Player Matchup

Da Ji
Da Ji
Bronze III
Caitlinrose7
Da Ji
Bronze III
Level 98
God Stats
0W - 2L
1,422 SR
Queue Stats
3W - 9L
1,415 MMR
Solo
Poseidon
Poseidon
Bronze III
Joaqion
Poseidon
Bronze III
Level 97
God Stats
1W - 3L
1,597 SR
Queue Stats
5W - 10L
1,523 MMR
Solo
Bacchus
Bacchus
Bronze III
jspacein
Bacchus
Bronze III
Level 95
God Stats
3W - 3L
1,551 SR
Queue Stats
14W - 29L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,523 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,668 SR
1,469 MMR
Chaac
Chaac
Gold IV
COLIN385
Chaac
Gold IV
Level 143
God Stats
25W - 18L
1,556 SR
Queue Stats
71W - 75L
1,651 MMR
Party 1
Sol
Sol
Gold V
blue board v2
Sol
Gold V
Level 71
God Stats
60W - 40L
1,587 SR
Queue Stats
214W - 220L
1,353 MMR
Solo
Odin
Odin
Silver I
iCon jmr
Odin
Silver I
Level 157
God Stats
7W - 1L
1,861 SR
Queue Stats
12W - 10L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,056
732
5,927
10,784
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Joaqion
Poseidon
11
3 / 5 / 4
8,028
730
9,260
9,163
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jspacein
Bacchus
10
1 / 5 / 5
7,134
649
3,828
9,974
10,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayAphroditeFafnirZeusCthulhu

VS

Bans
DanzaburouNoxHou YiAnubisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COLIN385
Chaac
14
4 / 3 / 11
8,958
814
8,616
8,811
5,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 7
9,624
875
11,239
10,085
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
12
5 / 3 / 9
9,617
874
4,332
11,859
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
16
16
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
COLIN385
Chaac
4
3
11
3.17
L
4
6
2
0.83
L
Poseidon
Joaqion
Poseidon
3
5
4
1
W
7
2
7
5.25
W
Odin
5
3
9
3.17
L
Bacchus
jspacein
Bacchus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
24,187
29,921
Taken
30,755
17,981
Mitigated
20,242
2,298
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
COLIN385
Chaac
8,616
1,395
551
3,540
8,811
5,237
344
3,283
5,246
0
32,853
L
5,927
1,148
0
2,118
10,784
4,190
0
3,867
6,917
0
14,201
L
Poseidon
Joaqion
Poseidon
9,260
556
0
0
9,163
2,921
0
3,108
6,055
33,200
0
W
11,239
3,304
136
5,361
10,085
3,485
1,990
5,458
4,449
41,656
0
W
Odin
4,332
1,182
0
2,077
11,859
11,520
0
3,583
7,972
0
22,845
L
Bacchus
jspacein
Bacchus
3,828
401
0
180
9,974
10,870
0
4,264
5,710
10,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
28,199
98
Minions Killed
148
0
Camps Cleared
0
552,480
Distance Traveled
664,088
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,958
814
37
3
0
217,822
5
L
Da Ji
8,056
732
19
2
0
183,572
6
L
Poseidon
8,028
730
65
6
0
180,798
3
W
Sol
9,624
875
71
6
0
215,405
2
W
Odin
9,617
874
40
4
0
230,861
4
L
Bacchus
7,134
649
14
1
0
188,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role