Player Matchup

Mercury
Mercury
Berstrg
Mercury
Level 17
God Stats
6W - 3L
1,464 SR
Queue Stats
16W - 10L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
Pelasex
Hun Batz
Level 15
God Stats
9W - 5L
1,606 SR
Queue Stats
47W - 40L
1,499 Elo+
Party 1
Artemis
Artemis
PepperTheCat-_
Artemis
Level 13
God Stats
4W - 1L
1,870 SR
Queue Stats
36W - 23L
1,525 Elo+
Party 2
Eset
Eset
Report-JungIe
Eset
Level 17
God Stats
3W - 0L
1,724 SR
Queue Stats
37W - 20L
1,621 Elo+
Party 2
Ymir
Ymir
Was0b1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,633 SR
1,521 Elo+

VS

Team Averages
Level 10
1,529 SR
1,349 Elo+
Heimdallr
Heimdallr
GiulioLissoni
Heimdallr
Level 16
God Stats
21W - 35L
1,624 SR
Queue Stats
103W - 122L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Pardoprimo
Baba Yaga
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 36L
1,339 Elo+
Solo
Sobek
Sobek
StoneofCrack
Sobek
Level 8
God Stats
0W - 4L
1,519 SR
Queue Stats
7W - 15L
1,334 Elo+
Solo
Arachne
Arachne
arkeuzzjg
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,427 Elo+
Solo
Nemesis
Nemesis
marcobelem
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Berstrg
Mercury
15
8 / 0 / 5
8,991
642
6,372
7,261
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Pelasex
Hun Batz
12
3 / 1 / 3
7,704
550
3,711
8,000
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 5
8,433
602
9,529
9,211
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 3 / 2
8,361
597
8,771
7,478
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Was0b1
Ymir
9
0 / 1 / 7
6,863
490
1,849
5,875
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GiulioLissoni
Heimdallr
1
0 / 0 / 0
4,191
299
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baba Yaga
Pardoprimo
Baba Yaga
12
3 / 4 / 1
6,764
483
7,332
9,354
3,164
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 3
6,349
454
3,751
11,216
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
arkeuzzjg
Arachne
6
1 / 4 / 1
5,218
373
3,199
4,289
1,071
Nemesis
marcobelem
Nemesis
10
1 / 8 / 1
5,947
425
3,030
11,813
3,461
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
6
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Berstrg
Mercury
8
0
5
10.5
L
Heimdallr
GiulioLissoni
Heimdallr
0
0
0
0
L
Baba Yaga
Pardoprimo
Baba Yaga
3
4
1
0.88
W
Hun Batz
Pelasex
Hun Batz
3
1
3
4.5
W
5
1
5
7.5
W
5
3
2
2
L
1
5
3
0.5
W
Ymir
Was0b1
Ymir
0
1
7
3.5
L
Arachne
arkeuzzjg
Arachne
1
4
1
0.38
L
Nemesis
marcobelem
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
17,312
37,825
Taken
36,672
14,777
Mitigated
16,210
13,304
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Berstrg
Mercury
6,372
2,374
0
2,793
7,261
2,660
710
570
6,691
0
61,880
L
Heimdallr
GiulioLissoni
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Pardoprimo
Baba Yaga
7,332
684
56
2,548
9,354
3,164
0
4,789
4,565
26,436
0
W
Hun Batz
Pelasex
Hun Batz
3,711
464
0
4,136
8,000
2,632
189
1,477
6,523
0
40,157
W
9,529
4,598
0
4,501
9,211
3,319
3,472
4,129
5,082
0
49,326
W
8,771
301
530
1,344
7,478
2,874
661
3,677
3,801
46,639
0
L
3,751
760
0
1,712
11,216
8,514
0
2,117
9,099
7,479
0
W
Ymir
Was0b1
Ymir
1,849
751
0
0
5,875
3,292
182
1,230
4,645
7,969
0
L
Arachne
arkeuzzjg
Arachne
3,199
2,627
0
339
4,289
1,071
0
671
3,618
0
10,753
L
Nemesis
marcobelem
Nemesis
3,030
243
0
2,267
11,813
3,461
0
3,043
8,770
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
28,469
366
Minions Killed
84
0
Camps Cleared
0
1,410,708
Distance Traveled
916,112
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,991
642
95
7
0
325,824
2
L
Heimdallr
4,191
299
0
0
0
0
0
L
Baba Yaga
6,764
483
41
3
0
258,428
0
W
Hun Batz
7,704
550
82
6
0
311,258
0
W
Artemis
8,433
602
95
7
0
235,375
2
W
Eset
8,361
597
84
6
0
279,007
4
L
Sobek
6,349
454
7
1
0
252,809
2
W
Ymir
6,863
490
10
1
0
259,244
3
L
Arachne
5,218
373
17
1
0
138,215
0
L
Nemesis
5,947
425
19
1
0
266,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role