Player Matchup

King Arthur
King Arthur
FlipReset45
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Grimmamber
Cthulhu
Level 24
God Stats
3W - 3L
1,488 SR
Queue Stats
8W - 11L
1,181 Elo+
Solo
Chiron
Chiron
POIZONED
Chiron
Level 26
God Stats
160W - 168L
1,530 SR
Queue Stats
455W - 501L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Shade_Hauntsmen
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ShadowWolf7129
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,402 Elo+

VS

Team Averages
Level 17
1,405 SR
1,275 Elo+
Hades
Hades
Brando2Neat
Hades
Level 25
God Stats
25W - 21L
1,213 SR
Queue Stats
27W - 25L
1,108 Elo+
Party 2
Hel
Hel
MinniAgus
Hel
Level 6
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
ReptileFunction
Loki
Level 8
God Stats
11W - 11L
1,279 SR
Queue Stats
12W - 15L
1,112 Elo+
Party 2
Ao Kuang
Ao Kuang
XxErNiExX420
Ao Kuang
Level 17
God Stats
42W - 23L
1,613 SR
Queue Stats
60W - 44L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
navyseal2317
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlipReset45
King Arthur
1
0 / 0 / 0
4,026
310
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Grimmamber
Cthulhu
7
1 / 6 / 1
5,285
407
5,611
13,716
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
POIZONED
Chiron
12
6 / 6 / 0
6,899
531
6,175
10,609
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Shade_Hauntsmen
Danzaburou
9
0 / 12 / 0
5,388
414
1,157
10,988
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
1 / 7 / 1
5,408
416
4,313
7,313
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,450
573
8,984
8,863
3,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 6 / 1
7,076
544
3,031
8,820
2,252
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 3 / 6
6,986
537
5,832
8,233
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
XxErNiExX420
Ao Kuang
14
13 / 0 / 0
8,895
684
10,478
7,338
2,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
navyseal2317
Baron Samedi
12
1 / 2 / 1
7,040
542
1,389
7,295
2,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
8
Kills
29
31
Deaths
12
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
King Arthur
FlipReset45
King Arthur
0
0
0
0
L
Cthulhu
Grimmamber
Cthulhu
1
6
1
0.25
W
4
6
1
0.75
L
Chiron
POIZONED
Chiron
6
6
0
1
W
5
3
6
2.67
L
Danzaburou
Shade_Hauntsmen
Danzaburou
0
12
0
0
L
Kukulkan
1
7
1
0.21
W
Ao Kuang
XxErNiExX420
Ao Kuang
13
0
0
13
W
Baron Samedi
navyseal2317
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
29,714
42,626
Taken
40,549
15,164
Mitigated
13,094
5,507
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,984
2,286
424
4,173
8,863
3,236
1,248
3,595
4,976
31,792
0
L
King Arthur
FlipReset45
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Grimmamber
Cthulhu
5,611
975
0
1,947
13,716
6,136
0
6,193
7,523
16,527
0
W
3,031
812
225
1,751
8,820
2,252
1,160
227
8,593
23,943
0
L
Chiron
POIZONED
Chiron
6,175
3,104
135
2,706
10,609
3,462
598
6,933
3,676
0
32,861
W
5,832
2,190
0
1,645
8,233
2,402
1,314
3,119
4,717
0
22,027
L
Danzaburou
Shade_Hauntsmen
Danzaburou
1,157
409
0
369
10,988
3,423
16
7,540
3,448
0
16,096
L
Kukulkan
4,313
1,578
0
350
7,313
2,143
268
3,216
4,097
19,610
0
W
Ao Kuang
XxErNiExX420
Ao Kuang
10,478
3,799
0
4,532
7,338
2,816
1,142
2,294
5,044
40,029
0
W
Baron Samedi
navyseal2317
Baron Samedi
1,389
204
0
2,078
7,295
2,388
0
0
7,295
43,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
37,447
132
Minions Killed
283
0
Camps Cleared
0
880,065
Distance Traveled
1,116,625
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,450
573
65
5
0
229,841
0
L
King Arthur
4,026
310
0
0
0
14,399
0
L
Cthulhu
5,285
407
16
1
0
217,567
1
W
Hel
7,076
544
35
3
0
169,707
0
L
Chiron
6,899
531
55
4
0
215,776
2
W
Loki
6,986
537
22
2
0
233,511
0
L
Danzaburou
5,388
414
31
2
0
236,545
1
L
Kukulkan
5,408
416
30
2
0
195,778
2
W
Ao Kuang
8,895
684
79
6
0
238,011
1
W
Baron Samedi
7,040
542
82
6
0
245,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role