Player Matchup

Neith
Neith
AlithinosAgroths
Neith
Level 27
God Stats
13W - 15L
1,473 SR
Queue Stats
32W - 48L
1,317 Elo+
Party 2
Mercury
Mercury
ApopHD
Mercury
Level 28
God Stats
39W - 45L
1,471 SR
Queue Stats
47W - 60L
1,354 Elo+
Party 2
Ymir
Ymir
Tjspanther
Ymir
Level 16
God Stats
8W - 12L
1,302 SR
Queue Stats
37W - 47L
1,257 Elo+
Solo
Loki
Loki
nosoynadie6159
Loki
Level 28
God Stats
9W - 14L
1,350 SR
Queue Stats
307W - 367L
1,350 Elo+
Solo
Amaterasu
Amaterasu
steelerfanDC13
Amaterasu
Level 24
God Stats
42W - 35L
1,363 SR
Queue Stats
265W - 220L
1,379 Elo+
Solo
Team Averages
Level 25
1,392 SR
1,332 Elo+

VS

Team Averages
Level 6
1,439 SR
1,354 Elo+
Kukulkan
Kukulkan
GetBetterGaming
Kukulkan
Level 6
God Stats
16W - 16L
1,317 SR
Queue Stats
42W - 40L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Lagystin
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,096 Elo+
Solo
Pele
Pele
Marconsome
Pele
Level 15
God Stats
12W - 8L
1,377 SR
Queue Stats
19W - 19L
1,317 Elo+
Solo
Cthulhu
Cthulhu
duckface2234
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Athena
Athena
ionlymeme23
Athena
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,289
516
11,965
5,422
1,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
ApopHD
Mercury
15
3 / 2 / 8
9,544
530
6,595
10,800
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 7
9,061
503
2,040
8,775
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 4 / 1
10,333
574
8,390
8,950
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
steelerfanDC13
Amaterasu
17
2 / 0 / 3
10,689
594
5,777
8,968
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 4 / 2
9,566
531
6,664
8,077
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Lagystin
Baron Samedi
12
0 / 8 / 0
7,138
397
5,864
11,813
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 0
9,132
507
5,390
12,249
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
duckface2234
Cthulhu
9
1 / 4 / 1
6,589
366
2,701
10,546
5,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
8
0 / 7 / 2
6,552
364
1,764
10,832
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
24
Kills
7
7
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Mercury
ApopHD
Mercury
3
2
8
3.5
L
Kukulkan
2
4
2
0.75
L
Baron Samedi
Lagystin
Baron Samedi
0
8
0
0
L
4
2
0
2
W
2
1
7
5.5
L
Cthulhu
duckface2234
Cthulhu
1
4
1
0.38
L
Athena
0
7
2
0.14
W
8
4
1
2.13
W
Amaterasu
steelerfanDC13
Amaterasu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
22,383
42,915
Taken
53,517
24,078
Mitigated
24,911
10,583
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,965
6,219
0
1,056
5,422
1,921
2,240
3,063
2,189
0
51,560
W
Mercury
ApopHD
Mercury
6,595
3,945
0
3,806
10,800
3,665
0
3,067
7,708
0
66,039
L
Kukulkan
6,664
865
0
1,193
8,077
2,978
974
0
8,077
62,406
0
L
Baron Samedi
Lagystin
Baron Samedi
5,864
378
351
1,703
11,813
4,874
775
468
11,345
37,123
0
L
5,390
1,525
0
3,530
12,249
4,538
0
0
12,249
0
61,563
W
2,040
502
0
417
8,775
6,097
544
4,266
4,137
15,581
0
L
Cthulhu
duckface2234
Cthulhu
2,701
347
85
1,177
10,546
5,995
53
512
10,034
18,344
0
L
Athena
1,764
291
0
709
10,832
6,526
103
1,060
9,772
7,940
0
W
8,390
2,753
0
724
8,950
3,358
1,010
4,423
4,521
0
61,484
W
Amaterasu
steelerfanDC13
Amaterasu
5,777
2,503
0
4,580
8,968
9,037
0
1,601
7,367
0
66,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
38,977
450
Minions Killed
349
0
Camps Cleared
0
1,773,261
Distance Traveled
1,496,457
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,289
516
88
5
0
290,838
0
W
Mercury
9,544
530
108
6
0
375,330
0
L
Kukulkan
9,566
531
130
7
0
338,338
0
L
Baron Samedi
7,138
397
51
3
0
262,763
4
L
Pele
9,132
507
111
6
0
400,935
0
W
Ymir
9,061
503
26
1
0
331,206
0
L
Cthulhu
6,589
366
41
2
0
261,521
3
L
Athena
6,552
364
16
1
0
232,900
3
W
Loki
10,333
574
101
6
0
377,707
5
W
Amaterasu
10,689
594
127
7
0
398,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role