Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Not-HxsH
Cthulhu
Level 23
God Stats
6W - 2L
1,819 SR
Queue Stats
40W - 26L
1,585 Elo+
Party 3
Gilgamesh
Gilgamesh
Ouzbew__
Gilgamesh
Level 20
God Stats
4W - 6L
1,345 SR
Queue Stats
80W - 92L
1,369 Elo+
Party 3
Scylla
Scylla
Rxpuri
Scylla
Level 28
God Stats
3W - 11L
1,246 SR
Queue Stats
122W - 153L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
romain91405
Danzaburou
Level 59
God Stats
12W - 10L
1,543 SR
Queue Stats
236W - 276L
1,458 Elo+
Party 3
Team Averages
Level 36
1,491 SR
1,458 Elo+

VS

Team Averages
Level 74
1,529 SR
1,444 Elo+
Medusa
Medusa
BradWilton95
Medusa
Level 25
God Stats
2W - 4L
1,415 SR
Queue Stats
4W - 6L
1,197 Elo+
Party 2
Terra
Terra
GregRoberts1994
Terra
Level 105
God Stats
7W - 6L
1,619 SR
Queue Stats
437W - 418L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Kuuwka
Jing Wei
Level 48
God Stats
31W - 47L
1,452 SR
Queue Stats
285W - 316L
1,402 Elo+
Solo
Hercules
Hercules
StephenFrenchy
Hercules
Level 88
God Stats
17W - 16L
1,597 SR
Queue Stats
302W - 287L
1,523 Elo+
Party 2
Bastet
Bastet
TheoBeduardo
Bastet
Level 105
God Stats
30W - 25L
1,562 SR
Queue Stats
560W - 515L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 7 / 0
7,623
424
4,561
14,787
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Not-HxsH
Cthulhu
12
3 / 3 / 3
8,805
489
7,763
13,265
12,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Ouzbew__
Gilgamesh
12
1 / 2 / 2
7,537
419
9,634
11,757
4,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Rxpuri
Scylla
12
0 / 6 / 2
7,828
435
6,858
9,510
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
romain91405
Danzaburou
14
3 / 4 / 3
9,064
504
8,219
13,147
4,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 5
7,433
413
3,928
7,052
1,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 1 / 12
10,310
573
9,175
13,748
12,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Kuuwka
Jing Wei
15
2 / 4 / 5
9,011
501
7,803
10,457
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
13
3 / 2 / 12
9,071
504
9,030
17,633
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
18
14 / 0 / 5
10,986
610
15,810
11,291
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
22
22
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
0
0.43
W
Medusa
1
3
5
1.17
W
2
1
12
8
W
Jing Wei
Kuuwka
Jing Wei
2
4
5
1.13
L
Cthulhu
Not-HxsH
Cthulhu
3
3
3
1.5
L
Gilgamesh
Ouzbew__
Gilgamesh
1
2
2
1
L
Scylla
Rxpuri
Scylla
0
6
2
0.17
W
Hercules
3
2
12
4.5
W
Bastet
14
0
5
16.5
L
Danzaburou
romain91405
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
45,746
62,466
Taken
60,181
31,730
Mitigated
31,978
18,395
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,561
637
0
9,243
14,787
6,554
0
1,313
13,474
0
46,320
W
Medusa
3,928
1,812
0
0
7,052
1,984
1,310
3,800
3,252
0
29,388
W
9,175
1,801
1,022
5,798
13,748
12,688
289
2,171
11,577
51,084
0
W
Jing Wei
Kuuwka
Jing Wei
7,803
4,205
0
3,128
10,457
3,167
1,468
1,693
8,764
0
71,476
L
Cthulhu
Not-HxsH
Cthulhu
7,763
729
387
1,227
13,265
12,151
0
1,471
11,794
29,098
0
L
Gilgamesh
Ouzbew__
Gilgamesh
9,634
2,488
0
1,710
11,757
4,885
30
4,312
7,445
0
33,481
L
Scylla
Rxpuri
Scylla
6,858
1,000
0
988
9,510
3,166
215
1,047
8,463
39,125
0
W
Hercules
9,030
2,141
0
6,987
17,633
10,423
168
5,619
12,014
0
19,487
W
Bastet
15,810
2,906
0
6,310
11,291
3,716
0
1,664
9,627
0
69,872
L
Danzaburou
romain91405
Danzaburou
8,219
2,934
0
4,840
13,147
4,974
0
1,153
11,994
0
62,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
46,811
373
Minions Killed
415
0
Camps Cleared
0
1,555,057
Distance Traveled
1,711,526
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,623
424
69
4
0
334,814
4
W
Medusa
7,433
413
65
4
0
330,267
0
W
Terra
10,310
573
99
6
0
330,795
2
W
Jing Wei
9,011
501
132
7
0
318,087
0
L
Cthulhu
8,805
489
51
3
0
313,567
4
L
Gilgamesh
7,537
419
68
4
0
288,882
0
L
Scylla
7,828
435
85
5
0
293,229
6
W
Hercules
9,071
504
20
1
0
338,655
3
W
Bastet
10,986
610
99
6
0
393,722
6
L
Danzaburou
9,064
504
100
6
0
324,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role