,318
2,644
0
230
12,376
4,040
0
2,313
10,063
0
59,023
W
8,698
1,631
0
7,308
14,896
16,306
0
2,652
12,244
0
62,835
W
8,141
2,601
536
2,969
9,555
3,528
3,066
89
9,466
0
58,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
47,563
492
Minions Killed
479
0
Camps Cleared
0
1,645,915
Distance Traveled
1,659,341
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,614
479
93
5
0
358,721
3
L
Danzaburou
9,546
530
124
7
0
303,391
1
L
Ymir
7,501
417
8
0
0
314,857
0
L
Cu Chulainn
10,465
581
160
9
0
313,060
6
W
Agni
10,237
569
112
6
0
345,793
3
L
Janus
9,856
548
107
6
0
355,886
5
W
Cerberus
8,830
491
34
2
0
351,923
5
W
Loki
9,700
539
88
5
0
323,285
4
W
Tyr
9,605
534
131
7
0
361,465
0
W
Neith
9,191
511
114
6
0
276,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role